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@ -99,6 +99,8 @@ public enum GameDisplay
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StrikeGames("Strike Games", Material.DIAMOND_LEGGINGS, (byte) 0, GameCategory.SURVIVAL, 66, false),
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StrikeGames("Strike Games", Material.DIAMOND_LEGGINGS, (byte) 0, GameCategory.SURVIVAL, 66, false),
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AlienInvasion("Alien Invaison", Material.ENDER_STONE, (byte) 0, GameCategory.EVENT, 69, false),
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Event("Mineplex Event", Material.CAKE, (byte)0, GameCategory.EVENT, 999, false),
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Event("Mineplex Event", Material.CAKE, (byte)0, GameCategory.EVENT, 999, false),
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Brawl("Brawl", Material.DIAMOND, (byte) 0, GameCategory.EVENT, 998, false);
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Brawl("Brawl", Material.DIAMOND, (byte) 0, GameCategory.EVENT, 998, false);
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@ -1,5 +1,6 @@
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package nautilus.game.arcade;
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package nautilus.game.arcade;
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import nautilus.game.arcade.game.games.alieninvasion.AlienInvasion;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import mineplex.core.common.MinecraftVersion;
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import mineplex.core.common.MinecraftVersion;
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@ -224,6 +225,8 @@ public enum GameType
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Valentines(Valentines.class, GameDisplay.Valentines),
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Valentines(Valentines.class, GameDisplay.Valentines),
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AlienInvasion(AlienInvasion.class, GameDisplay.AlienInvasion),
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Event(EventGame.class, GameDisplay.Event, new GameType[]{
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Event(EventGame.class, GameDisplay.Event, new GameType[]{
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GameType.BaconBrawl, GameType.Barbarians, GameType.Bridge, GameType.Build, GameType.Build,
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GameType.BaconBrawl, GameType.Barbarians, GameType.Bridge, GameType.Build, GameType.Build,
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GameType.Cards, GameType.CastleSiege, GameType.ChampionsDominate, GameType.ChampionsTDM, GameType.Christmas,
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GameType.Cards, GameType.CastleSiege, GameType.ChampionsDominate, GameType.ChampionsTDM, GameType.Christmas,
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@ -0,0 +1,22 @@
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package nautilus.game.arcade.game.games.alieninvasion;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.game.SoloGame;
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import nautilus.game.arcade.kit.Kit;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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public class AlienInvasion extends SoloGame
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{
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private static final String[] DESCRIPTION = {
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"Something something",
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"Add this soon"
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};
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public AlienInvasion(ArcadeManager manager)
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{
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super(manager, GameType.AlienInvasion, new Kit[]{}, DESCRIPTION, );
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}
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}
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