Added balloons to chests

This commit is contained in:
LCastr0 2017-01-11 19:10:48 -02:00 committed by cnr
parent e3b56eda2a
commit 03aa049f40

View File

@ -26,6 +26,7 @@ import mineplex.core.gadget.gadgets.arrowtrail.party.ArrowTrailConfetti;
import mineplex.core.gadget.gadgets.arrowtrail.shadow.ArrowTrailShadow;
import mineplex.core.gadget.gadgets.arrowtrail.vampire.ArrowTrailBlood;
import mineplex.core.gadget.gadgets.arrowtrail.wisdom.ArrowTrailEnchant;
import mineplex.core.gadget.gadgets.balloons.BalloonType;
import mineplex.core.gadget.gadgets.death.candycane.DeathCandyCane;
import mineplex.core.gadget.gadgets.death.christmas.DeathPresentDanger;
import mineplex.core.gadget.gadgets.death.cupidslove.DeathCupidsBrokenHeart;
@ -308,9 +309,9 @@ public class RewardManager
addHat(Type.OMEGA, HatType.PRESENT, rarity, 5);
addHat(Type.OMEGA, HatType.SNOWMAN, rarity, 5);
/*addBalloon(Type.OMEGA,BalloonType.BABY_COW, rarity, 10, 100);
addBalloon(Type.OMEGA,BalloonType.BABY_COW, rarity, 10, 100);
addBalloon(Type.OMEGA, BalloonType.BABY_PIG, rarity, 10, 100);
addBalloon(Type.OMEGA, BalloonType.BABY_SHEEP, rarity, 15, 100);*/
addBalloon(Type.OMEGA, BalloonType.BABY_SHEEP, rarity, 15, 100);
// Minestrike Skins
addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.P2000_Fire_Elemental, rarity, 100, 500);
@ -318,9 +319,9 @@ public class RewardManager
addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.Steyr_AUG_Torque, rarity, 100, 500);
// Balloons
/*addBalloon(Type.NORMAL, BalloonType.BABY_COW, rarity, 10, 100);
addBalloon(Type.NORMAL, BalloonType.BABY_COW, rarity, 10, 100);
addBalloon(Type.NORMAL, BalloonType.BABY_PIG, rarity, 10, 100);
addBalloon(Type.NORMAL, BalloonType.BABY_SHEEP, rarity, 15, 100);*/
addBalloon(Type.NORMAL, BalloonType.BABY_SHEEP, rarity, 15, 100);
// INFUSED CHESTS
addHat(Type.INFUSED_CHESTS, HatType.PRESENT, rarity, 40, 100);
@ -496,22 +497,22 @@ public class RewardManager
addGadget(Type.OMEGA, getGadget(ParticleCandyCane.class), rarity, 25);
/*addBalloon(Type.OMEGA, BalloonType.BABY_ZOMBIE, rarity, 25, 500);
addBalloon(Type.OMEGA, BalloonType.BABY_ZOMBIE, rarity, 25, 500);
addBalloon(Type.OMEGA, BalloonType.BABY_MUSHROOM, rarity, 50, 500);
addBalloon(Type.OMEGA, BalloonType.BABY_OCELOT, rarity, 50, 500);
addBalloon(Type.OMEGA, BalloonType.BABY_WOLF, rarity, 75, 500);
addBalloon(Type.OMEGA, BalloonType.BABY_VILLAGER, rarity, 25, 500);
addBalloon(Type.OMEGA, BalloonType.BABY_SLIME, rarity, 25, 500);
addBalloon(Type.OMEGA, BalloonType.BAT, rarity, 50, 500);*/
addBalloon(Type.OMEGA, BalloonType.BAT, rarity, 50, 500);
// Balloons
/*addBalloon(Type.NORMAL, BalloonType.BABY_ZOMBIE, rarity, 25, 500);
addBalloon(Type.NORMAL, BalloonType.BABY_ZOMBIE, rarity, 25, 500);
addBalloon(Type.NORMAL, BalloonType.BABY_MUSHROOM, rarity, 50, 500);
addBalloon(Type.NORMAL, BalloonType.BABY_OCELOT, rarity, 50, 500);
addBalloon(Type.NORMAL, BalloonType.BABY_WOLF, rarity, 75, 500);
addBalloon(Type.NORMAL, BalloonType.BABY_VILLAGER, rarity, 25, 500);
addBalloon(Type.NORMAL, BalloonType.BABY_SLIME, rarity, 25, 500);
addBalloon(Type.NORMAL, BalloonType.BAT, rarity, 50, 500);*/
addBalloon(Type.NORMAL, BalloonType.BAT, rarity, 50, 500);
// HAUNTED CHEST
addGadget(Type.HAUNTED, getGadget(DoubleJumpHalloween.class), rarity, 10);
@ -702,24 +703,24 @@ public class RewardManager
addHat(Type.OMEGA, HatType.GRINCH, rarity, 25);
/*addBalloon(Type.OMEGA, BalloonType.SQUID, rarity, 10, 5000);
addBalloon(Type.OMEGA, BalloonType.SQUID, rarity, 10, 5000);
addBalloon(Type.OMEGA, BalloonType.SILVERFISH, rarity, 30, 5000);
addBalloon(Type.OMEGA, BalloonType.GUARDIAN, rarity, 30, 5000);
addBalloon(Type.OMEGA, BalloonType.DRAGON_EGG, rarity, 10, 5000);
addBalloon(Type.OMEGA, BalloonType.DIAMOND_BLOCK, rarity, 10, 5000);
addBalloon(Type.OMEGA, BalloonType.IRON_BLOCK, rarity, 20, 5000);
addBalloon(Type.OMEGA, BalloonType.GOLD_BLOCK, rarity, 30, 5000);
addBalloon(Type.OMEGA, BalloonType.EMERALD_BLOCK, rarity, 15, 5000);*/
addBalloon(Type.OMEGA, BalloonType.EMERALD_BLOCK, rarity, 15, 5000);
// Balloon
/*addBalloon(Type.NORMAL, BalloonType.SQUID, rarity, 10, 5000);
addBalloon(Type.NORMAL, BalloonType.SQUID, rarity, 10, 5000);
addBalloon(Type.NORMAL, BalloonType.SILVERFISH, rarity, 30, 5000);
addBalloon(Type.NORMAL, BalloonType.GUARDIAN, rarity, 30, 5000);
addBalloon(Type.NORMAL, BalloonType.DRAGON_EGG, rarity, 10, 5000);
addBalloon(Type.NORMAL, BalloonType.DIAMOND_BLOCK, rarity, 10, 5000);
addBalloon(Type.NORMAL, BalloonType.IRON_BLOCK, rarity, 20, 5000);
addBalloon(Type.NORMAL, BalloonType.GOLD_BLOCK, rarity, 30, 5000);
addBalloon(Type.NORMAL, BalloonType.EMERALD_BLOCK, rarity, 15, 5000);*/
addBalloon(Type.NORMAL, BalloonType.EMERALD_BLOCK, rarity, 15, 5000);
// HAUNTED
addPetReward(Type.HAUNTED, PetType.RABBIT, rarity, 100);
@ -854,7 +855,7 @@ public class RewardManager
return addGadget(type, gadget, gadget.getDisplayName(), rarity, weight, shards);
}
/*public UnknownPackageReward addBalloon(Type type, BalloonType balloonType, RewardRarity rarity, int weight)
public UnknownPackageReward addBalloon(Type type, BalloonType balloonType, RewardRarity rarity, int weight)
{
return addBalloon(type, balloonType, rarity, weight, getShards(rarity));
}
@ -863,7 +864,7 @@ public class RewardManager
{
Gadget gadget = _gadgetManager.getBalloonGadget(balloonType);
return addGadget(type, gadget, gadget.getDisplayName(), rarity, weight, shards);
}*/
}
public InventoryReward addInventoryReward(RewardPool.Type type, ItemGadget gadget, RewardRarity rarity, int weight)
{