Change border damage from Void to Border Damage
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@ -857,7 +857,7 @@ public class GameFlagManager implements Listener
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Manager.GetDamage().NewDamageEvent(player, null, null,
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DamageCause.VOID, 4, false, false, false,
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"Void", "Void Damage");
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"Border", "Border Damage");
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player.getWorld().playSound(player.getLocation(), Sound.NOTE_BASS, 2f, 1f);
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player.getWorld().playSound(player.getLocation(), Sound.NOTE_BASS, 2f, 1f);
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@ -866,7 +866,7 @@ public class GameFlagManager implements Listener
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{
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Manager.GetDamage().NewDamageEvent(player, null, null,
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DamageCause.VOID, 9001, false, false, false,
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"Void", "Void Damage");
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"Border", "Border Damage");
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}
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}
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}
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