Add a message when a player dies pregame
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@ -1640,6 +1640,7 @@ public class Bridge extends TeamGame implements OreObsfucation
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_usedLife.add(player.getName());
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UtilPlayer.message(player, F.main("Game", "You used your " + F.elem(C.cAqua + "Early Game Revive") + "."));
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UtilServer.broadcast(F.main("Game", F.elem(player.getName() + " fell into the void.")));
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player.setFallDistance(0);
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GetTeam(player).SpawnTeleport(player);
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