SSM wolf balance
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@ -30,7 +30,7 @@ public class KitWolf extends SmashKit
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new Perk[]
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{
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new PerkSmashStats(4, 1.6, 0.3, 4.5),
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new PerkSmashStats(5, 1.6, 0.3, 4.5),
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new PerkDoubleJump("Wolf Jump", 1.0, 1.0, true),
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new PerkWolf(),
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},
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@ -82,7 +82,7 @@ public class PerkWolf extends Perk
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if (!Kit.HasKit(player))
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return;
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if (!Recharge.Instance.use(player, "Cub Tackle", 5000, true))
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if (!Recharge.Instance.use(player, "Cub Tackle", 8000, true))
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return;
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//Get Nearest Wolf
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@ -255,7 +255,7 @@ public class PerkWolf extends Perk
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if (!Kit.HasKit(player))
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return;
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if (!Recharge.Instance.use(player, "Wolf Strike", 4000, true))
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if (!Recharge.Instance.use(player, "Wolf Strike", 8000, true))
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return;
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//Velocity
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