Only closing CREATIVE Inv for non-ops.

This commit is contained in:
Chiss 2014-11-15 22:40:56 +11:00
parent ca58f11174
commit 057594205e

View File

@ -156,12 +156,12 @@ public class GamePlayerManager implements Listener
} }
@EventHandler @EventHandler
public void InventoryClick(InventoryClickEvent event) public void DisallowCreativeClick(InventoryClickEvent event)
{ {
if (Manager.GetGame() == null || !Manager.GetGame().InProgress()) if (Manager.GetGame() == null || !Manager.GetGame().InProgress())
return; return;
if (event.getWhoClicked().getGameMode() == GameMode.CREATIVE && event.getInventory().getType() == InventoryType.CREATIVE) if ((event.getInventory().getType() == InventoryType.CREATIVE || event.getInventory().getType() == InventoryType.PLAYER) && !event.getWhoClicked().isOp())
{ {
event.setCancelled(true); event.setCancelled(true);
event.getWhoClicked().closeInventory(); event.getWhoClicked().closeInventory();