Only closing CREATIVE Inv for non-ops.
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@ -156,12 +156,12 @@ public class GamePlayerManager implements Listener
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}
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@EventHandler
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public void InventoryClick(InventoryClickEvent event)
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public void DisallowCreativeClick(InventoryClickEvent event)
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{
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if (Manager.GetGame() == null || !Manager.GetGame().InProgress())
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return;
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if (event.getWhoClicked().getGameMode() == GameMode.CREATIVE && event.getInventory().getType() == InventoryType.CREATIVE)
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if ((event.getInventory().getType() == InventoryType.CREATIVE || event.getInventory().getType() == InventoryType.PLAYER) && !event.getWhoClicked().isOp())
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{
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event.setCancelled(true);
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event.getWhoClicked().closeInventory();
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