Fix initialization NPE.
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8a2efa2f0b
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05b31725a8
@ -149,7 +149,7 @@ public class SiegeWeaponRepository extends MinecraftRepository
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System.out.println("Siege Repo> Inserting new weapon " + token.UniqueId);
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System.out.println("Siege Repo> Inserting new weapon " + token.UniqueId);
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_siegeManager.runAsync(() ->
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_siegeManager.runAsync(() ->
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executeUpdate(INSERT_WEAPON,
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executeUpdate(INSERT_WEAPON,
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new ColumnInt("uniqueId", token.UniqueId),
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new ColumnInt("uniqueId", token.UniqueId),
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new ColumnInt("serverId", _siegeManager.getClansManager().getServerId()),
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new ColumnInt("serverId", _siegeManager.getClansManager().getServerId()),
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new ColumnVarChar("location", 30, UtilWorld.locToStr(token.Location)),
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new ColumnVarChar("location", 30, UtilWorld.locToStr(token.Location)),
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@ -196,9 +196,7 @@ public class SiegeWeaponRepository extends MinecraftRepository
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@Override
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@Override
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protected void initialize()
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protected void initialize()
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{
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{
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_siegeManager.runAsync(() ->
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executeUpdate(CREATE);
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executeUpdate(CREATE)
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);
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}
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}
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@Override
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@Override
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