fixed no damage on weapons
items not usable until game is live fixed proxies not triggering some skill balance/fixes players with null kit are now given default knight
This commit is contained in:
parent
ddc8e435e8
commit
07098b0b82
@ -115,6 +115,7 @@ public class ShopItem implements IShopItem, Listener
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return _deliveryName;
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}
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/*
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@EventHandler
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public void Damage(CustomDamageEvent event)
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{
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@ -127,6 +128,7 @@ public class ShopItem implements IShopItem, Listener
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if (!_canDamage)
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event.SetCancelled("Item Damage Cancel");
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}
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*/
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@Override
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public boolean IsFree()
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@ -46,7 +46,7 @@ public class Blink extends SkillActive
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SetDesc(new String[]
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{
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"Instantly teleport forwards #5#3 Blocks.",
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"Instantly teleport forwards #9#3 Blocks.",
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"Cannot be used while Slowed.",
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"",
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"Using again within 5 seconds De-Blinks,",
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@ -87,7 +87,7 @@ public class Blink extends SkillActive
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//Smoke Trail
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Block lastSmoke = player.getLocation().getBlock();
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double maxRange = 5 + (level*3);
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double maxRange = 9 + (level*3);
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double curRange = 0;
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while (curRange <= maxRange)
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{
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@ -93,7 +93,7 @@ public class Recall extends Skill
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while (UtilMath.offset(current, target) > 0.5)
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{
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UtilParticle.PlayParticle(ParticleType.FIREWORKS_SPARK, current, 0, 1f, 0, 0, 1);
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UtilParticle.PlayParticle(ParticleType.WITCH_MAGIC, current, 0, 1f, 0, 0, 1);
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current = current.add(UtilAlg.getTrajectory(current, target).multiply(0.1));
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}
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}
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@ -21,7 +21,7 @@ public class ShockingStrikes extends Skill
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SetDesc(new String[]
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{
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"Your attacks shock targets for",
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"#0#1 seconds, giving them Slow #0#1 and",
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"#0#1 seconds, giving them Slow 1 and",
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"Screen-Shake."
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});
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}
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@ -49,7 +49,7 @@ public class ShockingStrikes extends Skill
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//Confuse
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Factory.Condition().Factory().Shock(GetName(), damagee, damager, level, false, false);
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Factory.Condition().Factory().Slow(GetName(), damagee, damager, level, level-1, false, false, true, false);
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Factory.Condition().Factory().Slow(GetName(), damagee, damager, level, 0, false, false, true, false);
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//Damage
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event.AddMod(damager.getName(), GetName(), 0, true);
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@ -14,7 +14,9 @@ import mineplex.core.common.util.UtilParticle.ParticleType;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.minecraft.game.classcombat.Skill.Skill;
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import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
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import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
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import org.bukkit.Bukkit;
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import org.bukkit.Effect;
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import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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@ -46,7 +48,7 @@ public class SmokeBomb extends Skill
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{
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return "Recharge: #90#-15 Seconds";
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}
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@EventHandler
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public void Use(PlayerDropItemEvent event)
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{
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@ -54,12 +56,19 @@ public class SmokeBomb extends Skill
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int level = getLevel(player);
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if (level == 0) return;
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if (!UtilGear.isWeapon(event.getItemDrop().getItemStack()))
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return;
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event.setCancelled(true);
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//Check Allowed
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SkillTriggerEvent trigger = new SkillTriggerEvent(player, GetName(), GetClassType());
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Bukkit.getServer().getPluginManager().callEvent(trigger);
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if (trigger.IsCancelled())
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return;
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if (!Recharge.Instance.use(player, GetName(), GetName(level), 90000 - (level * 15000), true, false))
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return;
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@ -73,10 +82,10 @@ public class SmokeBomb extends Skill
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{
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Factory.Condition().Factory().Blind(GetName(), other, player, 2 * level, 0, false, false, false);
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}
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for (int i=0 ; i<3 ; i++)
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player.getWorld().playSound(player.getLocation(), Sound.FIZZ, 2f, 0.5f);
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//Inform
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UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + "."));
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}
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@ -96,7 +105,7 @@ public class SmokeBomb extends Skill
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//End
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Factory.Condition().EndCondition(damagee, null, GetName());
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void EndDamager(CustomDamageEvent event)
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{
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@ -112,7 +121,7 @@ public class SmokeBomb extends Skill
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//End
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Factory.Condition().EndCondition(damager, null, GetName());
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}
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@EventHandler
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public void EndInteract(PlayerInteractEvent event)
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{
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@ -102,6 +102,9 @@ public class SeismicSlam extends SkillActive
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if (!UtilTime.elapsed(_live.get(player), 1000))
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continue;
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if (!UtilTime.elapsed(_live.get(player), 4000) && !UtilEnt.isGrounded(player))
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continue;
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_live.remove(player);
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@ -1,5 +1,6 @@
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package mineplex.minecraft.game.classcombat.item;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
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@ -18,8 +19,10 @@ import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.projectile.IThrown;
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import mineplex.core.projectile.ProjectileUser;
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import mineplex.core.recharge.Recharge;
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import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
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import mineplex.minecraft.game.classcombat.item.Item;
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import mineplex.minecraft.game.classcombat.item.ItemFactory;
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import mineplex.minecraft.game.classcombat.item.event.ItemTriggerEvent;
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public abstract class ItemUsable extends Item implements IThrown
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{
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@ -27,19 +30,19 @@ public abstract class ItemUsable extends Item implements IThrown
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private boolean _useStock;
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private long _useDelay;
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private int _useEnergy;
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private ActionType _throwAction;
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private boolean _throwStock;
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private long _throwDelay;
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private int _throwEnergy;
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private float _throwPower;
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private long _throwExpire;
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private boolean _throwPlayer;
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private boolean _throwBlock;
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private boolean _throwIdle;
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private boolean _throwPickup;
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public ItemUsable(ItemFactory factory, String name, String[] desc,
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Material type, int amount, boolean canDamage, int gemCost, int tokenCost,
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ActionType useAction, boolean useStock, long useDelay, int useEnergy,
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@ -52,7 +55,7 @@ public abstract class ItemUsable extends Item implements IThrown
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_useStock = useStock;
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_useDelay = useDelay;
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_useEnergy = useEnergy;
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_throwStock = throwStock;
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_throwDelay = throwDelay;
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_throwPower = throwPower;
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@ -69,20 +72,27 @@ public abstract class ItemUsable extends Item implements IThrown
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{
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if (_useAction == null)
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return;
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Player player = event.getPlayer();
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if (!UtilGear.isMat(player.getItemInHand(), GetType()))
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return;
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if (!UtilEvent.isAction(event, _useAction))
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return;
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if (UtilBlock.usable(event.getClickedBlock()))
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return;
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event.setCancelled(true);
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//Check Allowed
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ItemTriggerEvent trigger = new ItemTriggerEvent(player, this);
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Bukkit.getServer().getPluginManager().callEvent(trigger);
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if (trigger.IsCancelled())
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return;
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if (!EnergyRecharge(player, GetName(), _useEnergy, _useDelay))
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return;
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@ -95,34 +105,41 @@ public abstract class ItemUsable extends Item implements IThrown
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UtilInv.Update(player);
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}
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UseAction(event);
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}
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public abstract void UseAction(PlayerInteractEvent event);
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@EventHandler
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public void Throw(PlayerInteractEvent event)
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{
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if (_throwAction == null)
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return;
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Player player = event.getPlayer();
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if (((CraftPlayer)player).getHandle().spectating)
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return;
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if (!UtilGear.isMat(player.getItemInHand(), GetType()))
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return;
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if (!UtilEvent.isAction(event, _throwAction))
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return;
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if (UtilBlock.usable(event.getClickedBlock()))
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return;
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event.setCancelled(true);
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//Check Allowed
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ItemTriggerEvent trigger = new ItemTriggerEvent(player, this);
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Bukkit.getServer().getPluginManager().callEvent(trigger);
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if (trigger.IsCancelled())
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return;
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if (!EnergyRecharge(player, GetName(), _throwEnergy, _throwDelay))
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return;
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@ -132,19 +149,19 @@ public abstract class ItemUsable extends Item implements IThrown
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player.getItemInHand().setAmount(player.getItemInHand().getAmount() - 1);
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else
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player.setItemInHand(null);
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UtilInv.Update(player);
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}
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//Throw
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long expire = -1;
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if (_throwExpire >= 0)
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expire = System.currentTimeMillis() + _throwExpire;
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org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation(), ItemStackFactory.Instance.CreateStack(GetType()));
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UtilAction.velocity(ent, player.getLocation().getDirection(), _throwPower, false, 0, 0.2, 10, false);
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Factory.Throw().AddThrow(ent, player, this, expire, _throwPlayer, _throwBlock, _throwIdle, _throwPickup, 1d);
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ThrowCustom(event, ent);
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}
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@ -158,21 +175,21 @@ public abstract class ItemUsable extends Item implements IThrown
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@Override
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public abstract void Idle(ProjectileUser data);
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@Override
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public abstract void Expire(ProjectileUser data);
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private boolean EnergyRecharge(Player player, String ability, int energy, long recharge)
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{
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if (!Factory.Energy().Use(player, ability, energy, false, true))
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return false;
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if (!Recharge.Instance.use(player, ability, recharge, (recharge > 2000), false))
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return false;
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if (!Factory.Energy().Use(player, ability, energy, true, true))
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return false;
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return true;
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}
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}
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@ -25,8 +25,10 @@ import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilAction;
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import mineplex.core.common.util.UtilAlg;
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import mineplex.core.common.util.UtilEnt;
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import mineplex.core.common.util.UtilParticle;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilEvent.ActionType;
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import mineplex.core.common.util.UtilParticle.ParticleType;
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import mineplex.minecraft.game.classcombat.item.ItemFactory;
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import mineplex.minecraft.game.classcombat.item.ItemUsable;
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@ -87,9 +89,6 @@ public class ProximityExplosive extends ItemUsable
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@EventHandler(priority = EventPriority.LOW)
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public void Pickup(PlayerPickupItemEvent event)
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{
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if (event.isCancelled())
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return;
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if (((CraftPlayer)event.getPlayer()).getHandle().spectating)
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return;
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@ -135,7 +134,8 @@ public class ProximityExplosive extends ItemUsable
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//Effect
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ent.getWorld().playSound(ent.getLocation(), Sound.NOTE_PLING, 0.5f, 0.5f);
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ent.getWorld().createExplosion(ent.getLocation(), 0f);
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ent.getWorld().playSound(ent.getLocation(), Sound.EXPLODE, 4f, 0.8f);
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UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION, ent.getLocation(), 0, 0.5f, 0, 0, 1);
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}
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@EventHandler
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@ -148,7 +148,7 @@ public class ProximityExplosive extends ItemUsable
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for (Entity ent : _armed.keySet())
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{
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if (ent.isDead() || !ent.isValid() || ent.getTicksLived() >= 6000)
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if (ent.isDead() || !ent.isValid() || ent.getTicksLived() >= 3600)
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expired.add(ent);
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}
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@ -22,6 +22,8 @@ import mineplex.core.updater.event.UpdateEvent;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilEnt;
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import mineplex.core.common.util.UtilParticle;
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import mineplex.core.common.util.UtilParticle.ParticleType;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilEvent.ActionType;
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import mineplex.minecraft.game.classcombat.item.ItemFactory;
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@ -84,9 +86,6 @@ public class ProximityZapper extends ItemUsable
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@EventHandler(priority = EventPriority.LOW)
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public void Pickup(PlayerPickupItemEvent event)
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{
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if (event.isCancelled())
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return;
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if (((CraftPlayer)event.getPlayer()).getHandle().spectating)
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return;
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@ -129,7 +128,7 @@ public class ProximityZapper extends ItemUsable
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//Effect
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ent.getWorld().playSound(ent.getLocation(), Sound.NOTE_PLING, 0.5f, 0.5f);
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ent.getWorld().createExplosion(ent.getLocation(), 0f);
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UtilParticle.PlayParticle(ParticleType.LARGE_EXPLODE, ent.getLocation(), 0, 0.5f, 0, 0, 1);
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}
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@EventHandler
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@ -142,7 +141,7 @@ public class ProximityZapper extends ItemUsable
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for (Entity ent : _armed.keySet())
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{
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if (ent.isDead() || !ent.isValid() || ent.getTicksLived() >= 6000)
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if (ent.isDead() || !ent.isValid() || ent.getTicksLived() >= 3600)
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expired.add(ent);
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}
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@ -0,0 +1,51 @@
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package mineplex.minecraft.game.classcombat.item.event;
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import mineplex.minecraft.game.classcombat.item.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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public class ItemTriggerEvent extends Event
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{
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private static final HandlerList handlers = new HandlerList();
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private Player _player;
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private Item _item;
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private boolean _cancelled = false;
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public ItemTriggerEvent(Player player, Item item)
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{
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_player = player;
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_item = item;
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}
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public HandlerList getHandlers()
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{
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return handlers;
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}
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public static HandlerList getHandlerList()
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{
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return handlers;
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}
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public Player GetPlayer()
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{
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return _player;
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}
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public Item GetItemType()
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{
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return _item;
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}
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public boolean IsCancelled() {
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return _cancelled;
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}
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public void SetCancelled(boolean cancelled)
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{
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this._cancelled = cancelled;
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}
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}
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@ -9,6 +9,6 @@ public class BoosterAxe extends Item
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{
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public BoosterAxe(ItemFactory factory, int gemCost, int tokenCost)
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{
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super(factory, "Booster Axe", new String [] { "Increases Axe Skill level by 1." }, Material.GOLD_AXE, 1, false, gemCost, tokenCost);
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super(factory, "Booster Axe", new String [] { "Increases Axe Skill level by 1." }, Material.GOLD_AXE, 1, true, gemCost, tokenCost);
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}
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}
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@ -9,6 +9,6 @@ public class BoosterBow extends Item
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{
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public BoosterBow(ItemFactory factory, int gemCost, int tokenCost)
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{
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super(factory, "Booster Bow", new String [] { "Increases Bow Skill level by 1." }, Material.BOW, 1, false, gemCost, tokenCost);
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super(factory, "Booster Bow", new String [] { "Increases Bow Skill level by 1." }, Material.BOW, 1, true, gemCost, tokenCost);
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}
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}
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@ -9,6 +9,6 @@ public class BoosterSword extends Item
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{
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public BoosterSword(ItemFactory factory, int gemCost, int tokenCost)
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{
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super(factory, "Booster Sword", new String[] { "Increases Sword Skill level by 1" }, Material.GOLD_SWORD, 1, false, gemCost, tokenCost);
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super(factory, "Booster Sword", new String[] { "Increases Sword Skill level by 1" }, Material.GOLD_SWORD, 1, true, gemCost, tokenCost);
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}
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}
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@ -9,6 +9,6 @@ public class PowerAxe extends Item
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{
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public PowerAxe(ItemFactory factory, int gemCost, int tokenCost)
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{
|
||||
super(factory, "Power Axe", new String [] { "Increases Axe damage by 1." }, Material.DIAMOND_AXE, 1, false, gemCost, tokenCost);
|
||||
super(factory, "Power Axe", new String [] { "Increases Axe damage by 1." }, Material.DIAMOND_AXE, 1, true, gemCost, tokenCost);
|
||||
}
|
||||
}
|
||||
|
@ -9,6 +9,6 @@ public class PowerBow extends Item
|
||||
{
|
||||
public PowerBow(ItemFactory factory, int gemCost, int tokenCost)
|
||||
{
|
||||
super(factory, "Power Bow", new String [] { "Increases Bow damage by 1." }, Material.BOW, 1, false, gemCost, tokenCost);
|
||||
super(factory, "Power Bow", new String [] { "Increases Bow damage by 1." }, Material.BOW, 1, true, gemCost, tokenCost);
|
||||
}
|
||||
}
|
||||
|
@ -9,6 +9,6 @@ public class PowerSword extends Item
|
||||
{
|
||||
public PowerSword(ItemFactory factory, int gemCost, int tokenCost)
|
||||
{
|
||||
super(factory, "Power Sword", new String[] { "Increases sword damage by 1." }, Material.DIAMOND_SWORD, 1, false, gemCost, tokenCost);
|
||||
super(factory, "Power Sword", new String[] { "Increases sword damage by 1." }, Material.DIAMOND_SWORD, 1, true, gemCost, tokenCost);
|
||||
}
|
||||
}
|
||||
|
@ -9,6 +9,6 @@ public class StandardAxe extends Item
|
||||
{
|
||||
public StandardAxe(ItemFactory factory, int gemCost, int tokenCost)
|
||||
{
|
||||
super(factory, "Standard Axe", new String[] { "Pretty standard." }, Material.IRON_AXE, 1, false, gemCost, tokenCost);
|
||||
super(factory, "Standard Axe", new String[] { "Pretty standard." }, Material.IRON_AXE, 1, true, gemCost, tokenCost);
|
||||
}
|
||||
}
|
||||
|
@ -9,6 +9,6 @@ public class StandardBow extends Item
|
||||
{
|
||||
public StandardBow(ItemFactory factory, int gemCost, int tokenCost)
|
||||
{
|
||||
super(factory, "Standard Bow", new String[] { "Pretty standard." }, Material.BOW, 1, false, gemCost, tokenCost);
|
||||
super(factory, "Standard Bow", new String[] { "Pretty standard." }, Material.BOW, 1, true, gemCost, tokenCost);
|
||||
}
|
||||
}
|
||||
|
@ -9,6 +9,6 @@ public class StandardSword extends Item
|
||||
{
|
||||
public StandardSword(ItemFactory factory, int gemCost, int tokenCost)
|
||||
{
|
||||
super(factory, "Standard Sword", new String[] { "Pretty standard." }, Material.IRON_SWORD, 1, false, gemCost, tokenCost);
|
||||
super(factory, "Standard Sword", new String[] { "Pretty standard." }, Material.IRON_SWORD, 1, true, gemCost, tokenCost);
|
||||
}
|
||||
}
|
||||
|
@ -80,7 +80,7 @@ public class DamageManager extends MiniPlugin
|
||||
{
|
||||
if (!_enabled)
|
||||
return;
|
||||
|
||||
|
||||
boolean preCancel = false;
|
||||
if (event.isCancelled())
|
||||
preCancel = true;
|
||||
|
@ -36,6 +36,7 @@ import mineplex.minecraft.game.classcombat.Condition.SkillConditionManager;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemFactory;
|
||||
import mineplex.minecraft.game.classcombat.item.event.ItemTriggerEvent;
|
||||
import mineplex.minecraft.game.classcombat.shop.ClassCombatShop;
|
||||
import mineplex.minecraft.game.classcombat.shop.ClassShopManager;
|
||||
import mineplex.minecraft.game.core.IRelation;
|
||||
@ -618,4 +619,13 @@ public class ArcadeManager extends MiniPlugin implements IRelation
|
||||
event.SetCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void ItemTrigger(ItemTriggerEvent event)
|
||||
{
|
||||
if (_game == null || !_game.IsLive())
|
||||
{
|
||||
event.SetCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -28,9 +28,9 @@ public class ChampionsDominate extends Domination
|
||||
new KitMage(manager),
|
||||
new KitAssassin(manager),
|
||||
});
|
||||
|
||||
|
||||
_help = new String[]
|
||||
{
|
||||
{
|
||||
"Capture Beacons faster with more people!",
|
||||
"Make sure you use all of your Skill/Item Tokens",
|
||||
"Collect Emeralds to get 300 Points",
|
||||
@ -41,17 +41,22 @@ public class ChampionsDominate extends Domination
|
||||
"Gold Weapons deal 5 damage",
|
||||
"Iron Weapons deal 6 damage",
|
||||
"Diamond Weapons deal 7 damage",
|
||||
|
||||
};
|
||||
|
||||
|
||||
};
|
||||
|
||||
this.Manager.GetDamage().UseSimpleWeaponDamage = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@Override
|
||||
@Override
|
||||
public void ValidateKit(Player player, GameTeam team)
|
||||
{
|
||||
// NOTHING
|
||||
{
|
||||
//Set to Default Knight
|
||||
if (GetKit(player) == null)
|
||||
{
|
||||
SetKit(player, GetKits()[2], true);
|
||||
player.closeInventory();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -180,10 +180,15 @@ public class ChampionsTDM extends TeamGame
|
||||
return "Team Deathmatch";
|
||||
}
|
||||
|
||||
@Override
|
||||
@Override
|
||||
public void ValidateKit(Player player, GameTeam team)
|
||||
{
|
||||
// NOTHING
|
||||
{
|
||||
//Set to Default Knight
|
||||
if (GetKit(player) == null)
|
||||
{
|
||||
SetKit(player, GetKits()[2], true);
|
||||
player.closeInventory();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -44,6 +44,13 @@ public class KitKnight extends Kit
|
||||
|
||||
@Override
|
||||
public void Selected(Player player)
|
||||
{
|
||||
AddPlayer(player);
|
||||
|
||||
Manager.openClassShop(player);
|
||||
}
|
||||
|
||||
public void AddPlayer(Player player)
|
||||
{
|
||||
_class.put(player, Manager.getClassManager().Get(player));
|
||||
ClientClass clientClass = _class.get(player);
|
||||
@ -56,8 +63,6 @@ public class KitKnight extends Kit
|
||||
|
||||
if (!Manager.GetGame().InProgress())
|
||||
clientClass.SetActiveCustomBuild(pvpClass, pvpClass.getDefaultBuild());
|
||||
|
||||
Manager.openClassShop(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -27,6 +27,7 @@ import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.GameType;
|
||||
import nautilus.game.arcade.events.GameStateChangeEvent;
|
||||
import nautilus.game.arcade.events.PlayerGameRespawnEvent;
|
||||
import nautilus.game.arcade.game.Game;
|
||||
import nautilus.game.arcade.game.GameTeam;
|
||||
import nautilus.game.arcade.game.TeamGame;
|
||||
@ -306,6 +307,13 @@ public class Domination extends TeamGame
|
||||
return "Domination";
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void RespawnRegen(PlayerGameRespawnEvent event)
|
||||
{
|
||||
Manager.GetCondition().Factory().Regen("Respawn", event.GetPlayer(), event.GetPlayer(), 8, 3, false, false, false);
|
||||
Manager.GetCondition().Factory().Protection("Respawn", event.GetPlayer(), event.GetPlayer(), 8, 3, false, false, false);
|
||||
}
|
||||
|
||||
public PlayerData GetStats(Player player)
|
||||
{
|
||||
if (!_stats.containsKey(player.getName()))
|
||||
|
@ -24,6 +24,7 @@ import nautilus.game.arcade.shop.KitPackage;
|
||||
import net.minecraft.server.v1_7_R2.PacketPlayOutEntityMetadata;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftEntity;
|
||||
@ -242,13 +243,16 @@ public class GamePlayerManager implements Listener
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void KitInteract(PlayerInteractEntityEvent event)
|
||||
{
|
||||
if (event.getRightClicked() == null)
|
||||
return;
|
||||
|
||||
Player player = event.getPlayer();
|
||||
|
||||
if (player.getGameMode() != GameMode.SURVIVAL)
|
||||
return;
|
||||
|
||||
Kit kit = Manager.GetLobby().GetClickedKit(event.getRightClicked());
|
||||
|
||||
@ -256,6 +260,8 @@ public class GamePlayerManager implements Listener
|
||||
return;
|
||||
|
||||
KitClick(player, kit, event.getRightClicked());
|
||||
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@ -266,9 +272,12 @@ public class GamePlayerManager implements Listener
|
||||
|
||||
if (event.GetCause() != DamageCause.ENTITY_ATTACK)
|
||||
return;
|
||||
|
||||
|
||||
Player player = event.GetDamagerPlayer(false);
|
||||
if (player == null) return;
|
||||
|
||||
if (player.getGameMode() != GameMode.SURVIVAL)
|
||||
return;
|
||||
|
||||
LivingEntity target = event.GetDamageeEntity();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user