fix for stuff that jon broke
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@ -979,7 +979,7 @@ public class GameLobbyManager implements IPacketRunnable, Listener
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if (ent.GetKit().GetAvailability() == KitAvailability.Free || //Free
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donor.OwnsUnknownPackage(Manager.GetGame().GetName() + " " + ent.GetKit().GetName()) || //Green
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Manager.GetServerStatusManager().getCurrentServerName().toLowerCase().contains("free")) //Blue
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!Manager.GetServerStatusManager().getCurrentServerName().toLowerCase().contains("free")) //Blue
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{
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entityName = ent.GetKit().GetAvailability().GetColor() + entityName;
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}
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@ -318,7 +318,7 @@ public class GamePlayerManager implements Listener
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if (kit.GetAvailability() == KitAvailability.Free || //Free
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donor.OwnsUnknownPackage(Manager.GetGame().GetName() + " " + kit.GetName()) || //Green
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Manager.GetServerStatusManager().getCurrentServerName().toLowerCase().contains("free")) //Blue
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!Manager.GetServerStatusManager().getCurrentServerName().toLowerCase().contains("free")) //Blue
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{
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Manager.GetGame().SetKit(player, kit, true);
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}
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