Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex
This commit is contained in:
commit
085f9f16ca
@ -3,11 +3,12 @@
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namespace mineplex\plugin;
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use mineplex\plugin\bench\arenas\MultiGameArena;
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use mineplex\plugin\bench\game\components\world\WorldComponent;
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use mineplex\plugin\bench\game\factory\TestGameFactory;
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use mineplex\plugin\core\updater\Updater;
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use pocketmine\event\Listener;
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use pocketmine\event\player\PlayerJoinEvent;
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use pocketmine\event\player\PlayerLoginEvent;
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use pocketmine\event\player\PlayerQuitEvent;
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use pocketmine\plugin\PluginBase;
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use mineplex\plugin\bench\arenas\Arena;
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use pocketmine\Server;
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@ -16,17 +17,18 @@ class Main extends PluginBase implements Listener
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{
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/** @var Arena */
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private $arena;
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private $test;
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public function onEnable()
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{
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$this->arena = new MultiGameArena($this, new TestGameFactory());
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Server::getInstance()->getPluginManager()->registerEvents($this, $this);
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//$this->getServer()->getScheduler()->scheduleRepeatingTask(new TickTask($this), 1);
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$this->test = new WorldComponent($this->arena);
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//$this->getServer()->getPluginManager()->registerEvents($this, $this);
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//new Updater($this);
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new Updater($this);
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}
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public function onLogin(PlayerLoginEvent $event)
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@ -9,12 +9,20 @@
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namespace mineplex\plugin\bench\game\components\world;
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use mineplex\plugin\bench\arenas\Arena;
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use mineplex\plugin\bench\game\components\world\event\WorldLoadFailEvent;
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use mineplex\plugin\bench\game\components\world\event\WorldLoadSuccessEvent;
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use mineplex\plugin\util\UtilString;
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use mineplex\plugin\core\updater\UpdateEvent;
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use mineplex\plugin\core\updater\UpdateType;
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use pocketmine\event\level\LevelUnloadEvent;
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use pocketmine\event\player\PlayerJoinEvent;
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use pocketmine\event\Listener;
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use pocketmine\level\Position;
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use pocketmine\math\Vector3;
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use pocketmine\Server;
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use pocketmine\Player;
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//require_once __DIR__ . '\GameState.php';
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use ZipArchive;
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use Exception;
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class WorldComponent implements Listener
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{
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@ -24,50 +32,106 @@ class WorldComponent implements Listener
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private $gameFolder;
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private $world;
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private $worldName;
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private $mapName;
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private $mapAuthor;
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private $mapTeams = array();
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private $mapData = array();
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private $mapSettings = array();
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private $minX = -256;
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private $maxX = 256;
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private $minY = -256;
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private $maxY = 256;
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private $minZ = -256;
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private $maxZ = 256;
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private $posTest = null;
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private $player = null;
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public function __construct(Arena $arena)
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{
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$this->arena = $arena;
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$this->gameId = getNewGameId();
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$this->gameFolder = "Game" . $this->gameId . "_" . $this->worldName;
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$this->gameId = $this->getNewGameId();
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Server::getInstance()->getPluginManager()->registerEvents($this, $arena->getPlugin());
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$this->loadWorld("Super Smash Mobs");
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}
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private function loadWorld($worldName)
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{
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$this-$worldName = $worldName;
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//This is just some wierd testiong. Ignore it :P
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// public function onJoin(PlayerJoinEvent $event)
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// {
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// $this->player = $event->getPlayer();
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// }
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//
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// public function onEvent(UpdateEvent $event)
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// {
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// if (is_null($this->player))
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// return;
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//
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// if ($event->isTiming(UpdateType::S8))
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// {
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// $this->player->teleport($this->posTest);
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//
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// print("Teleporting " . $this->player->getName() . " to...\n");
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//
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// $this->player = null;
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// }
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// }
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//Do this Async?
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if ($this->arena->getPlugin()->getServer()->loadLevel($worldName))
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private function loadWorld($gameName)
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{
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$this->world = $this->arena->getPlugin()->getServer()->getLevelByName($worldName);
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$files = scandir('../update/maps/' . $gameName . '/');
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loadWorldData();
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$maps = array();
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foreach ($files as $file)
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{
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if (UtilString::endsWith($file, ".zip"))
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{
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array_push($maps, $file);
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}
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}
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$worldName = $maps[rand(0, count($maps) - 1)];
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//Trim .zip
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$worldName = substr($worldName, 0, strlen($worldName) - 4);
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print_r($worldName . "\n");
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$this->gameFolder = "Game" . $this->gameId . "_" . $gameName . "_" . $worldName;
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//Unzip World
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$zip = new ZipArchive;
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$res = $zip->open('../update/maps/' . $gameName . '/' . $worldName . '.zip');
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if ($res === TRUE)
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{
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$zip->extractTo('worlds/' . $this->gameFolder . '/');
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$zip->close();
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print("Successfully Extracted: " . $this->gameFolder . "\n");
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}
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else
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{
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print("ERROR LOADING WORLD: " + $worldName);
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print("Error Extracting: " . $this->gameFolder . "\n");
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}
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//Load World
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if ($this->arena->getPlugin()->getServer()->loadLevel($this->gameFolder))
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{
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$this->world = $this->arena->getPlugin()->getServer()->getLevelByName($this->gameFolder);
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$this->loadWorldData();
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print("Successfully Loaded World: " . $this->gameFolder . "\n");
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Server::getInstance()->getPluginManager()->callEvent(new WorldLoadSuccessEvent($this->arena));
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}
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else
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{
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print("Error Loading World: " . $this->gameFolder . "\n");
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Server::getInstance()->getPluginManager()->callEvent(new WorldLoadFailEvent($this->arena));
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}
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}
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public function loadWorldData($world)
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public function loadWorldData()
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{
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$handle = fopen("WorldConfig.dat", "r");
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if ($handle)
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@ -97,29 +161,14 @@ class WorldComponent implements Listener
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}
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//Map Boundaries
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else if (strcmp($tokens[0], "MIN_X") === 0)
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elseif (strcmp($tokens[0], "MIN_X") === 0 ||
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strcmp($tokens[0], "MAX_X") === 0 ||
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strcmp($tokens[0], "MIN_Y") === 0 ||
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strcmp($tokens[0], "MAX_Y") === 0 ||
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strcmp($tokens[0], "MIN_Z") === 0 ||
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strcmp($tokens[0], "MAX_Z") === 0)
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{
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$this->minX = $tokens[1];
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}
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else if (strcmp($tokens[0], "MAX_X") === 0)
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{
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$this->maxX = $tokens[1];
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}
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else if (strcmp($tokens[0], "MIN_Y") === 0)
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{
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$this->minY = $tokens[1];
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}
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else if (strcmp($tokens[0], "MAX_Y") === 0)
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{
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$this->maxY = $tokens[1];
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}
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else if (strcmp($tokens[0], "MIN_Z") === 0)
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{
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$this->minZ = $tokens[1];
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}
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else if (strcmp($tokens[0], "MAX_Z") === 0)
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{
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$this->maxZ = $tokens[1];
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$this->mapSettings[$tokens[0]] = $tokens[1];
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}
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//Team Spawns
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@ -131,13 +180,15 @@ class WorldComponent implements Listener
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{
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$positions = array();
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foreach ($tokens as $token)
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for ($x=1 ; $x<count($tokens) ; $x++)
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{
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$position = strToPos($token);
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$position = $this->strToPos($tokens[$x]);
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if (is_null($position))
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continue;
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$this->posTest = $position;
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array_push($positions, $position);
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}
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@ -153,9 +204,9 @@ class WorldComponent implements Listener
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{
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$positions = array();
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foreach ($tokens as $token)
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for ($x=1 ; $x<count($tokens) ; $x++)
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{
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$position = strToPos($token);
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$position = $this->strToPos($tokens[$x]);
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if (is_null($position))
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continue;
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@ -171,7 +222,7 @@ class WorldComponent implements Listener
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}
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else
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{
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print("Error Opening File");
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print("Error Opening File.");
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}
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}
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@ -180,13 +231,27 @@ class WorldComponent implements Listener
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return $this->mapTeams;
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}
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public function getData($key)
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public function getSetting($key)
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{
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return $this->worldData[$key];
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return $this->mapSettings[$key];
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}
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protected function strToLoc($str)
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public function getData($key)
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{
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return $this->mapData[$key];
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}
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public function getPosition()
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{
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return $this->getTeams()[0][0];
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}
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protected function strToPos($str)
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{
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if (strlen($str) < 5)
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return null;
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$tokens = explode(",", $str);
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try
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@ -195,7 +260,7 @@ class WorldComponent implements Listener
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}
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catch (Exception $e)
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{
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print("World Data Read Error: Invalid Position String [" . $str . "]");
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print("World Data Read Error: Invalid Position String [" . $str . "]\n");
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}
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return null;
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@ -30,6 +30,14 @@ class UpdateEvent extends Event
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public function isTiming($type)
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{
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return in_array(type, $this->updateTypes);
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foreach ($this->updateTypes as $updateType)
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{
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if ($updateType->isTiming($type))
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{
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return true;
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}
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}
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return false;
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}
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}
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@ -12,26 +12,45 @@ namespace mineplex\plugin\core\updater;
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class UpdateType
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{
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const M64 = 3840000;
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conSt M32 = 1920000;
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conSt M16 = 960000;
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conSt M8 = 480000;
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conSt M4 = 240000;
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conSt M2 = 120000;
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conSt M1 = 60000;
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conSt S32 = 32000;
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conSt S16 = 16000;
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conSt S8 = 8000;
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conSt S4 = 4000;
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conSt S2 = 2000;
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conSt S1 = 1000;
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conSt MS500 = 500;
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conSt MS250 = 250;
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conSt MS125 = 125;
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const M32 = 1920000;
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const M16 = 960000;
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const M8 = 480000;
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const M4 = 240000;
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const M2 = 120000;
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const M1 = 60000;
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const S32 = 32000;
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const S16 = 16000;
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const S8 = 8000;
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const S4 = 4000;
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const S2 = 2000;
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const S1 = 1000;
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const MS500 = 500;
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const MS250 = 250;
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const MS125 = 125;
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public $time;
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private $lastTrigger = 0;
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public function __construct($time=0)
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{
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$this->time = $time;
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}
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public function canTrigger()
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{
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if (round(microtime(true) * 1000) - $this->lastTrigger > $this->time)
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{
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$this->lastTrigger = round(microtime(true) * 1000);
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return true;
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}
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return false;
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}
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public function isTiming($timing)
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{
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return $this->time === $timing;
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}
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}
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@ -8,13 +8,13 @@
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namespace mineplex\plugin\core\updater;
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use mineplex\plugin\core\updater\UpdateType;
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use pocketmine\plugin\PluginBase;
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use pocketmine\scheduler\PluginTask;
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class Updater extends PluginTask
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{
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private $plugin;
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private $last;
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private $updateTypes;
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public function __construct(PluginBase $host)
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@ -47,11 +47,10 @@ class Updater extends PluginTask
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{
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$updateTypes = array();
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$timeSpent = round(microtime(true) * 1000) - $this->last;
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$this->last = round(microtime(true) * 1000);
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foreach ($this->updateTypes as &$updateType) {
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if ($timeSpent >= $updateType->time) {
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foreach ($this->updateTypes as &$updateType)
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{
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if ($updateType->canTrigger())
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{
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array_push($updateTypes, $updateType);
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}
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}
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