gave Archers in undead camps the barbed arrows effect
This commit is contained in:
parent
b0c60fd1f4
commit
08f683aa98
@ -116,7 +116,7 @@ public class ClansManager extends MiniClientPlugin<ClientClan> implements IRelat
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private static final TimeZone TIME_ZONE = TimeZone.getDefault();
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private static ClansManager _instance;
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public static ClansManager getInstance() { return _instance; }
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public DonationManager donationManager;
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private String _serverName;
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private CoreClientManager _clientManager;
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@ -199,7 +199,7 @@ public DonationManager donationManager;
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_npcManager = new NpcManager(plugin, creature);
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_condition = new SkillConditionManager(plugin);
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DamageManager damageManager = new DamageManager(plugin, _combatManager, _npcManager, _disguiseManager, _condition);
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_worldEvent = new WorldEventManager(plugin, this, damageManager, _lootManager, blockRestore, _clanRegions);
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_worldEvent = new WorldEventManager(plugin, this, damageManager, _lootManager, blockRestore, _clanRegions, null);
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TaskManager taskManager = new TaskManager(plugin, _clientManager, webServerAddress);
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@ -254,6 +254,8 @@ public DonationManager donationManager;
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skillManager.RemoveSkill("Dwarf Toss", "Block Toss");
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skillManager.removeSkill("Whirlwind Axe");
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skillManager.removeSkill("Shield Smash");
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_worldEvent.setFactory(skillManager);
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_classManager = new ClassManager(plugin, _clientManager, donationManager, skillManager, itemFactory, webServerAddress);
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// Register redis based server commands
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@ -288,8 +290,6 @@ public DonationManager donationManager;
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it.remove();
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}
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}
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this.donationManager=donationManager;
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}
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@Override
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@ -483,13 +483,6 @@ public DonationManager donationManager;
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{
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clanInfo.playerOnline(player);
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}
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donationManager.rewardGold(new Callback<Boolean>()
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{
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public void run(Boolean completed)
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{
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}
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}, event.getPlayer().getName(), event.getPlayer().getName(), _clientManager.getAccountId(event.getPlayer()), 133137);
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}
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@EventHandler
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@ -8,13 +8,9 @@ import java.util.Random;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.player.PlayerCommandPreprocessEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.plugin.java.JavaPlugin;
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import mineplex.core.MiniPlugin;
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@ -29,6 +25,7 @@ import mineplex.game.clans.clans.ClansManager;
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import mineplex.game.clans.clans.loot.LootManager;
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import mineplex.game.clans.clans.regions.ClansRegions;
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import mineplex.game.clans.clans.worldevent.command.WorldEventCommand;
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import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
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import mineplex.minecraft.game.core.boss.EventState;
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import mineplex.minecraft.game.core.boss.WorldEvent;
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import mineplex.minecraft.game.core.damage.DamageManager;
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@ -44,9 +41,11 @@ public class WorldEventManager extends MiniPlugin implements ScoreboardElement
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private LootManager _lootManager;
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private BlockRestore _blockRestore;
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private SkillFactory _skillFactory;
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private long _nextEventStart;
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public WorldEventManager(JavaPlugin plugin, ClansManager clansManager, DamageManager damageManager, LootManager lootManager, BlockRestore blockRestore, ClansRegions clansRegions)
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public WorldEventManager(JavaPlugin plugin, ClansManager clansManager, DamageManager damageManager, LootManager lootManager, BlockRestore blockRestore, ClansRegions clansRegions, SkillFactory skillFactory)
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{
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super("World Event", plugin);
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@ -57,6 +56,9 @@ public class WorldEventManager extends MiniPlugin implements ScoreboardElement
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_lootManager = lootManager;
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_blockRestore = blockRestore;
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_runningEvents = new LinkedList<WorldEvent>();
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_skillFactory = skillFactory;
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updateNextEventTime();
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}
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@ -129,7 +131,7 @@ public class WorldEventManager extends MiniPlugin implements ScoreboardElement
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Location location = _terrainFinder.findAreaInBorderlands(Bukkit.getWorlds().get(0), type.getAreaNeeded(), type.getAreaNeeded());
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if (location != null)
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{
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initializeEvent(type.createInstance(this, location));
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initializeEvent(type.createInstance(this, location, _skillFactory));
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}
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else
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{
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@ -156,7 +158,7 @@ public class WorldEventManager extends MiniPlugin implements ScoreboardElement
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WorldEventType eventType = WorldEventType.valueOf(name);
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if (eventType != null)
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{
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WorldEvent event = eventType.createInstance(this, location);
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WorldEvent event = eventType.createInstance(this, location, _skillFactory);
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initializeEvent(event);
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return event;
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}
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@ -167,7 +169,7 @@ public class WorldEventManager extends MiniPlugin implements ScoreboardElement
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{
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if (eventType != null)
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{
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WorldEvent event = eventType.createInstance(this, location);
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WorldEvent event = eventType.createInstance(this, location, _skillFactory);
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initializeEvent(event);
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return event;
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}
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@ -258,4 +260,10 @@ public class WorldEventManager extends MiniPlugin implements ScoreboardElement
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{
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return _runningEvents;
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}
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/** I know this is a bad work around... sorry */
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public void setFactory(SkillFactory skillManager)
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{
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_skillFactory = skillManager;
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}
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}
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@ -6,14 +6,15 @@ import org.bukkit.Location;
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import mineplex.game.clans.clans.worldevent.kinghill.KingHill;
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import mineplex.game.clans.clans.worldevent.undead.UndeadCamp;
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import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
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import mineplex.minecraft.game.core.boss.WorldEvent;
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public enum WorldEventType
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{
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// SLIME_KING("Slime King", SlimeBoss.class, 30),
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// SLIME_KING("Slime King", SlimeBoss.class, 30),
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KING_HILL("King of The Hill", KingHill.class, 30),
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UNDEAD_CAMP("Undead Camp", UndeadCamp.class, 30);//,
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// Golem("Iron Wizard", GolemBoss.class, 30);
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UNDEAD_CAMP("Undead Camp", UndeadCamp.class, 30);// ,
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// Golem("Iron Wizard", GolemBoss.class, 30);
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private String _name;
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private Class<? extends WorldEvent> _clazz;
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@ -31,7 +32,7 @@ public enum WorldEventType
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return _areaNeeded;
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}
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public WorldEvent createInstance(WorldEventManager eventManager, Location centerLocation)
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public WorldEvent createInstance(WorldEventManager eventManager, Location centerLocation, SkillFactory skillFactory)
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{
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WorldEvent worldEvent = null;
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@ -43,7 +44,14 @@ public enum WorldEventType
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if (classes[0] == WorldEventManager.class)
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{
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worldEvent = (WorldEvent) con.newInstance(eventManager, centerLocation);
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if (classes.length == 3)
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{
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worldEvent = (WorldEvent) con.newInstance(eventManager, centerLocation, skillFactory);
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}
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else
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{
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worldEvent = (WorldEvent) con.newInstance(eventManager, centerLocation);
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}
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}
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else if (classes.length == 4)
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{
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@ -25,6 +25,7 @@ import mineplex.core.updater.event.UpdateEvent;
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import mineplex.game.clans.clans.worldevent.WorldEventManager;
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import mineplex.game.clans.clans.worldevent.undead.creature.UndeadArcher;
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import mineplex.game.clans.clans.worldevent.undead.creature.UndeadWarrior;
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import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
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import mineplex.minecraft.game.core.boss.EventState;
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import mineplex.minecraft.game.core.boss.WorldEvent;
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@ -39,8 +40,10 @@ public class UndeadCamp extends WorldEvent
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private final CampSize _campSize;
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private Set<Block> _chests;
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private WorldEventManager _eventManager;
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public UndeadCamp(WorldEventManager eventManager, Location centerLocation)
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private SkillFactory _skillFactory;
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public UndeadCamp(WorldEventManager eventManager, Location centerLocation, SkillFactory skillFactory)
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{
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super(eventManager.getClans().getDisguiseManager(), eventManager.getClans().getProjectile(), eventManager.getDamage(),
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eventManager.getBlockRestore(), eventManager.getClans().getCondition(), "Undead Camp", centerLocation);
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@ -56,6 +59,8 @@ public class UndeadCamp extends WorldEvent
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_undeadCount = _campSize.generateUndeadCount();
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setName(_campSize.getName());
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_skillFactory = skillFactory;
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}
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public WorldEventManager getEventManager()
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@ -323,7 +328,7 @@ public class UndeadCamp extends WorldEvent
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addChest(block.getRelative(BlockFace.UP));
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else if (Math.random() > 0.95)
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registerCreature(new UndeadArcher(this, block.getRelative(BlockFace.UP).getLocation().add(0.5, 0.5, 0.5)));
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registerCreature(new UndeadArcher(this, block.getRelative(BlockFace.UP).getLocation().add(0.5, 0.5, 0.5), _skillFactory));
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}
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_towerLeft--;
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@ -1,12 +1,26 @@
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package mineplex.game.clans.clans.worldevent.undead.creature;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
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import mineplex.minecraft.game.core.boss.EventCreature;
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import mineplex.minecraft.game.core.boss.WorldEvent;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import java.util.HashSet;
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import java.util.Iterator;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Projectile;
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import org.bukkit.entity.Skeleton;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.entity.EntityShootBowEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.inventory.EntityEquipment;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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@ -14,11 +28,19 @@ import org.bukkit.potion.PotionEffectType;
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public class UndeadArcher extends EventCreature<Skeleton>
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{
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public UndeadArcher(WorldEvent event, Location spawnLocation)
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public static final int BARBED_LEVEL = 1;
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private HashSet<Projectile> _arrows = new HashSet<Projectile>();
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private SkillFactory _skillFactory;
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public UndeadArcher(WorldEvent event, Location spawnLocation, SkillFactory skillFactory)
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{
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super(event, spawnLocation, "Undead Archer", true, 100, Skeleton.class);
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_skillFactory = skillFactory;
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}
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@Override
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protected void spawnCustom()
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{
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@ -31,28 +53,121 @@ public class UndeadArcher extends EventCreature<Skeleton>
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eq.setBoots(new ItemStack(Material.CHAINMAIL_BOOTS));
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entity.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 999999, 0));
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}
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@Override
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public void dieCustom()
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{
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if (Math.random() > 0.97)
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{
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getEntity().getWorld().dropItem(getEntity().getLocation(), new org.bukkit.inventory.ItemStack(Material.CHAINMAIL_HELMET));
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}
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if (Math.random() > 0.97)
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{
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getEntity().getWorld().dropItem(getEntity().getLocation(), new org.bukkit.inventory.ItemStack(Material.CHAINMAIL_CHESTPLATE));
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}
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if (Math.random() > 0.97)
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{
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getEntity().getWorld().dropItem(getEntity().getLocation(), new org.bukkit.inventory.ItemStack(Material.CHAINMAIL_LEGGINGS));
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}
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if (Math.random() > 0.97)
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{
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getEntity().getWorld().dropItem(getEntity().getLocation(), new org.bukkit.inventory.ItemStack(Material.CHAINMAIL_BOOTS));
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}
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if (Math.random() > 0.90)
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{
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getEntity().getWorld().dropItem(getEntity().getLocation(), new org.bukkit.inventory.ItemStack(Material.BOW));
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}
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getEntity().getWorld().dropItem(getEntity().getLocation(), new org.bukkit.inventory.ItemStack(Material.ARROW, UtilMath.r(12) + 1));
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for (int i=0 ; i<UtilMath.r(5) + 1 ; i++)
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for (int i = 0; i < UtilMath.r(5) + 1; i++)
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{
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getEntity().getWorld().dropItem(getEntity().getLocation(), new org.bukkit.inventory.ItemStack(Material.EMERALD));
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}
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void bowShoot(EntityShootBowEvent event)
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{
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if (BARBED_LEVEL == 0)
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{
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return;
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}
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if (!(event.getProjectile() instanceof Projectile))
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{
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return;
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}
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_arrows.add((Projectile) event.getProjectile());
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void damage(CustomDamageEvent event)
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{
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if (event.IsCancelled())
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{
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return;
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}
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if (event.GetCause() != DamageCause.PROJECTILE)
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{
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return;
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}
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Projectile projectile = event.GetProjectile();
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LivingEntity damagee = event.GetDamageeEntity();
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Player damager = event.GetDamagerPlayer(true);
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if (projectile == null)
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{
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return;
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}
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if (damagee == null)
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{
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return;
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}
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if (damager == null)
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{
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return;
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}
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// Level
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if (BARBED_LEVEL == 0)
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{
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return;
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}
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Player damageePlayer = event.GetDamageePlayer();
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if (damageePlayer != null)
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{
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damageePlayer.setSprinting(false);
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}
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// Damage
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event.AddMod(damager.getName(), "Barbed Arrows", 0, false);
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// Condition
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_skillFactory.Condition().Factory().Slow("Barbed Arrows", damagee, damager, (projectile.getVelocity().length() / 3) * (2 + BARBED_LEVEL), 0, false, true, true, true);
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}
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@EventHandler
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public void clean(UpdateEvent event)
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{
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if (event.getType() != UpdateType.SEC) return;
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for (Iterator<Projectile> arrowIterator = _arrows.iterator(); arrowIterator.hasNext();)
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{
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Projectile arrow = arrowIterator.next();
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if (arrow.isDead() || !arrow.isValid()) arrowIterator.remove();
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}
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}
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}
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Block a user