re-enabled waves

This commit is contained in:
Chiss 2013-10-28 14:08:55 +11:00
parent 1d4f902298
commit 09a8cbe558

View File

@ -89,11 +89,11 @@ public class Halloween extends SoloGame
_spawns.add(WorldData.GetDataLocs("BLUE"));
_waves = new ArrayList<WaveBase>();
//_waves.add(new Wave1(this));
//_waves.add(new Wave2(this));
//_waves.add(new Wave3(this));
//_waves.add(new Wave4(this));
//_waves.add(new Wave5(this));
_waves.add(new Wave1(this));
_waves.add(new Wave2(this));
_waves.add(new Wave3(this));
_waves.add(new Wave4(this));
_waves.add(new Wave5(this));
_waves.add(new WaveBoss(this));
_waves.add(new WaveVictory(this));
}