finally fixed beds. major cleanup of code, much more organized now, thank you, Me!!!! oh my god both of my eyes are twitching
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@ -653,6 +653,10 @@ public class UtilBlock
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return false;
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}
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if (location == null){
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return false;
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}
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if (location.getY() <= 0)
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{
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return false;
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@ -716,6 +720,81 @@ public class UtilBlock
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return pillowBlock.getBlock().getType().equals(Material.BED_BLOCK) && footBlock.getBlock().getType().equals(Material.BED_BLOCK);
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}
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public static boolean deleteBed(Location home)
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{
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if (home == null)
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{
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return false;
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}
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if (home.getY() <= 0)
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{
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return false;
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}
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int xModif = 0;
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int zModif = 0;
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byte data = home.getBlock().getData();
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boolean isSpecifiedHead = (data & 0x8) != 0;
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Location head = isSpecifiedHead ? home : null;
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Location foot = isSpecifiedHead ? null : home;
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EnumDirection direction = null;
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if ((data & 0x2) != 0)
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{
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zModif = -1;
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direction = EnumDirection.NORTH;
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}
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if ((data & 0x3) != 0)
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{
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xModif = 1;
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direction = EnumDirection.EAST;
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}
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if ((data & 0x0) != 0)
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{
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zModif = 1;
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direction = EnumDirection.SOUTH;
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}
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if ((data & 0x1) != 0)
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{
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xModif = -1;
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direction = EnumDirection.WEST;
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}
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if (xModif == 0 && zModif == 0)
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{
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return false;
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}
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if (head == null)
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{
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head = foot.clone().add(xModif, 0, zModif);
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}
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else
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{
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foot = head.clone().add(xModif, 0, zModif);
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}
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if (foot == null && head == null)
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{
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return false;
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}
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head.getBlock().setType(Material.AIR);
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head.getBlock().setData((byte) 0);
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foot.getBlock().setType(Material.AIR);
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foot.getBlock().setData((byte) 0);
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return true;
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}
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/**
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* hingeSide: 0 = left, 1 = right<p>
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* open: true if the door should be placed open, false for it to be closed.<p>
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@ -17,6 +17,7 @@ import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockBurnEvent;
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import org.bukkit.event.block.BlockIgniteEvent;
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import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
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import org.bukkit.event.block.BlockPhysicsEvent;
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import org.bukkit.event.block.BlockPistonExtendEvent;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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@ -662,7 +663,10 @@ public class ClansGame extends MiniPlugin
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else
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{
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UtilPlayer.message(player, F.main("Clans", "You have destroyed " + F.elem(blockClan.getName()) + "'s Clan Home!"));
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removeHome(blockClan, blockClan.getHome());
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UtilBlock.deleteBed(blockClan.getHome());
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blockClan.setHome(null);
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}
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return;
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@ -672,8 +676,9 @@ public class ClansGame extends MiniPlugin
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{
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event.setCancelled(true);
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removeHome(blockClan, blockClan.getHome());
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UtilBlock.deleteBed(blockClan.getHome());
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blockClan.setHome(null);
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UtilPlayer.message(player, F.main("Clans", "You have removed your Clan Home."));
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}
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else
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@ -682,54 +687,4 @@ public class ClansGame extends MiniPlugin
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UtilPlayer.message(player, F.main("Clans", "Only the Clan Leader and Admins can remove the Clan Home."));
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}
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}
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private void removeHome(ClanInfo clan, Location clanHome)
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{
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clanHome.getBlock().setType(Material.AIR);
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byte data = clanHome.getBlock().getData();
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EnumDirection dir = null;
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int xModif = 0;
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int zModif = 0;
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if ((data & (1 << 0x2)) != 0)
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{
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zModif = -1;
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dir = EnumDirection.NORTH;
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}
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else if ((data & (1 << 0x0)) != 0)
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{
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zModif = 1;
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dir = EnumDirection.SOUTH;
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}
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else if ((data & (1 << 0x1)) != 0)
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{
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xModif = -1;
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dir = EnumDirection.WEST;
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}
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else if ((data & (1 << 0x3)) != 0)
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{
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xModif = 1;
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dir = EnumDirection.EAST;
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}
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if (dir == null)
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{
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return;
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}
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Block footBlock = clanHome.clone().add(xModif, 0, zModif).getBlock();
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if (footBlock.getType().equals(Material.BED_BLOCK))
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{
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footBlock.setType(Material.AIR);
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}
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else
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{
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// Shoudln't happen, but just in case:
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System.out.println("Second block of " + clan.getName() + "'s Clan Home should be a bed, but isn't. [STRANGE!!!]");
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}
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clan.setHome(null);
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}
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}
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@ -884,6 +884,7 @@ public class ClansCommand extends CommandBase<ClansManager>
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return;
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}
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// Place New
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boolean bedPlaced = UtilBlock.placeBed(caller.getLocation(), EnumDirection.fromAngle(caller.getLocation().getYaw()), false, false);
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if (!bedPlaced)
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@ -895,50 +896,7 @@ public class ClansCommand extends CommandBase<ClansManager>
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// Cleanup old
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if (clan.getHome() != null)
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{
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byte data = clan.getHome().getBlock().getData();
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EnumDirection dir = EnumDirection.fromAngle(caller.getLocation().getYaw());
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int xModif = 0;
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int zModif = 0;
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if ((data & (1 << 0x2)) != 0)
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{
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zModif = -1;
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dir = EnumDirection.NORTH;
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}
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else if ((data & (1 << 0x0)) != 0)
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{
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zModif = 1;
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dir = EnumDirection.SOUTH;
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}
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else if ((data & (1 << 0x1)) != 0)
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{
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xModif = -1;
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dir = EnumDirection.WEST;
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}
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else if ((data & (1 << 0x3)) != 0)
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{
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xModif = 1;
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dir = EnumDirection.EAST;
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}
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if (dir == null)
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{
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UtilPlayer.message(caller, F.main("Clans", "Error whilst cleaning up old home bed!"));
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}
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Block headBlock = clan.getHome().clone().add(xModif, 0, zModif).getBlock();
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if (clan.getHome().getBlock().getType().equals(Material.BED_BLOCK))
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{
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headBlock.setType(Material.AIR);
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clan.getHome().getBlock().setType(Material.AIR);
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}
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else
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{
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// Shouldn't happen, but just in case:
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System.out.println("Second block of " + clan.getName() + "'s Clan Home should be a bed, but isn't. [STRANGE!!!]");
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UtilPlayer.message(caller, F.main("Clans", "Error whilst cleaning up old home bed!"));
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}
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System.out.println("OLD CLEANUP: " + UtilBlock.deleteBed(clan.getHome()));
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}
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// Task
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