BH Gem Fixes
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@ -20,7 +20,6 @@ import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.events.PlayerStateChangeEvent;
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import nautilus.game.arcade.events.PlayerStateChangeEvent;
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import nautilus.game.arcade.game.Game.GameState;
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import nautilus.game.arcade.game.GameTeam.PlayerState;
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import nautilus.game.arcade.game.GameTeam.PlayerState;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.kit.KitAvailability;
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import nautilus.game.arcade.kit.KitAvailability;
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@ -266,7 +266,7 @@ public class HideSeek extends TeamGame
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ItemStack firework = ItemStackFactory.Instance.CreateStack(Material.FIREWORK, (byte)0, 5, C.cYellow + C.Bold + "Firework" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "+2 Gems");
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ItemStack firework = ItemStackFactory.Instance.CreateStack(Material.FIREWORK, (byte)0, 5, C.cYellow + C.Bold + "Firework" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "+2 Gems");
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FireworkMeta metaData = (FireworkMeta) firework.getItemMeta();
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FireworkMeta metaData = (FireworkMeta) firework.getItemMeta();
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metaData.setPower(1);
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metaData.setPower(1);
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metaData.addEffect(FireworkEffect.builder().flicker(true).withColor(Color.AQUA).with(Type.BALL).trail(true).build());
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metaData.addEffect(FireworkEffect.builder().flicker(true).withColor(Color.AQUA).with(Type.BALL_LARGE).trail(true).build());
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firework.setItemMeta(metaData);
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firework.setItemMeta(metaData);
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player.getInventory().setItem(5, firework);
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player.getInventory().setItem(5, firework);
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@ -750,7 +750,7 @@ public class HideSeek extends TeamGame
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{
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{
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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if (!UtilEvent.isAction(event, ActionType.R))
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if (!UtilEvent.isAction(event, ActionType.R_BLOCK))
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return;
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return;
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if (!UtilGear.isMat(player.getItemInHand(), Material.FIREWORK))
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if (!UtilGear.isMat(player.getItemInHand(), Material.FIREWORK))
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@ -762,7 +762,7 @@ public class HideSeek extends TeamGame
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return;
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return;
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}
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}
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this.AddGems(player, 4, "Fireworks", true);
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this.AddGems(player, 3, "Fireworks", true);
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}
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}
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@EventHandler
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@EventHandler
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@ -776,7 +776,7 @@ public class HideSeek extends TeamGame
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for (Player player : _hiders.GetPlayers(true))
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for (Player player : _hiders.GetPlayers(true))
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{
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{
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this.AddGems(player, 5d/60d, "Seconds Alive", true);
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this.AddGems(player, 0.05, "Seconds Alive", true);
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}
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}
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}
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}
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@ -798,6 +798,39 @@ public class HideSeek extends TeamGame
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}
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}
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}
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}
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@EventHandler
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public void WaterDamage(UpdateEvent event)
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{
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if (!IsLive())
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return;
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if (event.getType() != UpdateType.FAST)
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return;
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}
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@EventHandler
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public void WorldWaterDamage(UpdateEvent event)
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{
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if (!IsLive())
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return;
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if (event.getType() != UpdateType.SEC)
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return;
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for (Player player : _hiders.GetPlayers(true))
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if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
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{
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//Damage Event
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Manager.GetDamage().NewDamageEvent(player, null, null,
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DamageCause.DROWNING, 1, false, false, false,
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"Water", "Water Damage");
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player.getWorld().playSound(player.getLocation(),
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Sound.SPLASH, 0.8f,
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1f + (float) Math.random() / 2);
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}
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}
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@EventHandler
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@EventHandler
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public void PlayerDeath(PlayerQuitEvent event)
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public void PlayerDeath(PlayerQuitEvent event)
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{
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{
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@ -880,7 +913,18 @@ public class HideSeek extends TeamGame
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@Override
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@Override
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public double GetKillsGems(Player killer, Player killed, boolean assist)
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public double GetKillsGems(Player killer, Player killed, boolean assist)
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{
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{
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return 4;
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if (_hiders.HasPlayer(killed))
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{
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if (!assist)
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return 4;
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else
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return 1;
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}
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if (!assist)
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return 1;
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return 0;
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}
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}
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@EventHandler
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@EventHandler
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