BH Gem Fixes
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85a3edc75e
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@ -20,7 +20,6 @@ import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.events.PlayerStateChangeEvent;
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import nautilus.game.arcade.events.PlayerStateChangeEvent;
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import nautilus.game.arcade.game.Game.GameState;
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import nautilus.game.arcade.game.GameTeam.PlayerState;
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import nautilus.game.arcade.game.GameTeam.PlayerState;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.kit.KitAvailability;
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import nautilus.game.arcade.kit.KitAvailability;
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@ -252,7 +252,7 @@ public class HideSeek extends TeamGame
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//Axe
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//Axe
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player.getInventory().setItem(0, ItemStackFactory.Instance.CreateStack(Material.WOOD_AXE, (byte)1, 1, C.cGreen + "Speed Axe"));
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player.getInventory().setItem(0, ItemStackFactory.Instance.CreateStack(Material.WOOD_AXE, (byte)1, 1, C.cGreen + "Speed Axe"));
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//Bow
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//Bow
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ItemStack bow = ItemStackFactory.Instance.CreateStack(Material.BOW, (byte)0, 1, C.cYellow + C.Bold + "Shoot Hunters" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Upgrades Axe");
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ItemStack bow = ItemStackFactory.Instance.CreateStack(Material.BOW, (byte)0, 1, C.cYellow + C.Bold + "Shoot Hunters" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Upgrades Axe");
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bow.addEnchantment(Enchantment.ARROW_INFINITE, 1);
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bow.addEnchantment(Enchantment.ARROW_INFINITE, 1);
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@ -266,7 +266,7 @@ public class HideSeek extends TeamGame
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ItemStack firework = ItemStackFactory.Instance.CreateStack(Material.FIREWORK, (byte)0, 5, C.cYellow + C.Bold + "Firework" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "+2 Gems");
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ItemStack firework = ItemStackFactory.Instance.CreateStack(Material.FIREWORK, (byte)0, 5, C.cYellow + C.Bold + "Firework" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "+2 Gems");
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FireworkMeta metaData = (FireworkMeta) firework.getItemMeta();
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FireworkMeta metaData = (FireworkMeta) firework.getItemMeta();
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metaData.setPower(1);
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metaData.setPower(1);
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metaData.addEffect(FireworkEffect.builder().flicker(true).withColor(Color.AQUA).with(Type.BALL).trail(true).build());
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metaData.addEffect(FireworkEffect.builder().flicker(true).withColor(Color.AQUA).with(Type.BALL_LARGE).trail(true).build());
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firework.setItemMeta(metaData);
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firework.setItemMeta(metaData);
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player.getInventory().setItem(5, firework);
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player.getInventory().setItem(5, firework);
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@ -347,7 +347,7 @@ public class HideSeek extends TeamGame
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//Set New
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//Set New
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_forms.put(player, new CreatureForm(this, player, event.getRightClicked().getType()));
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_forms.put(player, new CreatureForm(this, player, event.getRightClicked().getType()));
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}
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}
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@EventHandler
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@EventHandler
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public void ChangeDisguise(CustomDamageEvent event)
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public void ChangeDisguise(CustomDamageEvent event)
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{
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{
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@ -472,10 +472,10 @@ public class HideSeek extends TeamGame
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LivingEntity damagee = (LivingEntity)event.getEntity().getVehicle();
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LivingEntity damagee = (LivingEntity)event.getEntity().getVehicle();
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EntityDamageByEntityEvent eventEE = (EntityDamageByEntityEvent)event;
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EntityDamageByEntityEvent eventEE = (EntityDamageByEntityEvent)event;
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LivingEntity damager = null;
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LivingEntity damager = null;
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Projectile proj = null;
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Projectile proj = null;
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if (eventEE.getDamager() instanceof Projectile)
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if (eventEE.getDamager() instanceof Projectile)
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{
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{
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proj = (Projectile)eventEE.getDamager();
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proj = (Projectile)eventEE.getDamager();
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@ -567,20 +567,20 @@ public class HideSeek extends TeamGame
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{
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{
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if (!(event.getEntity() instanceof Player))
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if (!(event.getEntity() instanceof Player))
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return;
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return;
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Player shooter = (Player)event.getEntity();
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Player shooter = (Player)event.getEntity();
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if (!_hiders.HasPlayer(shooter))
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if (!_hiders.HasPlayer(shooter))
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return;
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return;
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Arrow arrow = shooter.getWorld().spawnArrow(
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Arrow arrow = shooter.getWorld().spawnArrow(
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shooter.getEyeLocation().add(shooter.getLocation().getDirection().multiply(1.5)),
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shooter.getEyeLocation().add(shooter.getLocation().getDirection().multiply(1.5)),
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shooter.getLocation().getDirection(), (float) event.getProjectile().getVelocity().length(), 0f);
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shooter.getLocation().getDirection(), (float) event.getProjectile().getVelocity().length(), 0f);
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arrow.setShooter(shooter);
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arrow.setShooter(shooter);
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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@EventHandler
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@EventHandler
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public void ArrowHit(CustomDamageEvent event)
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public void ArrowHit(CustomDamageEvent event)
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{
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{
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@ -589,10 +589,10 @@ public class HideSeek extends TeamGame
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if (event.GetProjectile() == null)
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if (event.GetProjectile() == null)
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return;
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return;
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Player damagee = event.GetDamageePlayer();
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Player damagee = event.GetDamageePlayer();
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if (damagee == null) return;
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if (damagee == null) return;
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if (!_seekers.HasPlayer(damagee))
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if (!_seekers.HasPlayer(damagee))
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return;
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return;
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@ -670,7 +670,7 @@ public class HideSeek extends TeamGame
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if (!player.getItemInHand().getType().toString().contains("_AXE"))
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if (!player.getItemInHand().getType().toString().contains("_AXE"))
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return;
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return;
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if (!_hiders.HasPlayer(player))
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if (!_hiders.HasPlayer(player))
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return;
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return;
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@ -750,7 +750,7 @@ public class HideSeek extends TeamGame
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{
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{
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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if (!UtilEvent.isAction(event, ActionType.R))
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if (!UtilEvent.isAction(event, ActionType.R_BLOCK))
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return;
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return;
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if (!UtilGear.isMat(player.getItemInHand(), Material.FIREWORK))
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if (!UtilGear.isMat(player.getItemInHand(), Material.FIREWORK))
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@ -762,9 +762,9 @@ public class HideSeek extends TeamGame
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return;
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return;
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}
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}
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this.AddGems(player, 4, "Fireworks", true);
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this.AddGems(player, 3, "Fireworks", true);
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}
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}
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@EventHandler
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@EventHandler
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public void HiderTimeGems(UpdateEvent event)
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public void HiderTimeGems(UpdateEvent event)
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{
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{
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@ -773,10 +773,10 @@ public class HideSeek extends TeamGame
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if (event.getType() != UpdateType.SEC)
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if (event.getType() != UpdateType.SEC)
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return;
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return;
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for (Player player : _hiders.GetPlayers(true))
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for (Player player : _hiders.GetPlayers(true))
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{
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{
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this.AddGems(player, 5d/60d, "Seconds Alive", true);
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this.AddGems(player, 0.05, "Seconds Alive", true);
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}
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}
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}
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}
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@ -798,6 +798,39 @@ public class HideSeek extends TeamGame
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}
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}
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}
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}
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@EventHandler
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public void WaterDamage(UpdateEvent event)
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{
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if (!IsLive())
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return;
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if (event.getType() != UpdateType.FAST)
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return;
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}
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@EventHandler
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public void WorldWaterDamage(UpdateEvent event)
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{
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if (!IsLive())
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return;
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if (event.getType() != UpdateType.SEC)
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return;
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for (Player player : _hiders.GetPlayers(true))
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if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
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{
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//Damage Event
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Manager.GetDamage().NewDamageEvent(player, null, null,
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DamageCause.DROWNING, 1, false, false, false,
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"Water", "Water Damage");
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player.getWorld().playSound(player.getLocation(),
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Sound.SPLASH, 0.8f,
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1f + (float) Math.random() / 2);
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}
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}
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@EventHandler
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@EventHandler
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public void PlayerDeath(PlayerQuitEvent event)
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public void PlayerDeath(PlayerQuitEvent event)
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{
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{
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@ -848,7 +881,7 @@ public class HideSeek extends TeamGame
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}
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}
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UtilPlayer.message(player, C.cRed + C.Bold + "You are now a Hunter!");
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UtilPlayer.message(player, C.cRed + C.Bold + "You are now a Hunter!");
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player.eject();
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player.eject();
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player.leaveVehicle();
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player.leaveVehicle();
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player.teleport(_seekers.GetSpawn());
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player.teleport(_seekers.GetSpawn());
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@ -880,7 +913,18 @@ public class HideSeek extends TeamGame
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@Override
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@Override
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public double GetKillsGems(Player killer, Player killed, boolean assist)
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public double GetKillsGems(Player killer, Player killed, boolean assist)
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{
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{
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return 4;
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if (_hiders.HasPlayer(killed))
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{
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if (!assist)
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return 4;
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else
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return 1;
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}
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if (!assist)
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return 1;
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return 0;
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}
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}
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@EventHandler
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@EventHandler
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@ -891,8 +935,8 @@ public class HideSeek extends TeamGame
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Announce(C.cAqua + C.Bold + "Hiders have 20 Seconds to hide!");
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Announce(C.cAqua + C.Bold + "Hiders have 20 Seconds to hide!");
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}
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}
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@EventHandler
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@EventHandler
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public void Timer(UpdateEvent event)
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public void Timer(UpdateEvent event)
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@ -957,13 +1001,13 @@ public class HideSeek extends TeamGame
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}
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}
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}
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}
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}
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}
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@Override
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@Override
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public GameTeam ChooseTeam(Player player)
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public GameTeam ChooseTeam(Player player)
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{
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{
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if (CanJoinTeam(_seekers))
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if (CanJoinTeam(_seekers))
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return _seekers;
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return _seekers;
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return _hiders;
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return _hiders;
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}
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}
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@ -984,10 +1028,10 @@ public class HideSeek extends TeamGame
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for (Location loc : _seekers.GetSpawns())
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for (Location loc : _seekers.GetSpawns())
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if (UtilMath.offset(loc, location) < 24)
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if (UtilMath.offset(loc, location) < 24)
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return false;
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return false;
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return true;
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return true;
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}
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}
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@Override
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@Override
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public DeathMessageType GetDeathMessageType()
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public DeathMessageType GetDeathMessageType()
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{
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{
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