- Fixed permanent dwarf toss bug
- Fixed skills being active while player is editing class
This commit is contained in:
parent
9d6a361602
commit
0ab3213b7b
@ -28,9 +28,9 @@ public class TeamArmorAddon extends MiniPlugin
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@EventHandler
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@EventHandler
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public void GiveArmor(PlayerKitGiveEvent event)
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public void GiveArmor(PlayerKitGiveEvent event)
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{
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{
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Player player = event.GetPlayer();
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Player player = event.getPlayer();
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if (event.GetGame().TeamArmor)
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if (event.getGame().TeamArmor)
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{
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{
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ItemStack helm = new ItemStack(Material.LEATHER_HELMET);
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ItemStack helm = new ItemStack(Material.LEATHER_HELMET);
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LeatherArmorMeta metaHelm = (LeatherArmorMeta)helm.getItemMeta();
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LeatherArmorMeta metaHelm = (LeatherArmorMeta)helm.getItemMeta();
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@ -57,7 +57,7 @@ public class TeamArmorAddon extends MiniPlugin
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player.getInventory().setBoots(boots);
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player.getInventory().setBoots(boots);
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}
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}
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if (event.GetGame().TeamArmorHotbar && event.GetGame().InProgress())
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if (event.getGame().TeamArmorHotbar && event.getGame().InProgress())
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{
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{
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ItemStack armor = new ItemStack(Material.LEATHER_CHESTPLATE);
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ItemStack armor = new ItemStack(Material.LEATHER_CHESTPLATE);
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LeatherArmorMeta meta = (LeatherArmorMeta)armor.getItemMeta();
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LeatherArmorMeta meta = (LeatherArmorMeta)armor.getItemMeta();
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@ -34,17 +34,17 @@ public class PlayerKitApplyEvent extends Event implements Cancellable
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return handlers;
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return handlers;
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}
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}
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public Game GetGame()
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public Game getGame()
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{
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{
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return _game;
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return _game;
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}
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}
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public Kit GetKit()
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public Kit getKit()
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{
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{
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return _kit;
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return _kit;
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}
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}
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public Player GetPlayer()
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public Player getPlayer()
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{
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{
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return _player;
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return _player;
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}
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}
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@ -32,17 +32,17 @@ public class PlayerKitGiveEvent extends Event
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return handlers;
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return handlers;
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}
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}
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public Game GetGame()
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public Game getGame()
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{
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{
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return _game;
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return _game;
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}
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}
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public Kit GetKit()
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public Kit getKit()
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{
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{
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return _kit;
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return _kit;
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}
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}
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public Player GetPlayer()
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public Player getPlayer()
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{
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{
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return _player;
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return _player;
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}
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}
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@ -1,11 +1,5 @@
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package nautilus.game.arcade.game.games.champions;
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package nautilus.game.arcade.game.games.champions;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.entity.EntityShootBowEvent;
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import org.bukkit.event.inventory.InventoryType;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.UpdateType;
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@ -15,6 +9,7 @@ import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.games.champions.kits.SkillFixer;
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import nautilus.game.arcade.game.games.champions.kits.KitAssassin;
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import nautilus.game.arcade.game.games.champions.kits.KitAssassin;
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import nautilus.game.arcade.game.games.champions.kits.KitBrute;
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import nautilus.game.arcade.game.games.champions.kits.KitBrute;
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import nautilus.game.arcade.game.games.champions.kits.KitKnight;
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import nautilus.game.arcade.game.games.champions.kits.KitKnight;
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@ -29,6 +24,12 @@ import nautilus.game.arcade.stats.KillReasonStatTracker;
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import nautilus.game.arcade.stats.SeismicSlamStatTracker;
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import nautilus.game.arcade.stats.SeismicSlamStatTracker;
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import nautilus.game.arcade.stats.TheLongestShotStatTracker;
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import nautilus.game.arcade.stats.TheLongestShotStatTracker;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.entity.EntityShootBowEvent;
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import org.bukkit.event.inventory.InventoryType;
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public class ChampionsCTF extends CaptureTheFlag
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public class ChampionsCTF extends CaptureTheFlag
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{
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{
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public ChampionsCTF(ArcadeManager manager)
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public ChampionsCTF(ArcadeManager manager)
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@ -78,6 +79,8 @@ public class ChampionsCTF extends CaptureTheFlag
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new CapturesStatTracker(this, "Captures"),
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new CapturesStatTracker(this, "Captures"),
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new ClutchStatTracker(this, "Clutch")
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new ClutchStatTracker(this, "Clutch")
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);
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);
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new SkillFixer(this);
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}
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}
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@Override
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@Override
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@ -9,6 +9,7 @@ import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.games.champions.kits.SkillFixer;
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import nautilus.game.arcade.game.games.champions.kits.KitAssassin;
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import nautilus.game.arcade.game.games.champions.kits.KitAssassin;
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import nautilus.game.arcade.game.games.champions.kits.KitBrute;
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import nautilus.game.arcade.game.games.champions.kits.KitBrute;
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import nautilus.game.arcade.game.games.champions.kits.KitKnight;
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import nautilus.game.arcade.game.games.champions.kits.KitKnight;
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@ -16,8 +17,8 @@ import nautilus.game.arcade.game.games.champions.kits.KitMage;
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import nautilus.game.arcade.game.games.champions.kits.KitRanger;
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import nautilus.game.arcade.game.games.champions.kits.KitRanger;
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import nautilus.game.arcade.game.games.common.Domination;
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import nautilus.game.arcade.game.games.common.Domination;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.stats.KillReasonStatTracker;
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import nautilus.game.arcade.stats.ElectrocutionStatTracker;
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import nautilus.game.arcade.stats.ElectrocutionStatTracker;
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import nautilus.game.arcade.stats.KillReasonStatTracker;
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import nautilus.game.arcade.stats.SeismicSlamStatTracker;
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import nautilus.game.arcade.stats.SeismicSlamStatTracker;
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import nautilus.game.arcade.stats.TheLongestShotStatTracker;
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import nautilus.game.arcade.stats.TheLongestShotStatTracker;
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@ -76,6 +77,8 @@ public class ChampionsDominate extends Domination
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new TheLongestShotStatTracker(this),
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new TheLongestShotStatTracker(this),
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new SeismicSlamStatTracker(this)
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new SeismicSlamStatTracker(this)
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);
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);
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new SkillFixer(this);
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}
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}
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@Override
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@Override
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@ -1,11 +1,5 @@
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package nautilus.game.arcade.game.games.champions;
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package nautilus.game.arcade.game.games.champions;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.entity.EntityShootBowEvent;
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import org.bukkit.event.inventory.InventoryType;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.UpdateType;
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@ -15,6 +9,7 @@ import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.games.champions.kits.SkillFixer;
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import nautilus.game.arcade.game.games.champions.kits.KitAssassin;
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import nautilus.game.arcade.game.games.champions.kits.KitAssassin;
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import nautilus.game.arcade.game.games.champions.kits.KitBrute;
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import nautilus.game.arcade.game.games.champions.kits.KitBrute;
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import nautilus.game.arcade.game.games.champions.kits.KitKnight;
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import nautilus.game.arcade.game.games.champions.kits.KitKnight;
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@ -22,13 +17,19 @@ import nautilus.game.arcade.game.games.champions.kits.KitMage;
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import nautilus.game.arcade.game.games.champions.kits.KitRanger;
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import nautilus.game.arcade.game.games.champions.kits.KitRanger;
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import nautilus.game.arcade.game.games.common.TeamDeathmatch;
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import nautilus.game.arcade.game.games.common.TeamDeathmatch;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.stats.KillReasonStatTracker;
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import nautilus.game.arcade.stats.ElectrocutionStatTracker;
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import nautilus.game.arcade.stats.ElectrocutionStatTracker;
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import nautilus.game.arcade.stats.KillAllOpposingStatTracker;
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import nautilus.game.arcade.stats.KillAllOpposingStatTracker;
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import nautilus.game.arcade.stats.KillReasonStatTracker;
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import nautilus.game.arcade.stats.SeismicSlamStatTracker;
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import nautilus.game.arcade.stats.SeismicSlamStatTracker;
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import nautilus.game.arcade.stats.TheLongestShotStatTracker;
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import nautilus.game.arcade.stats.TheLongestShotStatTracker;
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import nautilus.game.arcade.stats.WinWithoutLosingTeammateStatTracker;
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import nautilus.game.arcade.stats.WinWithoutLosingTeammateStatTracker;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.entity.EntityShootBowEvent;
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import org.bukkit.event.inventory.InventoryType;
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public class ChampionsTDM extends TeamDeathmatch
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public class ChampionsTDM extends TeamDeathmatch
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{
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{
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public ChampionsTDM(ArcadeManager manager)
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public ChampionsTDM(ArcadeManager manager)
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@ -76,6 +77,8 @@ public class ChampionsTDM extends TeamDeathmatch
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new TheLongestShotStatTracker(this),
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new TheLongestShotStatTracker(this),
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new SeismicSlamStatTracker(this)
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new SeismicSlamStatTracker(this)
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);
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);
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new SkillFixer(this);
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}
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}
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@Override
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@Override
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@ -0,0 +1,84 @@
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package nautilus.game.arcade.game.games.champions.kits;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.minecraft.game.classcombat.Skill.Skill;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.events.PlayerKitApplyEvent;
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import nautilus.game.arcade.game.Game;
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import nautilus.game.arcade.game.Game.GameState;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.InventoryType;
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public class SkillFixer implements Listener
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{
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private Game _host;
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public SkillFixer(Game game)
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{
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_host = game;
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Bukkit.getPluginManager().registerEvents(this, _host.getArcadeManager().getPlugin());
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}
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@EventHandler
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public void disable(GameStateChangeEvent event)
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{
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if (event.GetGame() != _host)
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return;
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if (event.GetState() == GameState.End)
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HandlerList.unregisterAll(this);
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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public void fixDwarf(PlayerKitApplyEvent event)
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{
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if (!_host.IsLive())
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return;
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if (event.isCancelled())
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return;
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if (event.getPlayer().getPassenger() == null)
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return;
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event.setCancelled(true);
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event.setCancelMessage("You cannot change kits while holding someone in Dwarf Toss!");
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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public void fixBlizzard(PlayerKitApplyEvent event)
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{
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if (!_host.IsLive())
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return;
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if (event.isCancelled())
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return;
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_host.getArcadeManager().getClassManager().GetSkillFactory().GetSkill("Blizzard").Reset(event.getPlayer());
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}
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@EventHandler
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public void onUpdate(UpdateEvent event)
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{
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if (!_host.IsLive())
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return;
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for (Player player : UtilServer.getPlayers())
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{
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if (player.getOpenInventory() == null || player.getOpenInventory().getTopInventory() == null)
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continue;
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if (player.getOpenInventory().getTopInventory().getType() == InventoryType.CHEST)
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for (Skill skill : _host.getArcadeManager().getClassManager().GetSkillFactory().GetAllSkills())
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skill.Reset(player);
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}
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}
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}
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@ -587,7 +587,7 @@ public class CaptureTheFlag extends TeamGame
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for (Flag flag : _flags)
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for (Flag flag : _flags)
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if (!flag.isAtHome())
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if (!flag.isAtHome())
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if (flag.getCarrier() != null)
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if (flag.getCarrier() != null)
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if (flag.getCarrier().getName().equals(event.GetPlayer().getName()))
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if (flag.getCarrier().getName().equals(event.getPlayer().getName()))
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{
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{
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event.setCancelled(true);
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event.setCancelled(true);
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event.setCancelMessage("You cannot change kits while holding a flag!");
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event.setCancelMessage("You cannot change kits while holding a flag!");
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@ -4,10 +4,10 @@ import java.util.concurrent.ConcurrentHashMap;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilFirework;
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import mineplex.core.common.util.UtilFirework;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilParticle;
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import mineplex.core.common.util.UtilParticle;
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import mineplex.core.common.util.UtilParticle.ParticleType;
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import mineplex.core.common.util.UtilParticle.ParticleType;
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import mineplex.core.common.util.UtilParticle.ViewDist;
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import mineplex.core.common.util.UtilParticle.ViewDist;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.common.util.UtilTextBottom;
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import mineplex.core.common.util.UtilTextBottom;
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@ -21,7 +21,6 @@ import nautilus.game.arcade.game.games.common.CaptureTheFlag;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.ChatColor;
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import org.bukkit.FireworkEffect;
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import org.bukkit.FireworkEffect;
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import org.bukkit.Sound;
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import org.bukkit.FireworkEffect.Type;
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import org.bukkit.FireworkEffect.Type;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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@ -200,7 +200,7 @@ public class DragonEscape extends SoloGame
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@EventHandler
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@EventHandler
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public void Invisibility(PlayerKitGiveEvent event)
|
public void Invisibility(PlayerKitGiveEvent event)
|
||||||
{
|
{
|
||||||
Manager.GetCondition().Factory().Invisible(GetName(), event.GetPlayer(), event.GetPlayer(), 40, 0, false, false, false);
|
Manager.GetCondition().Factory().Invisible(GetName(), event.getPlayer(), event.getPlayer(), 40, 0, false, false, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
|
@ -341,45 +341,45 @@ public class MineStrike extends TeamGame
|
|||||||
@EventHandler
|
@EventHandler
|
||||||
public void giveStartEquipment(PlayerKitGiveEvent event)
|
public void giveStartEquipment(PlayerKitGiveEvent event)
|
||||||
{
|
{
|
||||||
GameTeam team = GetTeam(event.GetPlayer());
|
GameTeam team = GetTeam(event.getPlayer());
|
||||||
if (team == null)
|
if (team == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (team.GetColor() == ChatColor.RED)
|
if (team.GetColor() == ChatColor.RED)
|
||||||
{
|
{
|
||||||
if (IsAlive(event.GetPlayer()))
|
if (IsAlive(event.getPlayer()))
|
||||||
{
|
{
|
||||||
//Pistol
|
//Pistol
|
||||||
Gun gun = new Gun(GunStats.GLOCK_18);
|
Gun gun = new Gun(GunStats.GLOCK_18);
|
||||||
registerGun(gun, event.GetPlayer());
|
registerGun(gun, event.getPlayer());
|
||||||
gun.giveToPlayer(event.GetPlayer(), true);
|
gun.giveToPlayer(event.getPlayer(), true);
|
||||||
|
|
||||||
//Knife
|
//Knife
|
||||||
event.GetPlayer().getInventory().setItem(2, ItemStackFactory.Instance.CreateStack(Material.IRON_AXE, (byte)0, 1, "Knife"));
|
event.getPlayer().getInventory().setItem(2, ItemStackFactory.Instance.CreateStack(Material.IRON_AXE, (byte)0, 1, "Knife"));
|
||||||
|
|
||||||
//Armor
|
//Armor
|
||||||
giveTeamArmor(event.GetPlayer(), Color.fromRGB(255, 0, 0));
|
giveTeamArmor(event.getPlayer(), Color.fromRGB(255, 0, 0));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (team.GetColor() == ChatColor.AQUA)
|
else if (team.GetColor() == ChatColor.AQUA)
|
||||||
{
|
{
|
||||||
if (IsAlive(event.GetPlayer()))
|
if (IsAlive(event.getPlayer()))
|
||||||
{
|
{
|
||||||
//Pistol
|
//Pistol
|
||||||
Gun gun = new Gun(GunStats.P2000);
|
Gun gun = new Gun(GunStats.P2000);
|
||||||
registerGun(gun, event.GetPlayer());
|
registerGun(gun, event.getPlayer());
|
||||||
gun.giveToPlayer(event.GetPlayer(), true);
|
gun.giveToPlayer(event.getPlayer(), true);
|
||||||
|
|
||||||
//Knife
|
//Knife
|
||||||
event.GetPlayer().getInventory().setItem(2, ItemStackFactory.Instance.CreateStack(Material.IRON_SWORD, (byte)0, 1, "Knife"));
|
event.getPlayer().getInventory().setItem(2, ItemStackFactory.Instance.CreateStack(Material.IRON_SWORD, (byte)0, 1, "Knife"));
|
||||||
|
|
||||||
//Armor
|
//Armor
|
||||||
giveTeamArmor(event.GetPlayer(), Color.fromRGB(0, 0, 255));
|
giveTeamArmor(event.getPlayer(), Color.fromRGB(0, 0, 255));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Enter Shop
|
//Enter Shop
|
||||||
_shopManager.enterShop(event.GetPlayer());
|
_shopManager.enterShop(event.getPlayer());
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.MONITOR)
|
@EventHandler(priority = EventPriority.MONITOR)
|
||||||
|
Loading…
Reference in New Issue
Block a user