squid changes
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@ -124,7 +124,7 @@ public class PerkFishFlurry extends SmashPerk implements IThrown
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//particles
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//particles
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for (Block block : data.Blocks)
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for (Block block : data.Blocks)
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UtilParticle.PlayParticle(ParticleType.SPLASH, block.getLocation().add(0.5, 1, 0.5), 0.25f, 0, 0.25f, 0, 10, ViewDist.LONG, UtilServer.getPlayers());
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UtilParticle.PlayParticle(ParticleType.SPLASH, block.getLocation().add(0.5, 1, 0.5), 0.25f, 0, 0.25f, 0, 3, ViewDist.LONG, UtilServer.getPlayers());
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//sound
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//sound
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Block block = UtilAlg.Random(data.Blocks);
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Block block = UtilAlg.Random(data.Blocks);
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@ -75,7 +75,7 @@ public class PerkInkBlast extends SmashPerk implements IThrown
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UtilInv.Update(player);
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UtilInv.Update(player);
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for (int i=0 ; i<8 ; i++)
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for (int i=0 ; i<7 ; i++)
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{
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{
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org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation().add(player.getLocation().getDirection()),
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org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation().add(player.getLocation().getDirection()),
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ItemStackFactory.Instance.CreateStack(Material.INK_SACK, (byte)0, 1, "Ink" + Math.random()));
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ItemStackFactory.Instance.CreateStack(Material.INK_SACK, (byte)0, 1, "Ink" + Math.random()));
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