Modulise Zombie Guardians
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package nautilus.game.arcade.game.games.skywars.module;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Zombie;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.EntityCombustEvent;
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import org.bukkit.event.entity.EntityTargetLivingEntityEvent;
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import org.bukkit.inventory.EntityEquipment;
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import org.bukkit.inventory.ItemStack;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilEnt;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.game.Game.GameState;
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import nautilus.game.arcade.game.modules.Module;
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public class ZombieGuardianModule extends Module
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{
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private static final ItemStack[] ARMOUR =
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{
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new ItemStack(Material.GOLD_BOOTS),
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new ItemStack(Material.GOLD_LEGGINGS),
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new ItemStack(Material.GOLD_CHESTPLATE),
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new ItemStack(Material.GOLD_HELMET)
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};
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private static final int HEALTH = 15;
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private static final int MAX_OFFSET_SQUARED = 64;
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private final List<Location> _spawns;
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private final Map<Zombie, Location> _zombies;
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public ZombieGuardianModule()
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{
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_spawns = new ArrayList<>();
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_zombies = new HashMap<>();
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}
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public ZombieGuardianModule addSpawns(List<Location> spawns)
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{
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_spawns.addAll(spawns);
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return this;
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}
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@EventHandler
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public void spawnZombies(GameStateChangeEvent event)
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{
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if (event.GetState() != GameState.Prepare)
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{
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return;
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}
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getGame().CreatureAllowOverride = true;
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for (Location location : _spawns)
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{
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Zombie zombie = location.getWorld().spawn(location, Zombie.class);
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zombie.setRemoveWhenFarAway(false);
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zombie.setCustomName(C.cDRed + "Zombie Guardian");
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zombie.setCustomNameVisible(true);
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zombie.setMaxHealth(HEALTH);
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zombie.setHealth(HEALTH);
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EntityEquipment equipment = zombie.getEquipment();
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equipment.setArmorContents(ARMOUR);
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equipment.setHelmetDropChance(0);
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equipment.setChestplateDropChance(0);
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equipment.setLeggingsDropChance(0);
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equipment.setBootsDropChance(0);
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_zombies.put(zombie, location);
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}
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getGame().CreatureAllowOverride = false;
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}
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@EventHandler
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public void zombieTarget(UpdateEvent event)
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{
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if (event.getType() != UpdateType.FAST)
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{
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return;
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}
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_zombies.keySet().removeIf(zombie -> !zombie.isValid());
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_zombies.forEach((zombie, location) ->
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{
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if (zombie.getTarget() == null || UtilMath.offsetSquared(zombie.getLocation(), location) > MAX_OFFSET_SQUARED)
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{
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zombie.setTarget(null);
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UtilEnt.CreatureMove(zombie, location, 1);
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}
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});
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}
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@EventHandler
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public void zombieTarget(EntityTargetLivingEntityEvent event)
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{
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if (event.getTarget() == null || !_zombies.containsKey(event.getEntity()))
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{
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return;
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}
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Zombie zombie = (Zombie) event.getEntity();
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Location location = _zombies.get(zombie);
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if (UtilMath.offsetSquared(event.getTarget().getLocation(), location) > MAX_OFFSET_SQUARED)
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{
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event.setCancelled(true);
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zombie.setTarget(null);
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}
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}
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@EventHandler
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public void zombieCombust(EntityCombustEvent event)
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{
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if (_zombies.containsKey(event.getEntity()))
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{
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event.setCancelled(true);
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}
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}
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}
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@ -21,6 +21,8 @@ import mineplex.core.common.util.UtilMath;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.game.Game.GameState;
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import nautilus.game.arcade.world.WorldData;
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public class MapCrumbleModule extends Module
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@ -36,9 +38,14 @@ public class MapCrumbleModule extends Module
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_worldBlocks = new HashSet<>(100000);
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}
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@Override
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protected void setup()
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@EventHandler
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public void readWorld(GameStateChangeEvent event)
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{
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if (event.GetState() != GameState.Recruit)
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{
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return;
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}
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WorldData worldData = getGame().WorldData;
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getGame().getArcadeManager().runSyncTimer(new BukkitRunnable()
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@ -63,7 +70,7 @@ public class MapCrumbleModule extends Module
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}
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}
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Bukkit.broadcastMessage("Blocks = " + _worldBlocks.size());
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Bukkit.broadcastMessage("Blocks = " + _worldBlocks.size() + " - " + y);
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if (++y == worldData.MaxY)
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{
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@ -71,7 +78,7 @@ public class MapCrumbleModule extends Module
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Bukkit.broadcastMessage("Done");
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}
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}
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}, 1, 1);
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}, 1, 2);
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}
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public MapCrumbleModule setEnabled(boolean enabled)
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return this;
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}
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public boolean isEnabled()
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{
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return _enabled;
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}
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public MapCrumbleModule setRate(int rate)
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{
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_rate = rate;
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