Modulise Zombie Guardians

This commit is contained in:
Sam 2018-01-06 13:51:57 +00:00 committed by Alexander Meech
parent 266d86e3a1
commit 0aef15992a
2 changed files with 149 additions and 4 deletions

View File

@ -0,0 +1,133 @@
package nautilus.game.arcade.game.games.skywars.module;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Zombie;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityCombustEvent;
import org.bukkit.event.entity.EntityTargetLivingEntityEvent;
import org.bukkit.inventory.EntityEquipment;
import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.C;
import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilMath;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.game.modules.Module;
public class ZombieGuardianModule extends Module
{
private static final ItemStack[] ARMOUR =
{
new ItemStack(Material.GOLD_BOOTS),
new ItemStack(Material.GOLD_LEGGINGS),
new ItemStack(Material.GOLD_CHESTPLATE),
new ItemStack(Material.GOLD_HELMET)
};
private static final int HEALTH = 15;
private static final int MAX_OFFSET_SQUARED = 64;
private final List<Location> _spawns;
private final Map<Zombie, Location> _zombies;
public ZombieGuardianModule()
{
_spawns = new ArrayList<>();
_zombies = new HashMap<>();
}
public ZombieGuardianModule addSpawns(List<Location> spawns)
{
_spawns.addAll(spawns);
return this;
}
@EventHandler
public void spawnZombies(GameStateChangeEvent event)
{
if (event.GetState() != GameState.Prepare)
{
return;
}
getGame().CreatureAllowOverride = true;
for (Location location : _spawns)
{
Zombie zombie = location.getWorld().spawn(location, Zombie.class);
zombie.setRemoveWhenFarAway(false);
zombie.setCustomName(C.cDRed + "Zombie Guardian");
zombie.setCustomNameVisible(true);
zombie.setMaxHealth(HEALTH);
zombie.setHealth(HEALTH);
EntityEquipment equipment = zombie.getEquipment();
equipment.setArmorContents(ARMOUR);
equipment.setHelmetDropChance(0);
equipment.setChestplateDropChance(0);
equipment.setLeggingsDropChance(0);
equipment.setBootsDropChance(0);
_zombies.put(zombie, location);
}
getGame().CreatureAllowOverride = false;
}
@EventHandler
public void zombieTarget(UpdateEvent event)
{
if (event.getType() != UpdateType.FAST)
{
return;
}
_zombies.keySet().removeIf(zombie -> !zombie.isValid());
_zombies.forEach((zombie, location) ->
{
if (zombie.getTarget() == null || UtilMath.offsetSquared(zombie.getLocation(), location) > MAX_OFFSET_SQUARED)
{
zombie.setTarget(null);
UtilEnt.CreatureMove(zombie, location, 1);
}
});
}
@EventHandler
public void zombieTarget(EntityTargetLivingEntityEvent event)
{
if (event.getTarget() == null || !_zombies.containsKey(event.getEntity()))
{
return;
}
Zombie zombie = (Zombie) event.getEntity();
Location location = _zombies.get(zombie);
if (UtilMath.offsetSquared(event.getTarget().getLocation(), location) > MAX_OFFSET_SQUARED)
{
event.setCancelled(true);
zombie.setTarget(null);
}
}
@EventHandler
public void zombieCombust(EntityCombustEvent event)
{
if (_zombies.containsKey(event.getEntity()))
{
event.setCancelled(true);
}
}
}

View File

@ -21,6 +21,8 @@ import mineplex.core.common.util.UtilMath;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.world.WorldData;
public class MapCrumbleModule extends Module
@ -36,9 +38,14 @@ public class MapCrumbleModule extends Module
_worldBlocks = new HashSet<>(100000);
}
@Override
protected void setup()
@EventHandler
public void readWorld(GameStateChangeEvent event)
{
if (event.GetState() != GameState.Recruit)
{
return;
}
WorldData worldData = getGame().WorldData;
getGame().getArcadeManager().runSyncTimer(new BukkitRunnable()
@ -63,7 +70,7 @@ public class MapCrumbleModule extends Module
}
}
Bukkit.broadcastMessage("Blocks = " + _worldBlocks.size());
Bukkit.broadcastMessage("Blocks = " + _worldBlocks.size() + " - " + y);
if (++y == worldData.MaxY)
{
@ -71,7 +78,7 @@ public class MapCrumbleModule extends Module
Bukkit.broadcastMessage("Done");
}
}
}, 1, 1);
}, 1, 2);
}
public MapCrumbleModule setEnabled(boolean enabled)
@ -80,6 +87,11 @@ public class MapCrumbleModule extends Module
return this;
}
public boolean isEnabled()
{
return _enabled;
}
public MapCrumbleModule setRate(int rate)
{
_rate = rate;