Make /lose available for all to use on QA testing

This commit is contained in:
Thanos Paravantis 2016-06-18 21:02:54 +03:00
parent fc50c90301
commit 0b5e409ab8

View File

@ -200,7 +200,6 @@ public class BawkBawkBattles extends TeamGame implements IThrown
"Last player with lives wins.",
});
// Damage = false;
DamagePvP = false;
DamagePvE = false;
DamageEvP = false;
@ -394,10 +393,6 @@ public class BawkBawkBattles extends TeamGame implements IThrown
boolean criteria = participants >= minCount && participants <= maxCount;
System.out.println("Participants: " + participants);
System.out.println("Min: " + minCount);
System.out.println("Max: " + maxCount);
if (settings.isTeamBased())
{
return criteria && getPlayersWithRemainingLives() % 2 == 0;
@ -1457,7 +1452,9 @@ public class BawkBawkBattles extends TeamGame implements IThrown
event.setCancelled(true);
}
else if (message.startsWith("/" + _loseCommand))
}
if (message.startsWith("/" + _loseCommand))
{
if (IsLive() && _challenge != null && IsAlive(player))
{
@ -1475,7 +1472,6 @@ public class BawkBawkBattles extends TeamGame implements IThrown
event.setCancelled(true);
}
}
}
@Override
@EventHandler