Stop DragonMount from causing the news bar to flicker
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parent
f7f9d3e703
commit
0b942e5180
@ -247,14 +247,16 @@ public class NewsManager extends MiniPlugin
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if (text.length() > 64)
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text = text.substring(0, 64);
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double healthPercent = (double)_newsIndex/(double)(_news.length-1);
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for (Player player : UtilServer.getPlayers())
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UtilDisplay.displayTextBar(Manager.GetPlugin(), player, (double)_newsIndex/(double)(_news.length-1), text);
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UtilDisplay.displayTextBar(Manager.GetPlugin(), player, healthPercent, text);
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for (Mount mount : Manager.GetMount().getMounts())
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{
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if (mount instanceof Dragon)
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{
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((Dragon)mount).SetName(text);
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((Dragon)mount).setHealthPercent(healthPercent);
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}
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}
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}
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@ -30,7 +30,10 @@ public class DragonMount extends Mount<DragonData>
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UtilPlayer.message(player, F.main("Mount", "You spawned " + F.elem(GetName()) + "."));
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//Store
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_active.put(player, new DragonData(this, player));
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DragonData dragonData = new DragonData(this, player);
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//Set max health to 1 so player doesn't see a bunch of mount hearts flashing when NewsManager changes the health
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dragonData.Dragon.setMaxHealth(1.0);
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_active.put(player, dragonData);
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}
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@Override
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@ -104,6 +104,17 @@ public class Dragon extends DragonMount
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dragon.Dragon.setCustomName(news);
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}
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public void setHealthPercent(double healthPercent)
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{
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for (DragonData dragon : GetActive().values())
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{
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double health = healthPercent * dragon.Dragon.getMaxHealth();
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if (health <= 0.0)
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health = 0.001;
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dragon.Dragon.setHealth(health);
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}
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}
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@EventHandler
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public void HeroOwner(PlayerJoinEvent event)
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{
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