reduced fireworks in dragons
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@ -181,7 +181,7 @@ public class PerkSparkler extends Perk
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@EventHandler
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public void Sparkle(UpdateEvent event)
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{
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if (event.getType() != UpdateType.FASTER)
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if (event.getType() != UpdateType.FAST)
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return;
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Iterator<Item> itemIterator = _items.iterator();
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@ -197,7 +197,7 @@ public class PerkSparkler extends Perk
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continue;
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}
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UtilFirework.playFirework(item.getLocation(), Type.BURST, Color.GREEN, false, false);
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UtilFirework.playFirework(item.getLocation(), Type.BURST, Color.YELLOW, false, false);
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}
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}
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