Update schematic files
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e6c4227a4f
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2
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/worldevent/kinghill/KingHill.java
Normal file → Executable file
2
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/worldevent/kinghill/KingHill.java
Normal file → Executable file
@ -31,7 +31,7 @@ public class KingHill extends WorldEvent
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// TODO load hills from schematic folder with extra hill data from a config file?
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try
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{
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LOADED_HILLS.add(new HillData("ClansKOTHFinal.schematic", 28, 28, 28, 5, 5, 5));
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LOADED_HILLS.add(new HillData("ClansKOTH.schematic", 28, 28, 28, 5, 5, 5));
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}
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catch (IOException e)
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{
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Plugins/Mineplex.Minecraft.Game.Core/src/mineplex/minecraft/game/core/boss/slimeking/SlimeBoss.java
Normal file → Executable file
2
Plugins/Mineplex.Minecraft.Game.Core/src/mineplex/minecraft/game/core/boss/slimeking/SlimeBoss.java
Normal file → Executable file
@ -28,7 +28,7 @@ public class SlimeBoss extends WorldEvent
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public SlimeBoss(DamageManager damageManager, BlockRestore blockRestore, ConditionManager conditionManager,
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ProjectileManager projectileManager, Location corner)
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{
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super(damageManager, blockRestore, conditionManager, "Slime King", corner, "schematic/ClansSlimeFinal.schematic");
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super(damageManager, blockRestore, conditionManager, "Slime King", corner, "schematic/ClansSlime.schematic");
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_projectileManager = projectileManager;
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}
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