Risposte nerf

This commit is contained in:
Chiss 2014-04-21 11:18:14 +10:00
parent b8e573e8f8
commit 0eaa3110f5
2 changed files with 5 additions and 7 deletions

View File

@ -48,8 +48,8 @@ public class Riposte extends SkillActive
"then quickly return the attack ",
"to riposte.",
"",
"If successful, you gain 1 health",
"and deal #0#0.5 bonus damage.",
"If successful, you deal an additional",
"#0.5#0.5 bonus damage.",
"",
"You must block, parry, then riposte",
"all within 1 second of each other."
@ -152,10 +152,8 @@ public class Riposte extends SkillActive
//Effect
damager.getWorld().playSound(damager.getLocation(), Sound.ZOMBIE_METAL, 1f, 1.2f);
//Energy
UtilPlayer.health(damager, 1);
UtilParticle.PlayParticle(ParticleType.HEART, damager.getEyeLocation(), 0, 0.3f, 0, 0, 1);
//UtilPlayer.health(damager, 1);
//UtilParticle.PlayParticle(ParticleType.HEART, damager.getEyeLocation(), 0, 0.3f, 0, 0, 1);
//Inform
UtilPlayer.message(damager, F.main(GetClassType().name(), "You countered with " + F.skill(GetName(level)) + "."));

View File

@ -126,7 +126,7 @@ public class Domination extends TeamGame
@EventHandler
public void Updates(UpdateEvent event)
{
{
if (!IsLive())
return;