Remove unnecessary generics in _minions
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@ -68,7 +68,7 @@ public class PerkSkeletons extends Perk
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}
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}
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private HashMap<Player, ArrayList<Skeleton>> _minions = new HashMap<Player, ArrayList<Skeleton>>();
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private HashMap<Player, ArrayList<Skeleton>> _minions = new HashMap<>();
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private boolean _name;
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private int _maxDist = 8;
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