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@ -205,7 +205,7 @@ public class Draw extends SoloGame
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@Override
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public void ParseData()
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{
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for (Block b : UtilBlock.getInBoundingBox(WorldData.GetDataLocs("LIME").get(0), WorldData.GetDataLocs("LIME").get(1)))
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for (Block b : UtilBlock.getInBoundingBox(WorldData.GetDataLocs("LIME").get(0), WorldData.GetDataLocs("LIME").get(1), false))
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_canvas.add(b);
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_drawerLocation = WorldData.GetDataLocs("RED").get(0);
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