From 11fb02a5943144bec775db9abc1f8cf361833f64 Mon Sep 17 00:00:00 2001 From: fooify Date: Tue, 30 Jun 2015 09:03:43 -0700 Subject: [PATCH] add stained glass to list of blocks that can be broken in quiver --- .../src/nautilus/game/arcade/game/games/quiver/Quiver.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/quiver/Quiver.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/quiver/Quiver.java index bbd123b34..6a364cca3 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/quiver/Quiver.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/quiver/Quiver.java @@ -75,6 +75,8 @@ public class Quiver extends SoloGame this.SpawnDistanceRequirement = 16; this.BlockBreakAllow.add(102); this.BlockBreakAllow.add(20); + this.BlockBreakAllow.add(Material.STAINED_GLASS_PANE.getId()); + this.BlockBreakAllow.add(Material.STAINED_GLASS.getId()); _scoreObj = Scoreboard.GetScoreboard().registerNewObjective("Kills", "dummy"); _scoreObj.setDisplaySlot(DisplaySlot.BELOW_NAME);