Add clans to intellij. Update button

This commit is contained in:
Shaun Bennett 2014-12-17 18:38:35 -06:00
parent 6e42894d5c
commit 1260e875fd
3 changed files with 30 additions and 23 deletions

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@ -7,14 +7,15 @@
<module fileurl="file://$PROJECT_DIR$/Mineplex.Core/Mineplex.Core.iml" filepath="$PROJECT_DIR$/Mineplex.Core/Mineplex.Core.iml" group="Core" /> <module fileurl="file://$PROJECT_DIR$/Mineplex.Core/Mineplex.Core.iml" filepath="$PROJECT_DIR$/Mineplex.Core/Mineplex.Core.iml" group="Core" />
<module fileurl="file://$PROJECT_DIR$/Mineplex.Core.Common/Mineplex.Core.Common.iml" filepath="$PROJECT_DIR$/Mineplex.Core.Common/Mineplex.Core.Common.iml" group="Core" /> <module fileurl="file://$PROJECT_DIR$/Mineplex.Core.Common/Mineplex.Core.Common.iml" filepath="$PROJECT_DIR$/Mineplex.Core.Common/Mineplex.Core.Common.iml" group="Core" />
<module fileurl="file://$PROJECT_DIR$/Mineplex.Database/Mineplex.Database.iml" filepath="$PROJECT_DIR$/Mineplex.Database/Mineplex.Database.iml" group="Core" /> <module fileurl="file://$PROJECT_DIR$/Mineplex.Database/Mineplex.Database.iml" filepath="$PROJECT_DIR$/Mineplex.Database/Mineplex.Database.iml" group="Core" />
<module fileurl="file://$PROJECT_DIR$/Mineplex.Game.Clans/Mineplex.Game.Clans.iml" filepath="$PROJECT_DIR$/Mineplex.Game.Clans/Mineplex.Game.Clans.iml" group="Game" />
<module fileurl="file://$PROJECT_DIR$/Mineplex.Hub/Mineplex.Hub.iml" filepath="$PROJECT_DIR$/Mineplex.Hub/Mineplex.Hub.iml" /> <module fileurl="file://$PROJECT_DIR$/Mineplex.Hub/Mineplex.Hub.iml" filepath="$PROJECT_DIR$/Mineplex.Hub/Mineplex.Hub.iml" />
<module fileurl="file://$PROJECT_DIR$/Mineplex.MapParser/Mineplex.MapParser.iml" filepath="$PROJECT_DIR$/Mineplex.MapParser/Mineplex.MapParser.iml" /> <module fileurl="file://$PROJECT_DIR$/Mineplex.MapParser/Mineplex.MapParser.iml" filepath="$PROJECT_DIR$/Mineplex.MapParser/Mineplex.MapParser.iml" />
<module fileurl="file://$PROJECT_DIR$/Mineplex.Minecraft.BungeeSigns/Mineplex.Minecraft.BungeeSigns.iml" filepath="$PROJECT_DIR$/Mineplex.Minecraft.BungeeSigns/Mineplex.Minecraft.BungeeSigns.iml" group="Bungee" /> <module fileurl="file://$PROJECT_DIR$/Mineplex.Minecraft.BungeeSigns/Mineplex.Minecraft.BungeeSigns.iml" filepath="$PROJECT_DIR$/Mineplex.Minecraft.BungeeSigns/Mineplex.Minecraft.BungeeSigns.iml" group="Bungee" />
<module fileurl="file://$PROJECT_DIR$/Mineplex.Minecraft.Game.ClassCombat/Mineplex.Minecraft.Game.ClassCombat.iml" filepath="$PROJECT_DIR$/Mineplex.Minecraft.Game.ClassCombat/Mineplex.Minecraft.Game.ClassCombat.iml" group="Arcade" /> <module fileurl="file://$PROJECT_DIR$/Mineplex.Minecraft.Game.ClassCombat/Mineplex.Minecraft.Game.ClassCombat.iml" filepath="$PROJECT_DIR$/Mineplex.Minecraft.Game.ClassCombat/Mineplex.Minecraft.Game.ClassCombat.iml" group="Game" />
<module fileurl="file://$PROJECT_DIR$/Mineplex.Minecraft.Game.Core/Mineplex.Minecraft.Game.Core.iml" filepath="$PROJECT_DIR$/Mineplex.Minecraft.Game.Core/Mineplex.Minecraft.Game.Core.iml" group="Arcade" /> <module fileurl="file://$PROJECT_DIR$/Mineplex.Minecraft.Game.Core/Mineplex.Minecraft.Game.Core.iml" filepath="$PROJECT_DIR$/Mineplex.Minecraft.Game.Core/Mineplex.Minecraft.Game.Core.iml" group="Game" />
<module fileurl="file://$PROJECT_DIR$/Mineplex.ServerData/Mineplex.ServerData.iml" filepath="$PROJECT_DIR$/Mineplex.ServerData/Mineplex.ServerData.iml" group="Core" /> <module fileurl="file://$PROJECT_DIR$/Mineplex.ServerData/Mineplex.ServerData.iml" filepath="$PROJECT_DIR$/Mineplex.ServerData/Mineplex.ServerData.iml" group="Core" />
<module fileurl="file://$PROJECT_DIR$/Mineplex.ServerMonitor/Mineplex.ServerMonitor.iml" filepath="$PROJECT_DIR$/Mineplex.ServerMonitor/Mineplex.ServerMonitor.iml" group="Core" /> <module fileurl="file://$PROJECT_DIR$/Mineplex.ServerMonitor/Mineplex.ServerMonitor.iml" filepath="$PROJECT_DIR$/Mineplex.ServerMonitor/Mineplex.ServerMonitor.iml" group="Core" />
<module fileurl="file://$PROJECT_DIR$/Nautilus.Game.Arcade/Nautilus.Game.Arcade.iml" filepath="$PROJECT_DIR$/Nautilus.Game.Arcade/Nautilus.Game.Arcade.iml" group="Arcade" /> <module fileurl="file://$PROJECT_DIR$/Nautilus.Game.Arcade/Nautilus.Game.Arcade.iml" filepath="$PROJECT_DIR$/Nautilus.Game.Arcade/Nautilus.Game.Arcade.iml" group="Game" />
</modules> </modules>
</component> </component>
</project> </project>

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@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<module type="JAVA_MODULE" version="4">
<component name="NewModuleRootManager" inherit-compiler-output="true">
<exclude-output />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="module" module-name="Mineplex.Core" />
<orderEntry type="module" module-name="Mineplex.Core.Common" />
<orderEntry type="module" module-name="Mineplex.Minecraft.Game.ClassCombat" />
<orderEntry type="module" module-name="Mineplex.Minecraft.Game.Core" />
<orderEntry type="library" name="craftbukkit" level="project" />
</component>
</module>

View File

@ -1,12 +1,13 @@
package mineplex.game.clans.shop; package mineplex.game.clans.shop;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import mineplex.core.shop.item.ComplexButton; import mineplex.core.shop.item.IButton;
import mineplex.core.shop.page.ShopPageBase; import mineplex.core.shop.page.ShopPageBase;
import mineplex.game.clans.clans.ClansManager; import mineplex.game.clans.clans.ClansManager;
public class PvpShopButton<PageType extends ShopPageBase<ClansManager, BuildingShop>> extends ComplexButton public class PvpShopButton<PageType extends ShopPageBase<ClansManager, BuildingShop>> implements IButton
{ {
protected PageType Page; protected PageType Page;
protected PvpItem Item; protected PvpItem Item;
@ -16,27 +17,16 @@ public class PvpShopButton<PageType extends ShopPageBase<ClansManager, BuildingS
Page = page; Page = page;
Item = item; Item = item;
} }
@Override
public void ClickedLeft(Player player)
{
int balance = Page.getDonationManager().Get(player.getName()).getGold();
}
@Override @Override
public void ClickedShiftLeft(Player player) public void Clicked(Player player, ClickType clickType)
{ {
if (clickType == ClickType.LEFT)
{
int balance = Page.getDonationManager().Get(player.getName()).getGold();
}
} }
@Override
public void ClickedRight(Player player)
{
}
@Override
public void ClickedShiftRight(Player player)
{
}
} }