Fixed mounts bc chiss is bad
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2cace7419f
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145832b326
@ -83,6 +83,8 @@ public class MountSpider extends HorseMount
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horse.setOwner(player);
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horse.setMaxDomestication(1);
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horse.setJumpStrength(_jump);
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horse.setMaxHealth(10);
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horse.setHealth(horse.getMaxHealth());
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horse.getInventory().setSaddle(new ItemStack(Material.SADDLE));
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if (horse.getVariant() == Variant.MULE)
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@ -1,37 +1,39 @@
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package mineplex.core.mount.types;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilParticle;
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import mineplex.core.common.util.UtilParticle.ParticleType;
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import mineplex.core.common.util.UtilParticle.ViewDist;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.mount.HorseMount;
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import mineplex.core.mount.MountManager;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import org.bukkit.Material;
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import org.bukkit.entity.Horse;
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import org.bukkit.entity.Horse.Color;
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import org.bukkit.entity.Horse.Style;
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import org.bukkit.entity.Horse.Variant;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilParticle;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.common.util.UtilParticle.ParticleType;
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import mineplex.core.common.util.UtilParticle.ViewDist;
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import mineplex.core.mount.HorseMount;
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import mineplex.core.mount.MountManager;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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public class MountUndead extends HorseMount
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{
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public MountUndead(MountManager manager)
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{
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super(manager, "Infernal Horror", new String[]
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super(manager, "Decrepit Warhorse", new String[]
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{
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C.cWhite + "The most ghastly horse in",
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C.cWhite + "existance, from the pits of",
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C.cWhite + "the Nether.",
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C.cWhite + "Once a noble steed, it",
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C.cWhite + "has been beaten down by",
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C.cWhite + "years of faithful service.",
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C.Line,
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C.cYellow + "Earned by defeating the Pumpkin King",
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C.cYellow + "in the 2014 Halloween Horror Event.",
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},
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Material.BONE,
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(byte)0,
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20000,
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Color.BLACK, Style.BLACK_DOTS, Variant.SKELETON_HORSE, 0.8, null);
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Color.BLACK, Style.NONE, Variant.UNDEAD_HORSE, 0.8, null);
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}
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@EventHandler
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