Fixed TDM health

This commit is contained in:
Chiss 2014-04-13 09:29:22 +10:00
parent f73d4d3e23
commit 154479d1b7

View File

@ -99,7 +99,7 @@ public class ChampionsTDM extends TeamGame
@EventHandler
public void Health(GameStateChangeEvent event)
{
if (event.GetState() != GameState.Prepare)
if (event.GetState() != GameState.Live)
return;
for (Player player : GetPlayers(true))