added more y velocity
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@ -134,7 +134,7 @@ public class Maze implements Listener
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//Velocity
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//UtilAction.velocity(player, new Vector(1,0,0), 4, false, 0, 1.2, 1.2, true);
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UtilAction.velocity(player, UtilAlg.getTrajectory(ent, player), 1, false, 0, 0.5, 1.2, true);
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UtilAction.velocity(player, UtilAlg.getTrajectory(ent, player), 1, false, 0, 0.75, 1.2, true);
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//Damage Event
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Host.Manager.GetDamage().NewDamageEvent(player, (LivingEntity)ent, null,
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