Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex
This commit is contained in:
commit
16214613fe
@ -1,17 +1,27 @@
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package mineplex.core.treasure;
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import org.bukkit.block.Block;
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/**
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* Created by Shaun on 8/28/2014.
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*/
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public class BlockInfo
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{
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private Block _block;
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private int _id;
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private byte _data;
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public BlockInfo(int id, byte data)
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public BlockInfo(Block block)
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{
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_id = id;
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_data = data;
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_block = block;
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_id = block.getTypeId();
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_data = block.getData();
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}
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public Block getBlock()
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{
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return _block;
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}
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public int getId()
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@ -23,4 +33,10 @@ public class BlockInfo
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{
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return _data;
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}
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@Override
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public int hashCode()
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{
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return _block.hashCode();
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}
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}
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|
@ -1,9 +1,10 @@
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package mineplex.core.treasure;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.LinkedList;
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import java.util.Map;
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import java.util.Random;
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import java.util.Set;
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import org.bukkit.Bukkit;
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import org.bukkit.Effect;
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@ -16,7 +17,6 @@ import org.bukkit.entity.Player;
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import net.minecraft.server.v1_7_R4.PacketPlayOutBlockAction;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.NautHashMap;
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import mineplex.core.common.util.UtilParticle;
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import mineplex.core.treasure.animation.Animation;
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import mineplex.core.treasure.animation.ChestExplodeAnimation;
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@ -33,7 +33,13 @@ import mineplex.core.treasure.reward.RewardRarity;
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*/
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public class Treasure
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{
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private NautHashMap<Block, BlockInfo> _blockRestoreMap = new NautHashMap<Block, BlockInfo>();
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// Decay Sets
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private HashSet<BlockInfo> _wallsBlockInfo = new HashSet<>();
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private HashSet<BlockInfo> _outerRingBlockInfo = new HashSet<>();
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private HashSet<BlockInfo> _centerBlockInfo = new HashSet<>();
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private HashSet<BlockInfo> _chestBlockInfo = new HashSet<>();
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private Player _player;
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private Random _random;
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private Block _centerBlock;
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@ -80,6 +86,7 @@ public class Treasure
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if (Math.abs(x) == 1 || Math.abs(z) == 1)
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{
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Block block = _centerBlock.getRelative(x, 0, z);
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_centerBlockInfo.add(new BlockInfo(block));
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setBlock(block, _style.getPrimaryMaterial(), _style.getPrimaryData());
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}
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}
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@ -92,11 +99,13 @@ public class Treasure
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{
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{
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Block block = _centerBlock.getRelative(x, 0, -2);
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_outerRingBlockInfo.add(new BlockInfo(block));
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setBlock(block, _style.getSecondaryMaterial(), _style.getSecondaryData());
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}
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{
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Block block = _centerBlock.getRelative(x, 0, 2);
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_outerRingBlockInfo.add(new BlockInfo(block));
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setBlock(block, _style.getSecondaryMaterial(), _style.getSecondaryData());
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}
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}
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@ -105,17 +114,19 @@ public class Treasure
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{
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{
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Block block = _centerBlock.getRelative(-2, 0, z);
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_outerRingBlockInfo.add(new BlockInfo(block));
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setBlock(block, _style.getSecondaryMaterial(), _style.getSecondaryData());
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}
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{
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Block block = _centerBlock.getRelative(2, 0, z);
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_outerRingBlockInfo.add(new BlockInfo(block));
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setBlock(block, _style.getSecondaryMaterial(), _style.getSecondaryData());
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}
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}
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}
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private void createGlass()
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private void createWalls()
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{
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for (int z = -2; z <= 2; z++)
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{
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@ -125,6 +136,7 @@ public class Treasure
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{
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Block playerBlock = getPlayerBlock();
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Block block = playerBlock.getRelative(x, 0, z);
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_wallsBlockInfo.add(new BlockInfo(block));
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setBlock(block, _style.getWallMaterial(), _style.getWallData());
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}
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}
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@ -146,7 +158,10 @@ public class Treasure
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if (_tickCount == 5)
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{
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Block block = _centerBlock;
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setBlock(block, _style.getPrimaryMaterial(), _style.getPrimaryData());
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_centerBlockInfo.add(new BlockInfo(block));
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_centerBlockInfo.add(new BlockInfo(block.getRelative(BlockFace.DOWN)));
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setBlock(block, Material.REDSTONE_LAMP_ON, (byte) 0);
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setBlock(block.getRelative(BlockFace.DOWN), Material.REDSTONE_TORCH_ON, (byte) 0);
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}
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else if (_tickCount == 10)
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{
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@ -158,30 +173,30 @@ public class Treasure
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}
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else if (_tickCount == 30)
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{
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createGlass();
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createWalls();
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}
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else if (_tickCount == 50)
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{
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Block block = getPlayerBlock().getRelative(2, 0, 0);
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ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)4);
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ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)4, _chestBlockInfo);
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_animations.add(task);
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}
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else if (_tickCount == 80)
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{
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Block block = getPlayerBlock().getRelative(-2, 0, 0);
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ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)5);
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ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)5, _chestBlockInfo);
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_animations.add(task);
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}
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else if (_tickCount == 110)
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{
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Block block = getPlayerBlock().getRelative(0, 0, 2);
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ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)2);
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ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)2, _chestBlockInfo);
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_animations.add(task);
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}
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else if (_tickCount == 140)
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{
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Block block = getPlayerBlock().getRelative(0, 0, -2);
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ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)3);
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ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)3, _chestBlockInfo);
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_animations.add(task);
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}
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@ -223,21 +238,13 @@ public class Treasure
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return _centerBlock.getRelative(BlockFace.UP);
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}
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public void setBlock(Block block, Material material, byte data, boolean addToBlockRestoreMap)
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public void setBlock(Block block, Material material, byte data)
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{
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if (addToBlockRestoreMap)
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_blockRestoreMap.put(block, new BlockInfo(block.getTypeId(), block.getData()));
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block.setType(material);
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block.setData(data);
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block.getLocation().getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, block.getTypeId());
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}
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public void setBlock(Block block, Material material, byte data)
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{
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setBlock(block, material, data, true);
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}
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public void openChest(Block block)
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{
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ChestData data = getChestData(block);
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@ -257,17 +264,17 @@ public class Treasure
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else if (data.getReward().getRarity() == RewardRarity.RARE)
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{
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_animations.add(new CircleAnimation(this, data.getBlock().getLocation().add(0.5, 1.5, 0.5)));
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Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " opened a Rare treasure!"));
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Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " opened the Rare treasure " + text));
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}
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else if (data.getReward().getRarity() == RewardRarity.VERY_RARE)
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{
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_animations.add(new ChestExplodeAnimation(this, data.getBlock()));
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Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " opened a Legendary treasure!"));
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Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " opened the Legendary treasure " + text));
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}
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if (isFinished())
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{
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TreasureRemoveAnimation animation = new TreasureRemoveAnimation(this, _blockRestoreMap);
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TreasureRemoveAnimation animation = new TreasureRemoveAnimation(this, _centerBlockInfo, _outerRingBlockInfo, _wallsBlockInfo);
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_animations.add(animation);
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_finished = true;
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}
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@ -337,20 +344,11 @@ public class Treasure
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}
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}
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for (Map.Entry<Block, BlockInfo> entry : _blockRestoreMap.entrySet())
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{
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Block block = entry.getKey();
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BlockInfo data = entry.getValue();
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|
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if (block.getType().equals(Material.CHEST))
|
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{
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block.getLocation().getWorld().createExplosion(block.getLocation().add(0.5, 0.5, 0.5), 0F);
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}
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block.getLocation().getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, block.getTypeId());
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block.setTypeId(data.getId());
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block.setData(data.getData());
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}
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// Remove any extra blocks
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resetBlockInfo(_wallsBlockInfo);
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resetBlockInfo(_centerBlockInfo);
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resetBlockInfo(_outerRingBlockInfo);
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resetBlockInfo(_chestBlockInfo);
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for (Animation animation : _animations)
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{
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@ -359,6 +357,26 @@ public class Treasure
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_animations.clear();
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}
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public void resetBlockInfo(Set<BlockInfo> blockInfoSet)
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{
|
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for (BlockInfo blockInfo : blockInfoSet)
|
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{
|
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Block block = blockInfo.getBlock();
|
||||
|
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if (block.getType().equals(Material.CHEST))
|
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{
|
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UtilParticle.PlayParticle(UtilParticle.ParticleType.EXPLODE, block.getLocation().add(0.5, 0.5, 0.5), 0F, 0F, 0F, 0F, 1);
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// block.getLocation().getWorld().createExplosion(block.getLocation().add(0.5, 0.5, 0.5), 0F);
|
||||
}
|
||||
block.getLocation().getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, block.getTypeId());
|
||||
|
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block.setTypeId(blockInfo.getId());
|
||||
block.setData(blockInfo.getData());
|
||||
}
|
||||
|
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blockInfoSet.clear();
|
||||
}
|
||||
|
||||
public TreasureStyle getStyle()
|
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{
|
||||
return _style;
|
||||
|
@ -11,12 +11,14 @@ import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.event.player.PlayerVelocityEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
@ -31,6 +33,7 @@ import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.event.StackerEvent;
|
||||
import mineplex.core.inventory.InventoryManager;
|
||||
import mineplex.core.treasure.event.TreasureFinishEvent;
|
||||
import mineplex.core.treasure.event.TreasureStartEvent;
|
||||
@ -66,7 +69,7 @@ public class TreasureManager extends MiniPlugin
|
||||
{
|
||||
// Coins
|
||||
{
|
||||
_rewardManager.addReward(new CoinReward(donationManager, 2000, 5000, 25, RewardRarity.VERY_RARE));
|
||||
_rewardManager.addReward(new CoinReward(donationManager, 10000, 20000, 25, RewardRarity.VERY_RARE));
|
||||
}
|
||||
// Mounts
|
||||
{
|
||||
@ -330,7 +333,7 @@ public class TreasureManager extends MiniPlugin
|
||||
|
||||
treasure.update();
|
||||
|
||||
if (treasure.isFinished() && treasure.getFinishedTickCount() >= 100)
|
||||
if (treasure.isFinished() && treasure.getFinishedTickCount() >= 80)
|
||||
{
|
||||
treasure.cleanup();
|
||||
iterator.remove();
|
||||
@ -391,8 +394,17 @@ public class TreasureManager extends MiniPlugin
|
||||
{
|
||||
for (Treasure treasure : _playerTreasureMap.values())
|
||||
{
|
||||
Location fromLocation = event.getFrom();
|
||||
Location toLocation = event.getTo();
|
||||
Location centerLocation = treasure.getCenterBlock().getLocation().add(0.5, 1.5, 0.5);
|
||||
if (centerLocation.distanceSquared(event.getTo()) <= 9)
|
||||
|
||||
double toDistanceFromCenter = centerLocation.distanceSquared(toLocation);
|
||||
|
||||
if (toDistanceFromCenter <= 9)
|
||||
{
|
||||
// Only cancel movement if they are moving towards the center
|
||||
double fromDistanceFromCenter = centerLocation.distanceSquared(fromLocation);
|
||||
if (toDistanceFromCenter < fromDistanceFromCenter)
|
||||
{
|
||||
UtilAction.velocity(player, UtilAlg.getTrajectory(player.getLocation(), centerLocation).multiply(-1), 1.5, true, 0.8, 0, 1.0, true);
|
||||
event.setTo(event.getFrom());
|
||||
@ -400,8 +412,34 @@ public class TreasureManager extends MiniPlugin
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void cancelVelocity(PlayerVelocityEvent event)
|
||||
{
|
||||
// Need to prevent players
|
||||
|
||||
Player player = event.getPlayer();
|
||||
if (_playerTreasureMap.containsKey(player))
|
||||
{
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void cancelStacker(StackerEvent event)
|
||||
{
|
||||
if (event.getEntity() instanceof Player)
|
||||
{
|
||||
Player player = ((Player) event.getEntity());
|
||||
if (_playerTreasureMap.containsKey(player))
|
||||
{
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void interact(PlayerInteractEvent event)
|
||||
{
|
||||
Player player = event.getPlayer();
|
||||
@ -409,11 +447,12 @@ public class TreasureManager extends MiniPlugin
|
||||
{
|
||||
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == Material.CHEST)
|
||||
{
|
||||
event.setCancelled(true);
|
||||
|
||||
Treasure treasure = _playerTreasureMap.get(player);
|
||||
treasure.openChest(event.getClickedBlock());
|
||||
}
|
||||
|
||||
// Always cancel interact for treasure players, prevents players from being able to open up cosmetic menu and other menus
|
||||
event.setCancelled(true);
|
||||
}
|
||||
else if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == Material.CHEST)
|
||||
{
|
||||
|
@ -1,15 +1,16 @@
|
||||
package mineplex.core.treasure.animation;
|
||||
|
||||
import java.util.HashSet;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.craftbukkit.v1_7_R4.CraftWorld;
|
||||
|
||||
import net.minecraft.server.v1_7_R4.MathHelper;
|
||||
import net.minecraft.server.v1_7_R4.PacketPlayOutWorldEvent;
|
||||
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.treasure.BlockInfo;
|
||||
import mineplex.core.treasure.Treasure;
|
||||
|
||||
/**
|
||||
@ -23,13 +24,16 @@ public class ChestSpawnAnimation extends Animation
|
||||
private byte _direction;
|
||||
private Location _centerLocation;
|
||||
|
||||
public ChestSpawnAnimation(Treasure tresure, Block block, byte direction)
|
||||
private HashSet<BlockInfo> _chestBlockInfo;
|
||||
|
||||
public ChestSpawnAnimation(Treasure tresure, Block block, byte direction, HashSet<BlockInfo> chestBlockInfo)
|
||||
{
|
||||
super(tresure);
|
||||
_block = block;
|
||||
_direction = direction;
|
||||
_centerLocation = block.getLocation().clone().add(0.5, 0.5, 0.5);
|
||||
_centerLocation.getWorld().playSound(_centerLocation, Sound.LAVA, 1, 1);
|
||||
_chestBlockInfo = chestBlockInfo;
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -50,6 +54,7 @@ public class ChestSpawnAnimation extends Animation
|
||||
|
||||
if (getTicks() >= ANIMATION_DURATION)
|
||||
{
|
||||
_chestBlockInfo.add(new BlockInfo(_block));
|
||||
getTreasure().setBlock(_block, Material.CHEST, _direction);
|
||||
_block.getLocation().getWorld().playSound(_centerLocation, Sound.ANVIL_LAND, 0.5f, 1f);
|
||||
|
||||
|
@ -1,11 +1,8 @@
|
||||
package mineplex.core.treasure.animation;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Random;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
|
||||
import mineplex.core.common.util.NautHashMap;
|
||||
import mineplex.core.treasure.BlockInfo;
|
||||
import mineplex.core.treasure.Treasure;
|
||||
|
||||
@ -16,21 +13,43 @@ public class TreasureRemoveAnimation extends Animation
|
||||
{
|
||||
private Random _random = new Random();
|
||||
|
||||
private NautHashMap<Block, BlockInfo> _blockRestoreMap;
|
||||
private HashSet<BlockInfo> _wallsBlockInfo;
|
||||
private HashSet<BlockInfo> _outerRingBlockInfo;
|
||||
private HashSet<BlockInfo> _centerBlockInfo;
|
||||
|
||||
public TreasureRemoveAnimation(Treasure treasure, NautHashMap<Block, BlockInfo> blockRestoreMap)
|
||||
public TreasureRemoveAnimation(Treasure treasure, HashSet<BlockInfo> centerBlockInfo, HashSet<BlockInfo> outerRingBlockInfo, HashSet<BlockInfo> wallsBlockInfo)
|
||||
{
|
||||
super(treasure);
|
||||
_blockRestoreMap = blockRestoreMap;
|
||||
_wallsBlockInfo = wallsBlockInfo;
|
||||
_centerBlockInfo = centerBlockInfo;
|
||||
_outerRingBlockInfo = outerRingBlockInfo;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void tick()
|
||||
{
|
||||
// first wait for 1 second
|
||||
if (getTicks() <= 20)
|
||||
return;
|
||||
// Chests go away at 100 ticks
|
||||
HashSet<BlockInfo> blockInfoSet = null;
|
||||
|
||||
if (getTicks() == 40)
|
||||
{
|
||||
blockInfoSet = _wallsBlockInfo;
|
||||
}
|
||||
else if (getTicks() == 50)
|
||||
{
|
||||
blockInfoSet = _outerRingBlockInfo;
|
||||
}
|
||||
else if (getTicks() == 60)
|
||||
{
|
||||
blockInfoSet = _centerBlockInfo;
|
||||
}
|
||||
|
||||
if (blockInfoSet != null)
|
||||
{
|
||||
getTreasure().resetBlockInfo(blockInfoSet);
|
||||
}
|
||||
|
||||
/*
|
||||
if (getTicks() % 2 == 0)
|
||||
{
|
||||
if (_blockRestoreMap.size() > 4)
|
||||
@ -52,6 +71,7 @@ public class TreasureRemoveAnimation extends Animation
|
||||
finish();
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -6,11 +6,9 @@ package mineplex.core.treasure.reward.rewards;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.Callback;
|
||||
import mineplex.core.donation.DonationManager;
|
||||
import mineplex.core.treasure.reward.RewardRarity;
|
||||
@ -32,7 +30,7 @@ public class CoinReward extends AbstractReward
|
||||
|
||||
public CoinReward(DonationManager donationManager, int minCoinCount, int maxCoinCount, int weight, RewardRarity rarity, Random random)
|
||||
{
|
||||
super(new ItemStack(Material.GOLD_INGOT), rarity, weight);
|
||||
super(new ItemStack(175), rarity, weight);
|
||||
_donationManager = donationManager;
|
||||
_minCoinCount = minCoinCount;
|
||||
_maxCoinCount = maxCoinCount;
|
||||
|
@ -1,6 +1,5 @@
|
||||
package mineplex.core.treasure.reward.rewards;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user