diff --git a/Plugins/Mineplex.Core/src/mineplex/core/gadget/gadgets/gamemodifiers/minestrike/MineStrikeSkin.java b/Plugins/Mineplex.Core/src/mineplex/core/gadget/gadgets/gamemodifiers/minestrike/MineStrikeSkin.java index 9851002c2..14b21a559 100644 --- a/Plugins/Mineplex.Core/src/mineplex/core/gadget/gadgets/gamemodifiers/minestrike/MineStrikeSkin.java +++ b/Plugins/Mineplex.Core/src/mineplex/core/gadget/gadgets/gamemodifiers/minestrike/MineStrikeSkin.java @@ -11,6 +11,7 @@ public enum MineStrikeSkin Desert_Eagle_Golden_Gun( "Desert Eagle", "Golden Gun", Material.GLOWSTONE_DUST, (byte) 0), Nova_Koi( "Nova", "Nova Koi", Material.INK_SACK, (byte) 14), XM1014_Tranquility( "XM1014", "XM1014 Tranquility", Material.DIAMOND, (byte) 0), + XM1014_Pig_Gun( "XM1014", "XM1014 Pig Gun", Material.LEATHER, (byte) 0), PP_Bizon_Streak( "PP Bizon", "PP-Bizon Streak", Material.INK_SACK, (byte) 4), P90_Asiimov( "P90", "P90 Asiimov", Material.INK_SACK, (byte) 0), SSG_08_Blood_in_the_Water( "SSG 08", "SSG 08 Blood in the Water", Material.INK_SACK, (byte) 12), diff --git a/Plugins/Mineplex.Core/src/mineplex/core/reward/RewardManager.java b/Plugins/Mineplex.Core/src/mineplex/core/reward/RewardManager.java index 1d8bff287..486e0670e 100644 --- a/Plugins/Mineplex.Core/src/mineplex/core/reward/RewardManager.java +++ b/Plugins/Mineplex.Core/src/mineplex/core/reward/RewardManager.java @@ -576,16 +576,17 @@ public class RewardManager addMineStrikeSkin(Type.NORMAL, MineStrikeSkin.FAMAS_Pulse, rarity, 33); addMineStrikeSkin(Type.NORMAL, MineStrikeSkin.SG553_Pulse, rarity, 33); addMineStrikeSkin(Type.NORMAL, MineStrikeSkin.AK_47_Vulcan, rarity, 5);*/ - addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.Desert_Eagle_Blaze, rarity, 100, 5000); - addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.Glock_18_Fade, rarity, 100, 5000); - addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.P250_Muertos, rarity, 100, 5000); - addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.AK_47_Vulcan, rarity, 100, 5000); - addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.Knife_Counter_Terrorist_Sword, rarity, 50, 6500); - addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.Knife_Terrorist_Sword, rarity, 50, 6500); - addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.Knife_M9_Bayonette_Glass, rarity, 50, 6500); - addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.AK_47_Guardian, rarity, 10, 7500); + addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.Desert_Eagle_Blaze, rarity, 100, 5000); + addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.Glock_18_Fade, rarity, 100, 5000); + addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.P250_Muertos, rarity, 100, 5000); + addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.AK_47_Vulcan, rarity, 100, 5000); + addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.Knife_Counter_Terrorist_Sword, rarity, 50, 6500); + addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.Knife_Terrorist_Sword, rarity, 50, 6500); + addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.Knife_M9_Bayonette_Glass, rarity, 50, 6500); + addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.AK_47_Guardian, rarity, 10, 7500); addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.AWP_Asiimov, rarity, 100, 5000); addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.FAMAS_Pulse, rarity, 100, 5000); + addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.XM1014_Pig_Gun, rarity, 10, 7500); //WINTER