cleany and logic
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f66a0439e8
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184feec875
@ -32,7 +32,6 @@ import org.bukkit.plugin.Plugin;
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public class SpinGui extends SimpleGui
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{
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private static final int REWARDS_TO_GENERATE = 200;
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private static final int HOPPER_SLOT = 4;
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private static final int CARL_SLOT = 22;
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private static final int[] LINE_NUMS = { /*-27, -18,*/ -9, 9/*, 18*/ };
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@ -64,15 +63,12 @@ public class SpinGui extends SimpleGui
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setItem(HOPPER_SLOT, new DisplayItem(new ItemStack(Material.HOPPER)));
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//setItem(CARL_SLOT, new DisplayItem(carlItem));
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_rewards = new Reward[REWARDS_TO_GENERATE];
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_ticks = new ArrayList<>();
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_frame = 0;
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_pitch = 1;
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for (int i = 0; i < REWARDS_TO_GENERATE; i++)
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{
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_rewards[i] = rewardManager.nextReward(player, null, false, RewardType.SpinnerFiller, true);
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}
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_ticksPerSwap = 1;
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@ -98,8 +94,19 @@ public class SpinGui extends SimpleGui
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_stopSpinnerAt = _ticks.size();
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_rewards[_stopSpinnerAt % REWARDS_TO_GENERATE + 3] = rewardManager.nextReward(player, null, false, RewardType.SpinnerReal, true);
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_reward = _rewards[_stopSpinnerAt % REWARDS_TO_GENERATE + 3];
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//Create Fake Rewards
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_rewards = new Reward[_stopSpinnerAt+5];
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for (int i = 0; i < _stopSpinnerAt+5 ; i++)
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{
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if (i != _stopSpinnerAt)
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_rewards[i] = rewardManager.nextReward(player, null, false, RewardType.SpinnerFiller, true);
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else
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{
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_rewards[i] = rewardManager.nextReward(player, null, false, RewardType.SpinnerReal, true);
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_reward = _rewards[i];
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}
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}
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_rewardData = _reward.giveReward("Carls Spinner", getPlayer());
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}
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