fixed teleports removing you from the game

This commit is contained in:
Chiss 2014-12-02 09:50:30 +11:00
parent 39faf35409
commit 185b182061
8 changed files with 9 additions and 9 deletions

View File

@ -137,7 +137,7 @@ public class Fix extends AModule
return; return;
//Teleport //Teleport
Teleport().TP(event.getPlayer(), UtilWorld.locMerge(event.getPlayer().getLocation(), block.getLocation().add(0.5, 0, 0.5))); event.getPlayer().teleport(UtilWorld.locMerge(event.getPlayer().getLocation(), block.getLocation().add(0.5, 0, 0.5)));
//Inform //Inform
UtilPlayer.message(event.getPlayer(), F.main(_moduleName, "Block Climb Prevented.")); UtilPlayer.message(event.getPlayer(), F.main(_moduleName, "Block Climb Prevented."));

View File

@ -191,7 +191,7 @@ public class Blink extends SkillActive
done = true; done = true;
} }
Factory.Teleport().TP(player, target); player.teleport(target);
player.setFallDistance(0); player.setFallDistance(0);

View File

@ -158,7 +158,7 @@ public class Evade extends SkillActive
(float)(Math.random() - 0.5), (float)(Math.random() * 1.4), (float)(Math.random() - 0.5), 0, 10); (float)(Math.random() - 0.5), (float)(Math.random() * 1.4), (float)(Math.random() - 0.5), 0, 10);
//Action //Action
Factory.Teleport().TP(damagee, target); damagee.teleport(target);
//Cloak //Cloak
if (damagee.isSneaking()) if (damagee.isSneaking())

View File

@ -144,7 +144,7 @@ public class Flash extends SkillActive
Location loc = player.getLocation().add(player.getLocation().getDirection().multiply(curRange).add(new Vector(0, 0.4, 0))); Location loc = player.getLocation().add(player.getLocation().getDirection().multiply(curRange).add(new Vector(0, 0.4, 0)));
if (curRange > 0) if (curRange > 0)
Factory.Teleport().TP(player, loc); player.teleport(loc);
player.setFallDistance(0); player.setFallDistance(0);

View File

@ -83,7 +83,7 @@ public class Recall extends Skill
Location current = player.getLocation(); Location current = player.getLocation();
Location target = locs.getLast(); Location target = locs.getLast();
Factory.Teleport().TP(player, target); player.teleport(target);
//Inform //Inform
UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + ".")); UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + "."));

View File

@ -144,7 +144,7 @@ public class FissureData
//Teleport //Teleport
if (cur.getLocation().getBlock().equals(block)) if (cur.getLocation().getBlock().equals(block))
{ {
Host.Factory.Teleport().TP(cur, cur.getLocation().add(0, 1, 0)); cur.teleport(cur.getLocation().add(0, 1, 0));
} }
//Damage //Damage

View File

@ -74,7 +74,7 @@ public class RootingAxe extends Skill
return; return;
//Action //Action
Factory.Teleport().TP(damagee, damagee.getLocation().add(0, -0.9, 0)); damagee.teleport(damagee.getLocation().add(0, -0.9, 0));
//Effect //Effect
damagee.getWorld().playEffect(damagee.getLocation().add(0, 1, 0), Effect.STEP_SOUND, damagee.getLocation().getBlock().getTypeId()); damagee.getWorld().playEffect(damagee.getLocation().add(0, 1, 0), Effect.STEP_SOUND, damagee.getLocation().getBlock().getTypeId());