Draft of the PPC cosmetic

This commit is contained in:
Sam 2018-07-29 18:48:26 +01:00 committed by Alexander Meech
parent f3c3ee806d
commit 18eaf84fc3
2 changed files with 244 additions and 0 deletions

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@ -157,6 +157,7 @@ import mineplex.core.gadget.gadgets.item.ItemPaintballGun;
import mineplex.core.gadget.gadgets.item.ItemPaintbrush;
import mineplex.core.gadget.gadgets.item.ItemPartyPopper;
import mineplex.core.gadget.gadgets.item.ItemSnowball;
import mineplex.core.gadget.gadgets.item.ItemSwortal;
import mineplex.core.gadget.gadgets.item.ItemTNT;
import mineplex.core.gadget.gadgets.item.ItemTrampoline;
import mineplex.core.gadget.gadgets.kitselector.HalloweenKitSelector;
@ -583,6 +584,7 @@ public class GadgetManager extends MiniPlugin
addGadget(new ItemConnect4(this));
addGadget(new ItemMaryPoppins(this));
addGadget(new ItemClacker(this));
addGadget(new ItemSwortal(this));
// Costume
addGadget(new OutfitRaveSuitHelmet(this));

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@ -0,0 +1,242 @@
package mineplex.core.gadget.gadgets.item;
import java.time.Month;
import java.time.YearMonth;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.util.EulerAngle;
import org.bukkit.util.Vector;
import mineplex.core.common.util.UtilAction;
import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.particles.ColoredParticle;
import mineplex.core.common.util.particles.DustSpellColor;
import mineplex.core.gadget.GadgetManager;
import mineplex.core.gadget.types.ItemGadget;
import mineplex.core.gadget.util.CostConstants;
public class ItemSwortal extends ItemGadget
{
private static final Material[] SWORD_TYPES =
{
Material.GOLD_SWORD,
Material.IRON_SWORD,
Material.DIAMOND_SWORD
};
public ItemSwortal(GadgetManager manager)
{
super(manager, "Swortal", new String[]
{
}, CostConstants.POWERPLAY_BONUS, Material.BONE, (byte) 0, 50, null);
// Free = false;
setPPCYearMonth(YearMonth.of(2018, Month.AUGUST));
}
@Override
public void ActivateCustom(Player player)
{
createAndFire(player.getLocation().add(0, 3, 0), 20);
}
private void createAndFire(Location location, int delay)
{
Swortal swortal = new Swortal(location);
Manager.runSyncTimer(new BukkitRunnable()
{
int ticks = 0;
@Override
public void run()
{
if (ticks % 5 == 0)
{
swortal.drawParticles();
}
if (ticks > delay)
{
swortal.throwSword();
}
ticks++;
if (ticks > 150 || !swortal.Sword.isValid())
{
swortal.remove();
cancel();
}
}
}, 0, 1);
}
@EventHandler
public void command(PlayerCommandPreprocessEvent event)
{
if (!event.getMessage().equalsIgnoreCase("/gil") || !event.getPlayer().isOp())
{
return;
}
event.setCancelled(true);
Location center = event.getPlayer().getLocation().add(0, 0.5, 0);
Manager.runSyncTimer(new BukkitRunnable()
{
int i = 0;
@Override
public void run()
{
if (i++ >= 25)
{
cancel();
return;
}
Location location = center.clone().add(UtilAlg.getTrajectory(UtilMath.r(360), -UtilMath.r(60) - 20).multiply(18));
location.setDirection(UtilAlg.getTrajectory(location, center));
createAndFire(location, 80 - (i * 2) + UtilMath.r(25));
}
}, 20, 2);
}
private class Swortal
{
final Location Point;
final Vector Direction;
final ArmorStand Sword;
final DustSpellColor PortalColour = new DustSpellColor(240 + UtilMath.rRange(-5, 5), 205 + UtilMath.rRange(-20, 20), UtilMath.r(5));
final DustSpellColor SwordColour = new DustSpellColor(255, UtilMath.r(20), UtilMath.r(20));
final List<Location> PortalPoints, SwordPathPoints;
double DistFactor;
Swortal(Location point)
{
Point = point;
Direction = point.getDirection();
Location armourStand = point.clone()
.subtract(0, 0.7, 0)
.add(UtilAlg.getLeft(Direction).multiply(0.35));
Sword = point.getWorld().spawn(armourStand, ArmorStand.class);
Sword.setGravity(false);
Sword.setArms(true);
Sword.setVisible(false);
Sword.setRightArmPose(new EulerAngle(Math.toRadians(Point.getPitch() - 4), 0, 0));
PortalPoints = new ArrayList<>();
SwordPathPoints = new ArrayList<>();
createPortalPoints();
}
void createPortalPoints()
{
Vector pointVector = Point.toVector();
double yaw = Math.toRadians(Point.getYaw()), pitch = Math.toRadians(Point.getPitch());
for (double radius = 0.2; radius < 1.1; radius += 0.2)
{
for (double theta = 0; theta < 2 * Math.PI; theta += Math.PI / 10)
{
Location location = Point.clone().add(Math.cos(theta) * radius, Math.sin(theta) * radius, 0);
Vector vector = location.toVector().subtract(pointVector);
UtilAlg.rotateAroundXAxis(vector, pitch);
UtilAlg.rotateAroundYAxis(vector, yaw);
PortalPoints.add(Point.clone().add(vector));
}
}
UtilParticle.PlayParticleToAll(ParticleType.FLAME, Point, null, 0.1F, 20, ViewDist.LONGER);
Point.getWorld().playSound(Point, Sound.PORTAL, 1, 0.5F);
}
void drawParticles()
{
PortalPoints.forEach(location -> new ColoredParticle(ParticleType.RED_DUST, PortalColour, location).display(ViewDist.LONGER));
SwordPathPoints.forEach(location -> new ColoredParticle(ParticleType.RED_DUST, SwordColour, location).display(ViewDist.LONGER));
}
void throwSword()
{
if (DistFactor == 0)
{
Material material = UtilMath.randomElement(SWORD_TYPES);
if (material != null)
{
Sword.setItemInHand(new ItemStack(material));
}
Point.getWorld().playSound(Point, Sound.ZOMBIE_REMEDY, 1, 0.5F);
}
Vector direction = Direction.clone().multiply(DistFactor += 0.5);
Location newLocation = Sword.getLocation().add(Direction.clone().multiply(0.5));
if (newLocation.getBlock().getType() != Material.AIR)
{
explode();
return;
}
UtilEnt.setPosition(Sword, newLocation);
SwordPathPoints.add(Point.clone().add(direction));
}
void explode()
{
Location location = Sword.getLocation();
UtilParticle.PlayParticleToAll(ParticleType.HUGE_EXPLOSION, location, null, 0, 1, ViewDist.LONGER);
location.getWorld().playSound(location, Sound.EXPLODE, 2, 0.5F);
UtilPlayer.getInRadius(location, 8).forEach((player, scale) ->
{
if (!Manager.selectEntity(ItemSwortal.this, player))
{
return;
}
UtilAction.velocity(player, UtilAlg.getTrajectory(location, player.getLocation())
.setY(0.8)
.multiply(scale * 2));
});
remove();
}
void remove()
{
Sword.remove();
PortalPoints.clear();
SwordPathPoints.clear();
}
}
}