From 19254fc4a02a5947038e458933676a57d595df45 Mon Sep 17 00:00:00 2001 From: Sarah Date: Thu, 3 Dec 2015 18:06:27 +0100 Subject: [PATCH] Prepare Timer flag. --- .../game/arcade/gametutorial/GameTutorial.java | 1 + .../nautilus/game/arcade/managers/GameManager.java | 13 ++++++++++--- 2 files changed, 11 insertions(+), 3 deletions(-) diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/gametutorial/GameTutorial.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/gametutorial/GameTutorial.java index 151cbf02f..2583a1f65 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/gametutorial/GameTutorial.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/gametutorial/GameTutorial.java @@ -33,6 +33,7 @@ public abstract class GameTutorial public boolean TeleportOnEnd = true; public boolean RunTasksSync = true; public boolean PlayTutorialSounds = false; + public boolean ShowPrepareTimer = false; public long TimeBetweenPhase = 0; public long StartAfterTutorial = 5000; diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameManager.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameManager.java index 43759a930..9c60cc850 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameManager.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameManager.java @@ -122,7 +122,7 @@ public class GameManager implements Listener } } - public boolean isInTutorial() + public boolean isInTutorial(boolean checkForTimer) { if (Manager.GetGame() == null || Manager.GetGame().GetState() != GameState.Prepare) return false; @@ -160,6 +160,13 @@ public class GameManager implements Listener { finished = false; } + if(checkForTimer) + { + if(team.getTutorial().ShowPrepareTimer) + finished = false; + else + finished = true; + } } } if(!finished) @@ -179,7 +186,7 @@ public class GameManager implements Listener Game game = Manager.GetGame(); - if(isInTutorial()) + if(isInTutorial(true)) return; double percentage = (double) (System.currentTimeMillis() - game.GetStateTime()) / game.PrepareTime; @@ -264,7 +271,7 @@ public class GameManager implements Listener } else if (game.GetState() == GameState.Prepare) { - if(isInTutorial()) + if(isInTutorial(false)) return; if (game.CanStartPrepareCountdown())