Fixed an issue where rank shard bonuses didn't match their displayed value

This commit is contained in:
Sam 2017-12-09 21:03:55 +00:00 committed by Alexander Meech
parent e38c3e6e86
commit 1a2aaf7043

View File

@ -234,7 +234,7 @@ public class GameRewardManager implements Listener
if (shardMult > 0)
{
shardsToReward *= shardMult;
shardsToReward += shardsToReward * shardMult;
}
if (!game.CrownsEnabled)