Fixed an issue where rank shard bonuses didn't match their displayed value
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@ -234,7 +234,7 @@ public class GameRewardManager implements Listener
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if (shardMult > 0)
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{
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shardsToReward *= shardMult;
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shardsToReward += shardsToReward * shardMult;
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}
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if (!game.CrownsEnabled)
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