From 1a9f58451bbad9536df23e60197db6fae8c82703 Mon Sep 17 00:00:00 2001 From: Sam Date: Tue, 31 May 2016 22:35:52 +0100 Subject: [PATCH] PC-383 Fixes the issue where players would not be able to move when joining a game in Mine-Strike as the GetSpectatorLocation() method would be outside the map borders. --- .../nautilus/game/arcade/game/games/minestrike/MineStrike.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/MineStrike.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/MineStrike.java index d71cbd39e..a7468cf90 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/MineStrike.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/minestrike/MineStrike.java @@ -3179,7 +3179,7 @@ public class MineStrike extends TeamGame vec.multiply(1d / count); SpectatorSpawn.setX(vec.getX()); - SpectatorSpawn.setY(vec.getY() + 50); //ADD 50 + SpectatorSpawn.setY(vec.getY() + 7); //ADD 7 SpectatorSpawn.setZ(vec.getZ()); // Move Up - Out Of Blocks