Start on a kit manager
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package nautilus.game.arcade.game.games.searchanddestroy;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Map.Entry;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import mineplex.core.itemstack.ComplexItemLayout;
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import mineplex.core.itemstack.ItemBuilder;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.game.games.searchanddestroy.kits.KitBow;
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import nautilus.game.arcade.kit.Kit;
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public class KitManager
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{
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private class KitTree
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{
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Kit baseKit;
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Kit[] tier2;
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HashMap<Kit, Kit[]> tier3;
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public KitTree(Kit baseKit, Kit[] tier2, HashMap<Kit, Kit[]> tier3)
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{
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this.baseKit = baseKit;
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this.tier2 = tier2;
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this.tier3 = tier3;
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}
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public int getTier(Kit kit)
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{
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if (baseKit == kit)
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return 1;
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for (Kit k : tier2)
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if (k == kit)
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return 2;
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for (Kit[] ki : tier3.values())
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{
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for (Kit k : ki)
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{
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if (k == kit)
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return 3;
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}
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}
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return -1;
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}
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public Kit[] getOwned(Kit kit)
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{
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int tier = getTier(kit);
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if (tier == 2)
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{
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return new Kit[]
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{
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kit, baseKit
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};
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}
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else if (tier == 3)
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{
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for (Kit k : tier2)
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{
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for (Kit k1 : tier3.get(k))
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{
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if (k1 == kit)
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{
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return new Kit[]
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{
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kit, baseKit, k1
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};
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}
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}
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}
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}
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return new Kit[]
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{
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kit
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};
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}
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public Kit[] getUnowned(Kit kit)
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{
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int tier = getTier(kit);
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Kit[] kits = new Kit[7 - tier];
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int i = 0;
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if (tier == 1)
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{
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for (Kit k1 : tier2)
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kits[i] = k1;
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for (Kit[] k : tier3.values())
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for (Kit k1 : k)
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kits[i] = k1;
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}
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if (tier == 2)
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{
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for (Kit k1 : tier2)
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if (k1 != kit)
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kits[i] = k1;
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for (Kit[] k : tier3.values())
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for (Kit k1 : k)
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kits[i] = k1;
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}
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if (tier == 3)
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{
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for (Kit k1 : tier2)
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kits[i] = k1;
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for (Kit[] k : tier3.values())
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for (Kit k1 : k)
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if (k1 != kit)
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kits[i] = k1;
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}
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return kits;
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}
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public Kit[] getEvolve(Kit kit)
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{
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if (baseKit == kit)
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{
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return tier2;
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}
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if (tier3.containsKey(kit))
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{
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return tier3.get(kit);
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}
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return new Kit[0];
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}
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public char getLetter(Kit kit)
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{
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if (baseKit == kit)
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return 'a';
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for (int i = 0; i < 2; i++)
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{
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if (tier2[i] == kit)
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return "bc".toCharArray()[i];
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for (int a = 0; a < 2; a++)
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{
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Kit k = tier3.get(tier2[i])[a];
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if (k == kit)
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return (i == 0 ? "de" : "fg").toCharArray()[a];
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}
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}
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return ' ';
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}
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}
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private ArrayList<KitTree> kits = new ArrayList<KitTree>();
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private SearchAndDestroy _search;
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private ComplexItemLayout kitLayout = new ComplexItemLayout("XXXXAXXXX", "XXXbXcXXX", "XXBXXXCXX", "XX(de)XXX(fg)XX",
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"XXdeXXfgX", "XDXEXFXGX");
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public KitManager(SearchAndDestroy search)
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{
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ArcadeManager man = search.getArcadeManager();
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_search = search;
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{
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Kit bow_T1 = new KitBow(man);
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Kit bow_T2_1 = new KitBow(man);
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Kit bow_T2_2 = new KitBow(man);
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Kit bow_T3_1 = new KitBow(man);
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Kit bow_T3_2 = new KitBow(man);
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Kit bow_T3_3 = new KitBow(man);
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Kit bow_T3_4 = new KitBow(man);
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HashMap<Kit, Kit[]> tier3 = new HashMap<Kit, Kit[]>();
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tier3.put(bow_T2_1, new Kit[]
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{
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bow_T3_1, bow_T3_2
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});
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tier3.put(bow_T2_2, new Kit[]
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{
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bow_T3_3, bow_T3_4
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});
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KitTree tree = new KitTree(bow_T1, new Kit[]
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{
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bow_T2_1, bow_T2_2
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}, tier3);
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kits.add(tree);
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}
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// TODO Create kits
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}
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public Kit[] getKits()
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{
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Kit[] kitArray = new Kit[kits.size() * 9];
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int i = 0;
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for (KitTree tree : kits)
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{
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kitArray[i++] = tree.baseKit;
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for (Entry<Kit, Kit[]> entry : tree.tier3.entrySet())
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{
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kitArray[i++] = entry.getKey();
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for (Kit kit : entry.getValue())
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{
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kitArray[i++] = kit;
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}
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}
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}
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return kitArray;
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}
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/**
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* Opens whenever he can upgrade to a new kit. So it opens on tier 1 and 2. He could also possibly view this anytime he wanted
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* just to look?
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*/
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public void openKitTree(Player player)
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{
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ItemStack[] items = new ItemStack[27];
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Kit hisKit = _search.GetKit(player);
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boolean canEvolve = true;
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for (KitTree tree : kits)
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{
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int tier = tree.getTier(hisKit);
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if (tier > 0)
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{
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// Found his KitTree
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Kit[] owned = tree.getOwned(hisKit);
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for (Kit kit : owned)
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{
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char c = tree.getLetter(kit);
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kitLayout.generate(items, c, makeItem(kit), false);
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kitLayout.generate(items, Character.toLowerCase(c), new ItemStack(Material.STAINED_GLASS_PANE), false);
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}
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if (canEvolve)
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{
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Kit[] evolve = tree.getEvolve(hisKit);
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for (Kit kit : evolve)
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{
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kitLayout.generate(items, tree.getLetter(kit), makeItem(kit), false);
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}
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}
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for (Kit kit : tree.getUnowned(hisKit))
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{
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char c = tree.getLetter(kit);
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kitLayout.generate(items, Character.toUpperCase(c),
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new ItemBuilder(Material.STONE).setTitle(ChatColor.DARK_RED + "LOCKED").build(), false);
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}
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break;
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}
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}
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}
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private ItemStack makeItem(Kit kit)
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{
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return new ItemBuilder(kit.GetItemInHand()).setTitle(kit.GetName()).build();
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}
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}
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