Add "all" to the GetMineplexMission Command, dont let specs get chest quest progress
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333f1eda76
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@ -1,5 +1,7 @@
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package mineplex.core.quests.command;
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package mineplex.core.quests.command;
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import java.util.ArrayList;
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import org.bukkit.ChatColor;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -7,6 +9,7 @@ import mineplex.core.command.CommandBase;
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import mineplex.core.common.Rank;
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import mineplex.core.common.Rank;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.quests.Quest;
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import mineplex.core.quests.Quest;
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import mineplex.core.quests.QuestManager;
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import mineplex.core.quests.QuestManager;
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@ -37,19 +40,40 @@ public class GetQuestCommand extends CommandBase<QuestManager>
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return;
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return;
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}
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}
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Player player = caller;
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ArrayList<Player> players = new ArrayList<>();
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if (args.length == 2)
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if (args.length == 2)
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{
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{
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if (UtilPlayer.searchExact(args[1]) != null)
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if (UtilPlayer.searchExact(args[1]) != null)
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player = UtilPlayer.searchExact(args[1]);
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{
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players.add(UtilPlayer.searchExact(args[1]));
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}
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else
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{
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if (args[1].equalsIgnoreCase("all"))
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{
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players.addAll(UtilServer.getPlayersCollection());
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}
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}
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}
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}
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Quest quest = Plugin.getQuestByID(Integer.parseInt(args[0]));
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Quest quest = Plugin.getQuestByID(Integer.parseInt(args[0]));
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Plugin.addNewQuest(player, quest);
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for (Player player : players)
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UtilPlayer.message(player, F.main(QuestManager.QUEST_NAME, "Added " + QuestManager.QUEST_NAME + ": " + ChatColor.YELLOW + quest.getName()));
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{
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Plugin.addNewQuest(player, quest);
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UtilPlayer.message(player, F.main(QuestManager.QUEST_NAME, "Added " + QuestManager.QUEST_NAME + ": " + ChatColor.YELLOW + quest.getName()));
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if (caller != player)
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UtilPlayer.message(caller, F.main(QuestManager.QUEST_NAME, "You gave the " + QuestManager.QUEST_NAME + ": " + ChatColor.YELLOW + quest.getName() + ChatColor.GRAY + " to " + ChatColor.YELLOW + player.getName()));
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if (args[1].equalsIgnoreCase("all"))
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{
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UtilPlayer.message(caller, F.main(QuestManager.QUEST_NAME, "You gave the " + QuestManager.QUEST_NAME + ": " + ChatColor.YELLOW + quest.getName() + ChatColor.GRAY + " to " + ChatColor.YELLOW + "everyone"));
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}
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else
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{
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if (caller != players.get(0))
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UtilPlayer.message(caller, F.main(QuestManager.QUEST_NAME, "You gave the " + QuestManager.QUEST_NAME + ": " + ChatColor.YELLOW + quest.getName() + ChatColor.GRAY + " to " + ChatColor.YELLOW + player.getName()));
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}
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}
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}
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}
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}
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}
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@ -8,7 +8,6 @@ import java.util.List;
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import java.util.Set;
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import java.util.Set;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.concurrent.atomic.AtomicInteger;
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import mineplex.core.common.Pair;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.ChatColor;
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import org.bukkit.Color;
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import org.bukkit.Color;
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@ -34,6 +33,7 @@ import org.bukkit.inventory.ItemStack;
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import org.bukkit.scoreboard.Team;
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import org.bukkit.scoreboard.Team;
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import org.bukkit.util.Vector;
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import org.bukkit.util.Vector;
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import mineplex.core.common.Pair;
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import mineplex.core.common.block.BlockData;
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import mineplex.core.common.block.BlockData;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.F;
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@ -52,6 +52,7 @@ import mineplex.core.common.util.UtilTime.TimeUnit;
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import mineplex.core.recharge.Recharge;
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import mineplex.core.recharge.Recharge;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.core.updater.event.UpdateEvent;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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@ -38,6 +38,9 @@ public class ChestOpenQuestTracker extends QuestTracker<Game>
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if (event.getAction() != Action.RIGHT_CLICK_BLOCK)
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if (event.getAction() != Action.RIGHT_CLICK_BLOCK)
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return;
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return;
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if (!getGame().IsAlive(event.getPlayer()))
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return;
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if (event.getClickedBlock().getType() != Material.CHEST)
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if (event.getClickedBlock().getType() != Material.CHEST)
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return;
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return;
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