Fixed a little boolean derp that stopped people from breaking blocks.
Signed-off-by: Aaron Brock <TheMineBench@gmail.com>
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@ -115,7 +115,6 @@ public class TurfForts extends TeamGame
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new Kit[]
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{
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new KitMarksman(manager),
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new KitInfiltrator(manager),
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new KitShredder(manager),
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@ -127,7 +126,6 @@ public class TurfForts extends TeamGame
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"",
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"Each kill advances your turf forwards.",
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"Take over all the turf to win!"
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});
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this.StrictAntiHack = true;
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@ -693,14 +691,13 @@ public class TurfForts extends TeamGame
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GameTeam team = GetTeam(event.getPlayer());
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GameTeam otherTeam = GetOtherTeam(team);
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if (block.getType().equals(Material.WOOL) && (block.getData() == 14 && team.GetColor() != ChatColor.RED || block.getData() == 3 || team.GetColor() != ChatColor.AQUA))
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if (block.getType().equals(Material.WOOL) && (block.getData() == 14 && team.GetColor() != ChatColor.RED) || (block.getData() == 3 && team.GetColor() != ChatColor.AQUA))
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{
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UtilPlayer.message(event.getPlayer(), F.main("Game", "You cannot break the " + F.elem(otherTeam.GetColor() + otherTeam.GetName()) + " team's blocks!"));
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event.setCancelled(true);
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return;
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}
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}
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public GameTeam GetOtherTeam(GameTeam team) {
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