increased time you can hold TNT for in CS
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@ -763,7 +763,7 @@ public class CastleSiege extends TeamGame
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Player player = tntIterator.next();
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FallingBlock block = _tntCarry.get(player);
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if (player.isDead() || !block.isValid() || block.getTicksLived() > 900)
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if (player.isDead() || !block.isValid() || block.getTicksLived() > 1500)
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{
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player.eject();
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block.remove();
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