DINGO ATE MY BABY
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@ -294,6 +294,8 @@ public abstract class Game implements Listener
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}
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}
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if (Manager.GetGameCreationManager().MapPref != null)
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if (Manager.GetGameCreationManager().MapPref != null)
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{
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{
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System.out.println("Map Preference: " + Manager.GetGameCreationManager().MapPref);
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HashMap<GameType, ArrayList<String>> matches = new HashMap<GameType, ArrayList<String>>();
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HashMap<GameType, ArrayList<String>> matches = new HashMap<GameType, ArrayList<String>>();
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for (GameType game : _files.keySet())
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for (GameType game : _files.keySet())
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{
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{
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@ -302,7 +304,7 @@ public abstract class Game implements Listener
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{
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{
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if (cur.toLowerCase().contains(Manager.GetGameCreationManager().MapPref.toLowerCase()))
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if (cur.toLowerCase().contains(Manager.GetGameCreationManager().MapPref.toLowerCase()))
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{
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{
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if(game.toString().toLowerCase().contains(Manager.GetGameCreationManager().MapSource.toLowerCase()))
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if(game.GetName().toLowerCase().contains(Manager.GetGameCreationManager().MapSource.toLowerCase()))
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{
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{
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list.add(cur);
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list.add(cur);
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System.out.print("Map Preference: " + cur);
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System.out.print("Map Preference: " + cur);
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@ -318,6 +320,10 @@ public abstract class Game implements Listener
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Manager.GetGameCreationManager().MapPref = null;
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Manager.GetGameCreationManager().MapPref = null;
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Manager.GetGameCreationManager().MapSource = null;
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Manager.GetGameCreationManager().MapSource = null;
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}
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}
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else
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{
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System.out.println("Map Preference: None");
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}
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WorldData = new WorldData(this);
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WorldData = new WorldData(this);
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//Stat Trackers
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//Stat Trackers
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@ -36,6 +36,7 @@ public class ChooseMapButton implements IButton
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_arcadeManager.GetGameCreationManager().MapSource = _gameType.GetName();
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_arcadeManager.GetGameCreationManager().MapSource = _gameType.GetName();
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if(_gameType.getMapSource() != null)
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if(_gameType.getMapSource() != null)
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_arcadeManager.GetGameCreationManager().MapSource = _gameType.getMapSource()[0].GetName();
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_arcadeManager.GetGameCreationManager().MapSource = _gameType.getMapSource()[0].GetName();
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_arcadeManager.GetGameCreationManager().MapPref = _map;
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_arcadeManager.GetGameCreationManager().MapPref = _map;
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_arcadeManager.GetGame().setGame(_gameType, player, true);
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_arcadeManager.GetGame().setGame(_gameType, player, true);
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player.closeInventory();
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player.closeInventory();
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@ -167,6 +167,9 @@ public class GameCreationManager implements Listener
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HashMap<String, ChatColor> pastTeams = null;
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HashMap<String, ChatColor> pastTeams = null;
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System.out.println(_nextGame == null ? "Next Game = null" : "Next Game = " + _nextGame.GetName());
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System.out.println(MapPref == null ? "Map Pref = null" : "Map Pref = " + MapPref);
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//Chosen Game
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//Chosen Game
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if (_nextGame != null)
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if (_nextGame != null)
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{
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{
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