fixed fire particles not showing up in craters

This commit is contained in:
NewGarbo 2016-01-25 17:02:02 +00:00
parent ce36cf79bf
commit 208df93739

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@ -13,8 +13,8 @@ public class CraterEffect
private ParticleType _particle; private ParticleType _particle;
private Location _location; private Location _location;
private long _birthTime; private final long _birthTime = System.currentTimeMillis();
private long _maxLifetime = 15000 + (UtilMath.random.nextInt(30000)); private final long _maxLifetime = 15000 + (UtilMath.random.nextInt(30000));
public CraterEffect(ParticleType particle, Location location) public CraterEffect(ParticleType particle, Location location)
{ {
@ -25,7 +25,6 @@ public class CraterEffect
public void update() public void update()
{ {
UtilParticle.PlayParticle(_particle, _location, new Vector(0, 0, 0), .1f, 1, ViewDist.MAX); UtilParticle.PlayParticle(_particle, _location, new Vector(0, 0, 0), .1f, 1, ViewDist.MAX);
System.out.println(_particle);
} }
public long getLifetime() public long getLifetime()