Dont disable new gadgets in games
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0f38c7b287
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@ -45,6 +45,9 @@ import mineplex.core.gadget.set.SetFrostLord;
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import mineplex.core.gadget.set.SetRaveSuit;
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import mineplex.core.gadget.set.SetSpaceSuit;
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import mineplex.core.gadget.set.SetTitan;
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import mineplex.core.gadget.types.ArrowEffectGadget;
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import mineplex.core.gadget.types.DeathEffectGadget;
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import mineplex.core.gadget.types.DoubleJumpEffectGadget;
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import mineplex.core.gadget.types.Gadget;
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import mineplex.core.gadget.types.GadgetSet;
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import mineplex.core.gadget.types.GadgetType;
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@ -328,6 +331,15 @@ public class GadgetManager extends MiniPlugin
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{
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if (gadget instanceof ParticleGadget)
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continue;
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if (gadget instanceof ArrowEffectGadget)
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continue;
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if (gadget instanceof DoubleJumpEffectGadget)
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continue;
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if (gadget instanceof DeathEffectGadget)
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continue;
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for (Player player : UtilServer.getPlayers())
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gadget.Disable(player);
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