Fixed player arm animation bug.
Added EnderDragon AI control and vegetation
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parent
36b825d36d
commit
25dec6fb46
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@ -5,6 +5,7 @@ import java.util.HashMap;
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import java.util.LinkedList;
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import net.minecraft.server.v1_6_R3.EntityCreature;
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import net.minecraft.server.v1_6_R3.EntityEnderDragon;
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import net.minecraft.server.v1_6_R3.EntityHuman;
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import net.minecraft.server.v1_6_R3.EntityInsentient;
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import net.minecraft.server.v1_6_R3.PathfinderGoalLookAtPlayer;
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@ -83,6 +84,12 @@ public class UtilEnt
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_targetSelector.set(creature, new PathfinderGoalSelector(((CraftWorld)entity.getWorld()).getHandle().methodProfiler));
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}
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if (((CraftEntity)entity).getHandle() instanceof EntityEnderDragon)
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{
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EntityEnderDragon creature = (EntityEnderDragon)((CraftEntity)entity).getHandle();
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creature.Vegetated = true;
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}
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}
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catch (IllegalArgumentException e)
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{
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@ -13,6 +13,7 @@ import mineplex.core.updater.event.UpdateEvent;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.craftbukkit.v1_6_R3.entity.CraftEnderDragon;
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import org.bukkit.entity.EnderDragon;
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import org.bukkit.entity.Entity;
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import org.bukkit.event.EventHandler;
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@ -22,7 +23,7 @@ public class Dragon extends MiniPlugin
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{
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HubManager Manager;
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public EnderDragon Dragon = null;
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public EnderDragon Dragon = null;
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public Entity TargetEntity = null;
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@ -95,7 +96,7 @@ public class Dragon extends MiniPlugin
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Location.setPitch(-1 * Pitch);
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Location.setYaw(180 + UtilAlg.GetYaw(Velocity));
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Dragon.teleport(Location);
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((CraftEnderDragon)Dragon).getHandle().setTargetBlock(Location.getBlockX(), Location.getBlockY(), Location.getBlockZ());
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}
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@EventHandler
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@ -284,6 +284,13 @@ public class HubManager extends MiniClientPlugin<HubClient>
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System.out.println("[HubManager] Player Join exception");
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throw ex;
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}
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/*
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if (Bukkit.getOnlinePlayers().length == 1)
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{
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new Dragon(this).Spawn();
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}
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*/
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}
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@EventHandler
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@ -0,0 +1,664 @@
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package net.minecraft.server.v1_6_R3;
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import java.util.Iterator;
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import java.util.List;
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// CraftBukkit start
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import org.bukkit.block.BlockState;
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import org.bukkit.craftbukkit.v1_6_R3.util.BlockStateListPopulator;
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import org.bukkit.event.entity.EntityCreatePortalEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntityRegainHealthEvent;
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import org.bukkit.Bukkit;
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// CraftBukkit end
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public class EntityEnderDragon extends EntityInsentient implements IComplex, IMonster {
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public double h;
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public double i;
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public double j;
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public double[][] bn = new double[64][3];
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public int bo = -1;
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public EntityComplexPart[] children;
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public EntityComplexPart bq;
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public EntityComplexPart br;
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public EntityComplexPart bs;
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public EntityComplexPart bt;
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public EntityComplexPart bu;
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public EntityComplexPart bv;
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public EntityComplexPart bw;
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public float bx;
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public float by;
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public boolean bz;
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public boolean bA;
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private Entity bD;
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public int bB;
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public EntityEnderCrystal bC;
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private Explosion explosionSource = new Explosion(null, this, Double.NaN, Double.NaN, Double.NaN, Float.NaN); // CraftBukkit - reusable source for CraftTNTPrimed.getSource()
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public boolean Vegetated = false;
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public EntityEnderDragon(World world) {
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super(world);
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this.children = new EntityComplexPart[] { this.bq = new EntityComplexPart(this, "head", 6.0F, 6.0F), this.br = new EntityComplexPart(this, "body", 8.0F, 8.0F), this.bs = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.bt = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.bu = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.bv = new EntityComplexPart(this, "wing", 4.0F, 4.0F), this.bw = new EntityComplexPart(this, "wing", 4.0F, 4.0F)};
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this.setHealth(this.getMaxHealth());
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this.a(16.0F, 8.0F);
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this.Z = true;
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this.fireProof = true;
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this.i = 100.0D;
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this.am = true;
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}
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protected void az() {
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super.az();
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this.getAttributeInstance(GenericAttributes.a).setValue(200.0D);
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}
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protected void a() {
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super.a();
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}
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public double[] b(int i, float f) {
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if (this.getHealth() <= 0.0F) {
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f = 0.0F;
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}
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f = 1.0F - f;
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int j = this.bo - i * 1 & 63;
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int k = this.bo - i * 1 - 1 & 63;
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double[] adouble = new double[3];
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double d0 = this.bn[j][0];
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double d1 = MathHelper.g(this.bn[k][0] - d0);
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adouble[0] = d0 + d1 * (double) f;
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d0 = this.bn[j][1];
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d1 = this.bn[k][1] - d0;
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adouble[1] = d0 + d1 * (double) f;
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adouble[2] = this.bn[j][2] + (this.bn[k][2] - this.bn[j][2]) * (double) f;
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return adouble;
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}
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public void c() {
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float f;
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float f1;
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if (this.world.isStatic) {
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f = MathHelper.cos(this.by * 3.1415927F * 2.0F);
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f1 = MathHelper.cos(this.bx * 3.1415927F * 2.0F);
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if (f1 <= -0.3F && f >= -0.3F) {
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this.world.a(this.locX, this.locY, this.locZ, "mob.enderdragon.wings", 5.0F, 0.8F + this.random.nextFloat() * 0.3F, false);
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}
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}
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this.bx = this.by;
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float f2;
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if (this.getHealth() <= 0.0F) {
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f = (this.random.nextFloat() - 0.5F) * 8.0F;
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f1 = (this.random.nextFloat() - 0.5F) * 4.0F;
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f2 = (this.random.nextFloat() - 0.5F) * 8.0F;
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this.world.addParticle("largeexplode", this.locX + (double) f, this.locY + 2.0D + (double) f1, this.locZ + (double) f2, 0.0D, 0.0D, 0.0D);
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} else {
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this.bJ();
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f = 0.2F / (MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 10.0F + 1.0F);
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f *= (float) Math.pow(2.0D, this.motY);
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if (this.bA) {
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this.by += f * 0.5F;
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} else {
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this.by += f;
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}
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this.yaw = MathHelper.g(this.yaw);
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if (this.bo < 0) {
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for (int d05 = 0; d05 < this.bn.length; ++d05) {
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this.bn[d05][0] = (double) this.yaw;
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this.bn[d05][1] = this.locY;
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}
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}
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if (++this.bo == this.bn.length) {
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this.bo = 0;
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}
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this.bn[this.bo][0] = (double) this.yaw;
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this.bn[this.bo][1] = this.locY;
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double d0;
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double d1;
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double d2;
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double d3;
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float f3;
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if (this.world.isStatic) {
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if (this.bh > 0) {
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d0 = this.locX + (this.bi - this.locX) / (double) this.bh;
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d1 = this.locY + (this.bj - this.locY) / (double) this.bh;
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d2 = this.locZ + (this.bk - this.locZ) / (double) this.bh;
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d3 = MathHelper.g(this.bl - (double) this.yaw);
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this.yaw = (float) ((double) this.yaw + d3 / (double) this.bh);
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this.pitch = (float) ((double) this.pitch + (this.bm - (double) this.pitch) / (double) this.bh);
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--this.bh;
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this.setPosition(d0, d1, d2);
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this.b(this.yaw, this.pitch);
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}
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} else {
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d0 = this.h - this.locX;
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d1 = this.i - this.locY;
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d2 = this.j - this.locZ;
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d3 = d0 * d0 + d1 * d1 + d2 * d2;
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if (this.bD != null) {
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this.h = this.bD.locX;
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this.j = this.bD.locZ;
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double d4 = this.h - this.locX;
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double d5 = this.j - this.locZ;
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double d6 = Math.sqrt(d4 * d4 + d5 * d5);
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double d7 = 0.4000000059604645D + d6 / 80.0D - 1.0D;
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if (d7 > 10.0D) {
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d7 = 10.0D;
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}
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this.i = this.bD.boundingBox.b + d7;
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} else {
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this.h += this.random.nextGaussian() * 2.0D;
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this.j += this.random.nextGaussian() * 2.0D;
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}
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if (!Vegetated && (this.bz || d3 < 100.0D || d3 > 22500.0D || this.positionChanged || this.H)) {
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this.bK();
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}
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d1 /= (double) MathHelper.sqrt(d0 * d0 + d2 * d2);
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f3 = 0.6F;
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if (d1 < (double) (-f3)) {
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d1 = (double) (-f3);
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}
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if (d1 > (double) f3) {
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d1 = (double) f3;
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}
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this.motY += d1 * 0.10000000149011612D;
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this.yaw = MathHelper.g(this.yaw);
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double d8 = 180.0D - Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D;
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double d9 = MathHelper.g(d8 - (double) this.yaw);
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if (d9 > 50.0D) {
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d9 = 50.0D;
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}
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if (d9 < -50.0D) {
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d9 = -50.0D;
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}
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Vec3D vec3d = this.world.getVec3DPool().create(this.h - this.locX, this.i - this.locY, this.j - this.locZ).a();
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Vec3D vec3d1 = this.world.getVec3DPool().create((double) MathHelper.sin(this.yaw * 3.1415927F / 180.0F), this.motY, (double) (-MathHelper.cos(this.yaw * 3.1415927F / 180.0F))).a();
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float f4 = (float) (vec3d1.b(vec3d) + 0.5D) / 1.5F;
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if (f4 < 0.0F) {
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f4 = 0.0F;
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}
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this.bg *= 0.8F;
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float f5 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 1.0F + 1.0F;
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double d10 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 1.0D + 1.0D;
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if (d10 > 40.0D) {
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d10 = 40.0D;
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}
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this.bg = (float) ((double) this.bg + d9 * (0.699999988079071D / d10 / (double) f5));
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this.yaw += this.bg * 0.1F;
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float f6 = (float) (2.0D / (d10 + 1.0D));
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float f7 = 0.06F;
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this.a(0.0F, -1.0F, f7 * (f4 * f6 + (1.0F - f6)));
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if (this.bA) {
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this.move(this.motX * 0.800000011920929D, this.motY * 0.800000011920929D, this.motZ * 0.800000011920929D);
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} else {
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this.move(this.motX, this.motY, this.motZ);
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}
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Vec3D vec3d2 = this.world.getVec3DPool().create(this.motX, this.motY, this.motZ).a();
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float f8 = (float) (vec3d2.b(vec3d1) + 1.0D) / 2.0F;
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f8 = 0.8F + 0.15F * f8;
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this.motX *= (double) f8;
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this.motZ *= (double) f8;
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this.motY *= 0.9100000262260437D;
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}
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this.aN = this.yaw;
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this.bq.width = this.bq.length = 3.0F;
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this.bs.width = this.bs.length = 2.0F;
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this.bt.width = this.bt.length = 2.0F;
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this.bu.width = this.bu.length = 2.0F;
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this.br.length = 3.0F;
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this.br.width = 5.0F;
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this.bv.length = 2.0F;
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this.bv.width = 4.0F;
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this.bw.length = 3.0F;
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this.bw.width = 4.0F;
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f1 = (float) (this.b(5, 1.0F)[1] - this.b(10, 1.0F)[1]) * 10.0F / 180.0F * 3.1415927F;
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f2 = MathHelper.cos(f1);
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float f9 = -MathHelper.sin(f1);
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float f10 = this.yaw * 3.1415927F / 180.0F;
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float f11 = MathHelper.sin(f10);
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float f12 = MathHelper.cos(f10);
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this.br.l_();
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this.br.setPositionRotation(this.locX + (double) (f11 * 0.5F), this.locY, this.locZ - (double) (f12 * 0.5F), 0.0F, 0.0F);
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this.bv.l_();
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this.bv.setPositionRotation(this.locX + (double) (f12 * 4.5F), this.locY + 2.0D, this.locZ + (double) (f11 * 4.5F), 0.0F, 0.0F);
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this.bw.l_();
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this.bw.setPositionRotation(this.locX - (double) (f12 * 4.5F), this.locY + 2.0D, this.locZ - (double) (f11 * 4.5F), 0.0F, 0.0F);
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if (!this.world.isStatic && this.hurtTicks == 0) {
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this.a(this.world.getEntities(this, this.bv.boundingBox.grow(4.0D, 2.0D, 4.0D).d(0.0D, -2.0D, 0.0D)));
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this.a(this.world.getEntities(this, this.bw.boundingBox.grow(4.0D, 2.0D, 4.0D).d(0.0D, -2.0D, 0.0D)));
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this.b(this.world.getEntities(this, this.bq.boundingBox.grow(1.0D, 1.0D, 1.0D)));
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}
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double[] adouble = this.b(5, 1.0F);
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double[] adouble1 = this.b(0, 1.0F);
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f3 = MathHelper.sin(this.yaw * 3.1415927F / 180.0F - this.bg * 0.01F);
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float f13 = MathHelper.cos(this.yaw * 3.1415927F / 180.0F - this.bg * 0.01F);
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this.bq.l_();
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this.bq.setPositionRotation(this.locX + (double) (f3 * 5.5F * f2), this.locY + (adouble1[1] - adouble[1]) * 1.0D + (double) (f9 * 5.5F), this.locZ - (double) (f13 * 5.5F * f2), 0.0F, 0.0F);
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for (int j = 0; j < 3; ++j) {
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EntityComplexPart entitycomplexpart = null;
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if (j == 0) {
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entitycomplexpart = this.bs;
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}
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if (j == 1) {
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entitycomplexpart = this.bt;
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}
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if (j == 2) {
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entitycomplexpart = this.bu;
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}
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double[] adouble2 = this.b(12 + j * 2, 1.0F);
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float f14 = this.yaw * 3.1415927F / 180.0F + this.b(adouble2[0] - adouble[0]) * 3.1415927F / 180.0F * 1.0F;
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float f15 = MathHelper.sin(f14);
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float f16 = MathHelper.cos(f14);
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float f17 = 1.5F;
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float f18 = (float) (j + 1) * 2.0F;
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entitycomplexpart.l_();
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entitycomplexpart.setPositionRotation(this.locX - (double) ((f11 * f17 + f15 * f18) * f2), this.locY + (adouble2[1] - adouble[1]) * 1.0D - (double) ((f18 + f17) * f9) + 1.5D, this.locZ + (double) ((f12 * f17 + f16 * f18) * f2), 0.0F, 0.0F);
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}
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if (!this.world.isStatic) {
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this.bA = this.a(this.bq.boundingBox) | this.a(this.br.boundingBox);
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}
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}
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}
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private void bJ() {
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if (this.bC != null) {
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if (this.bC.dead) {
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if (!this.world.isStatic) {
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this.a(this.bq, DamageSource.explosion((Explosion) null), 10.0F);
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}
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this.bC = null;
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} else if (this.ticksLived % 10 == 0 && this.getHealth() < this.getMaxHealth()) { // CraftBukkit - this.getMaxHealth() -> this.maxHealth
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// CraftBukkit start
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EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), 1.0D, EntityRegainHealthEvent.RegainReason.ENDER_CRYSTAL);
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this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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this.setHealth((float) (this.getHealth() + event.getAmount()));
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}
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// CraftBukkit end
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}
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}
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if (this.random.nextInt(10) == 0) {
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float f = 32.0F;
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List list = this.world.a(EntityEnderCrystal.class, this.boundingBox.grow((double) f, (double) f, (double) f));
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||||
EntityEnderCrystal entityendercrystal = null;
|
||||
double d0 = Double.MAX_VALUE;
|
||||
Iterator iterator = list.iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
EntityEnderCrystal entityendercrystal1 = (EntityEnderCrystal) iterator.next();
|
||||
double d1 = entityendercrystal1.e(this);
|
||||
|
||||
if (d1 < d0) {
|
||||
d0 = d1;
|
||||
entityendercrystal = entityendercrystal1;
|
||||
}
|
||||
}
|
||||
|
||||
this.bC = entityendercrystal;
|
||||
}
|
||||
}
|
||||
|
||||
private void a(List list) {
|
||||
double d0 = (this.br.boundingBox.a + this.br.boundingBox.d) / 2.0D;
|
||||
double d1 = (this.br.boundingBox.c + this.br.boundingBox.f) / 2.0D;
|
||||
Iterator iterator = list.iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
Entity entity = (Entity) iterator.next();
|
||||
|
||||
if (entity instanceof EntityLiving) {
|
||||
double d2 = entity.locX - d0;
|
||||
double d3 = entity.locZ - d1;
|
||||
double d4 = d2 * d2 + d3 * d3;
|
||||
|
||||
entity.g(d2 / d4 * 4.0D, 0.20000000298023224D, d3 / d4 * 4.0D);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void b(List list) {
|
||||
for (int i = 0; i < list.size(); ++i) {
|
||||
Entity entity = (Entity) list.get(i);
|
||||
|
||||
if (entity instanceof EntityLiving) {
|
||||
entity.damageEntity(DamageSource.mobAttack(this), 10.0F);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void setTargetBlock(int x, int y, int z)
|
||||
{
|
||||
this.h = x;
|
||||
this.i = y;
|
||||
this.j = z;
|
||||
this.bD = null;
|
||||
}
|
||||
|
||||
public void setTargetEntity(Entity entity)
|
||||
{
|
||||
this.bD = entity;
|
||||
}
|
||||
|
||||
private void bK() {
|
||||
this.bz = false;
|
||||
if (this.random.nextInt(2) == 0 && !this.world.players.isEmpty()) {
|
||||
this.bD = (Entity) this.world.players.get(this.random.nextInt(this.world.players.size()));
|
||||
} else {
|
||||
boolean flag = false;
|
||||
|
||||
do {
|
||||
this.h = 0.0D;
|
||||
this.i = (double) (70.0F + this.random.nextFloat() * 50.0F);
|
||||
this.j = 0.0D;
|
||||
this.h += (double) (this.random.nextFloat() * 120.0F - 60.0F);
|
||||
this.j += (double) (this.random.nextFloat() * 120.0F - 60.0F);
|
||||
double d0 = this.locX - this.h;
|
||||
double d1 = this.locY - this.i;
|
||||
double d2 = this.locZ - this.j;
|
||||
|
||||
flag = d0 * d0 + d1 * d1 + d2 * d2 > 100.0D;
|
||||
} while (!flag);
|
||||
|
||||
this.bD = null;
|
||||
}
|
||||
}
|
||||
|
||||
private float b(double d0) {
|
||||
return (float) MathHelper.g(d0);
|
||||
}
|
||||
|
||||
private boolean a(AxisAlignedBB axisalignedbb) {
|
||||
int i = MathHelper.floor(axisalignedbb.a);
|
||||
int j = MathHelper.floor(axisalignedbb.b);
|
||||
int k = MathHelper.floor(axisalignedbb.c);
|
||||
int l = MathHelper.floor(axisalignedbb.d);
|
||||
int i1 = MathHelper.floor(axisalignedbb.e);
|
||||
int j1 = MathHelper.floor(axisalignedbb.f);
|
||||
boolean flag = false;
|
||||
boolean flag1 = false;
|
||||
|
||||
// CraftBukkit start - Create a list to hold all the destroyed blocks
|
||||
List<org.bukkit.block.Block> destroyedBlocks = new java.util.ArrayList<org.bukkit.block.Block>();
|
||||
org.bukkit.craftbukkit.v1_6_R3.CraftWorld craftWorld = this.world.getWorld();
|
||||
// CraftBukkit end
|
||||
|
||||
for (int k1 = i; k1 <= l; ++k1) {
|
||||
for (int l1 = j; l1 <= i1; ++l1) {
|
||||
for (int i2 = k; i2 <= j1; ++i2) {
|
||||
int j2 = this.world.getTypeId(k1, l1, i2);
|
||||
|
||||
if (j2 != 0) {
|
||||
if (j2 != Block.OBSIDIAN.id && j2 != Block.WHITESTONE.id && j2 != Block.BEDROCK.id && this.world.getGameRules().getBoolean("mobGriefing")) {
|
||||
// CraftBukkit start - Add blocks to list rather than destroying them
|
||||
// flag1 = this.world.setAir(k1, l1, i2) || flag1;
|
||||
flag1 = true;
|
||||
destroyedBlocks.add(craftWorld.getBlockAt(k1, l1, i2));
|
||||
// CraftBukkit end
|
||||
} else {
|
||||
flag = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (flag1) {
|
||||
// CraftBukkit start - Set off an EntityExplodeEvent for the dragon exploding all these blocks
|
||||
org.bukkit.entity.Entity bukkitEntity = this.getBukkitEntity();
|
||||
EntityExplodeEvent event = new EntityExplodeEvent(bukkitEntity, bukkitEntity.getLocation(), destroyedBlocks, 0F);
|
||||
Bukkit.getPluginManager().callEvent(event);
|
||||
if (event.isCancelled()) {
|
||||
// This flag literally means 'Dragon hit something hard' (Obsidian, White Stone or Bedrock) and will cause the dragon to slow down.
|
||||
// We should consider adding an event extension for it, or perhaps returning true if the event is cancelled.
|
||||
return flag;
|
||||
} else if (event.getYield() == 0F) {
|
||||
// Yield zero ==> no drops
|
||||
for (org.bukkit.block.Block block : event.blockList()) {
|
||||
this.world.setAir(block.getX(), block.getY(), block.getZ());
|
||||
}
|
||||
} else {
|
||||
for (org.bukkit.block.Block block : event.blockList()) {
|
||||
int blockId = block.getTypeId();
|
||||
|
||||
if (blockId == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int blockX = block.getX();
|
||||
int blockY = block.getY();
|
||||
int blockZ = block.getZ();
|
||||
|
||||
if (Block.byId[blockId].a(explosionSource)) {
|
||||
Block.byId[blockId].dropNaturally(this.world, blockX, blockY, blockZ, block.getData(), event.getYield(), 0);
|
||||
}
|
||||
Block.byId[blockId].wasExploded(world, blockX, blockY, blockZ, explosionSource);
|
||||
|
||||
this.world.setAir(blockX, blockY, blockZ);
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
double d0 = axisalignedbb.a + (axisalignedbb.d - axisalignedbb.a) * (double) this.random.nextFloat();
|
||||
double d1 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) this.random.nextFloat();
|
||||
double d2 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) this.random.nextFloat();
|
||||
|
||||
this.world.addParticle("largeexplode", d0, d1, d2, 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
|
||||
return flag;
|
||||
}
|
||||
|
||||
public boolean a(EntityComplexPart entitycomplexpart, DamageSource damagesource, float f) {
|
||||
if (entitycomplexpart != this.bq) {
|
||||
f = f / 4.0F + 1.0F;
|
||||
}
|
||||
|
||||
float f1 = this.yaw * 3.1415927F / 180.0F;
|
||||
float f2 = MathHelper.sin(f1);
|
||||
float f3 = MathHelper.cos(f1);
|
||||
|
||||
this.h = this.locX + (double) (f2 * 5.0F) + (double) ((this.random.nextFloat() - 0.5F) * 2.0F);
|
||||
this.i = this.locY + (double) (this.random.nextFloat() * 3.0F) + 1.0D;
|
||||
this.j = this.locZ - (double) (f3 * 5.0F) + (double) ((this.random.nextFloat() - 0.5F) * 2.0F);
|
||||
this.bD = null;
|
||||
if (damagesource.getEntity() instanceof EntityHuman || damagesource.c()) {
|
||||
this.dealDamage(damagesource, f);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean damageEntity(DamageSource damagesource, float f) {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean dealDamage(DamageSource damagesource, float f) { // CraftBukkit - protected -> public
|
||||
return super.damageEntity(damagesource, f);
|
||||
}
|
||||
|
||||
protected void aB() {
|
||||
++this.bB;
|
||||
if (this.bB >= 180 && this.bB <= 200) {
|
||||
float f = (this.random.nextFloat() - 0.5F) * 8.0F;
|
||||
float f1 = (this.random.nextFloat() - 0.5F) * 4.0F;
|
||||
float f2 = (this.random.nextFloat() - 0.5F) * 8.0F;
|
||||
|
||||
this.world.addParticle("hugeexplosion", this.locX + (double) f, this.locY + 2.0D + (double) f1, this.locZ + (double) f2, 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
|
||||
int i;
|
||||
int j;
|
||||
|
||||
if (!this.world.isStatic) {
|
||||
if (this.bB > 150 && this.bB % 5 == 0) {
|
||||
i = expToDrop / 12; // CraftBukkit - drop experience as dragon falls from sky. use experience drop from death event. This is now set in getExpReward()
|
||||
|
||||
while (i > 0) {
|
||||
j = EntityExperienceOrb.getOrbValue(i);
|
||||
i -= j;
|
||||
this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
|
||||
}
|
||||
}
|
||||
|
||||
if (this.bB == 1) {
|
||||
this.world.d(1018, (int) this.locX, (int) this.locY, (int) this.locZ, 0);
|
||||
}
|
||||
}
|
||||
|
||||
this.move(0.0D, 0.10000000149011612D, 0.0D);
|
||||
this.aN = this.yaw += 20.0F;
|
||||
if (this.bB == 200 && !this.world.isStatic) {
|
||||
i = expToDrop - 10 * (expToDrop / 12); // CraftBukkit - drop the remaining experience
|
||||
|
||||
while (i > 0) {
|
||||
j = EntityExperienceOrb.getOrbValue(i);
|
||||
i -= j;
|
||||
this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
|
||||
}
|
||||
|
||||
this.c(MathHelper.floor(this.locX), MathHelper.floor(this.locZ));
|
||||
this.die();
|
||||
}
|
||||
}
|
||||
|
||||
private void c(int i, int j) {
|
||||
byte b0 = 64;
|
||||
|
||||
BlockEnderPortal.a = true;
|
||||
byte b1 = 4;
|
||||
|
||||
// CraftBukkit start - Replace any "this.world" in the following with just "world"!
|
||||
BlockStateListPopulator world = new BlockStateListPopulator(this.world.getWorld());
|
||||
|
||||
for (int k = b0 - 1; k <= b0 + 32; ++k) {
|
||||
for (int l = i - b1; l <= i + b1; ++l) {
|
||||
for (int i1 = j - b1; i1 <= j + b1; ++i1) {
|
||||
double d0 = (double) (l - i);
|
||||
double d1 = (double) (i1 - j);
|
||||
double d2 = d0 * d0 + d1 * d1;
|
||||
|
||||
if (d2 <= ((double) b1 - 0.5D) * ((double) b1 - 0.5D)) {
|
||||
if (k < b0) {
|
||||
if (d2 <= ((double) (b1 - 1) - 0.5D) * ((double) (b1 - 1) - 0.5D)) {
|
||||
world.setTypeId(l, k, i1, Block.BEDROCK.id);
|
||||
}
|
||||
} else if (k > b0) {
|
||||
world.setTypeId(l, k, i1, 0);
|
||||
} else if (d2 > ((double) (b1 - 1) - 0.5D) * ((double) (b1 - 1) - 0.5D)) {
|
||||
world.setTypeId(l, k, i1, Block.BEDROCK.id);
|
||||
} else {
|
||||
world.setTypeId(l, k, i1, Block.ENDER_PORTAL.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
world.setTypeId(i, b0 + 0, j, Block.BEDROCK.id);
|
||||
world.setTypeId(i, b0 + 1, j, Block.BEDROCK.id);
|
||||
world.setTypeId(i, b0 + 2, j, Block.BEDROCK.id);
|
||||
world.setTypeId(i - 1, b0 + 2, j, Block.TORCH.id);
|
||||
world.setTypeId(i + 1, b0 + 2, j, Block.TORCH.id);
|
||||
world.setTypeId(i, b0 + 2, j - 1, Block.TORCH.id);
|
||||
world.setTypeId(i, b0 + 2, j + 1, Block.TORCH.id);
|
||||
world.setTypeId(i, b0 + 3, j, Block.BEDROCK.id);
|
||||
world.setTypeId(i, b0 + 4, j, Block.DRAGON_EGG.id);
|
||||
|
||||
EntityCreatePortalEvent event = new EntityCreatePortalEvent((org.bukkit.entity.LivingEntity) this.getBukkitEntity(), java.util.Collections.unmodifiableList(world.getList()), org.bukkit.PortalType.ENDER);
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
for (BlockState state : event.getBlocks()) {
|
||||
state.update(true);
|
||||
}
|
||||
} else {
|
||||
for (BlockState state : event.getBlocks()) {
|
||||
Packet53BlockChange packet = new Packet53BlockChange(state.getX(), state.getY(), state.getZ(), this.world);
|
||||
for (Iterator it = this.world.players.iterator(); it.hasNext();) {
|
||||
EntityHuman entity = (EntityHuman) it.next();
|
||||
if (entity instanceof EntityPlayer) {
|
||||
((EntityPlayer) entity).playerConnection.sendPacket(packet);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
BlockEnderPortal.a = false;
|
||||
}
|
||||
|
||||
protected void u() {}
|
||||
|
||||
public Entity[] ao() {
|
||||
return this.children;
|
||||
}
|
||||
|
||||
public boolean L() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public World b() {
|
||||
return this.world;
|
||||
}
|
||||
|
||||
protected String r() {
|
||||
return "mob.enderdragon.growl";
|
||||
}
|
||||
|
||||
protected String aO() {
|
||||
return "mob.enderdragon.hit";
|
||||
}
|
||||
|
||||
protected float ba() {
|
||||
return 5.0F;
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
public int getExpReward() {
|
||||
// This value is equal to the amount of experience dropped while falling from the sky (10 * 1000)
|
||||
// plus what is dropped when the dragon hits the ground (2000)
|
||||
return 12000;
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
@ -978,7 +978,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
}
|
||||
|
||||
public void u() {
|
||||
this.bx = MinecraftServer.aq();
|
||||
this.bX = MinecraftServer.aq();
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
|
@ -1082,7 +1082,7 @@ public class PlayerConnection extends Connection {
|
||||
if (event.isCancelled()) return;
|
||||
// CraftBukkit end
|
||||
|
||||
this.player.aU();
|
||||
this.player.aV();
|
||||
}
|
||||
}
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user