Champions Update (#613)
This commit is contained in:
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4bbd8a94ac
commit
266336bc74
@ -572,18 +572,6 @@ public enum Achievement
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new int[]{80},
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AchievementCategory.CHAMPIONS),
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CHAMPIONS_FLAWLESS_VICTORY("Flawless Victory", 800,
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new String[]{"Champions TDM.FlawlessVictory"},
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new String[]{"Win TDM without losing a player"},
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new int[]{1},
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AchievementCategory.CHAMPIONS),
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CHAMPIONS_ACE("Ace", 2000,
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new String[]{"Champions TDM.Ace"},
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new String[]{"Kill all enemies in a game of TDM"},
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new int[]{1},
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AchievementCategory.CHAMPIONS),
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CHAMPIONS_ASSASSINATION("Assassination", 1000,
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new String[]{"Champions Domination.Assassination", "Champions TDM.Assassination", "Champions CTF.Assassination"},
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new String[]{"Kill 40 players with Backstab without", "taking any damage from them"},
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@ -69,6 +69,9 @@ public abstract class ArrowEffectGadget extends Gadget
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if (!_arrows.remove(event.getEntity()))
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return;
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if (Manager.hideParticles())
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return;
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doHitEffect((Arrow)event.getEntity());
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}
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@ -546,7 +546,7 @@ public class NewNPCManager extends MiniPlugin
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* @param entity The entity you want to check.
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* @return true if the entity is a {@link NPC}.
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*/
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private boolean isNPC(Entity entity)
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public boolean isNPC(Entity entity)
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{
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return getNPC(entity) != null;
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}
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@ -1,16 +1,5 @@
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package mineplex.core.packethandler;
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import com.mineplex.spigot.PacketProcessor;
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import mineplex.core.MiniPlugin;
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import mineplex.core.ReflectivelyCreateMiniPlugin;
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import net.minecraft.server.v1_8_R3.Packet;
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import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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@ -21,6 +10,20 @@ import java.util.Map.Entry;
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import java.util.Set;
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import java.util.TreeMap;
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import net.minecraft.server.v1_8_R3.Packet;
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import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import com.mineplex.spigot.PacketProcessor;
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import mineplex.core.MiniPlugin;
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import mineplex.core.ReflectivelyCreateMiniPlugin;
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@ReflectivelyCreateMiniPlugin
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public class PacketHandler extends MiniPlugin
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{
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@ -371,7 +371,7 @@ public class ClansManager extends MiniClientPlugin<ClientClan> implements IRelat
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itemIgnore.add("Proximity Explosive");
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itemIgnore.add("Proximity Zapper");
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ItemFactory itemFactory = new ItemFactory(plugin, blockRestore, _condition, _damageManager, energy, fire, _projectileManager, itemIgnore);
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ItemFactory itemFactory = new ItemFactory(plugin, blockRestore, _condition, _damageManager, energy, fire, _projectileManager, this, itemIgnore);
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SkillFactory skillManager = new SkillFactory(plugin, _damageManager, this, _combatManager, _condition, _projectileManager, _disguiseManager, blockRestore, fire, new Movement(plugin), teleport, energy);
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skillManager.RemoveSkill("Dwarf Toss", "Block Toss");
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skillManager.removeSkill("Whirlwind Axe");
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@ -400,7 +400,11 @@ public class ClansManager extends MiniClientPlugin<ClientClan> implements IRelat
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return true;
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});
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((Blink)skillManager.GetSkill("Blink")).setAllowTrapping(true);
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((Flash)skillManager.GetSkill("Flash")).setAllowTrapping(true);
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Flash flashSkill = (Flash) skillManager.GetSkill("Flash");
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flashSkill.setAllowTrapping(true);
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flashSkill.setStartWithCharges(false);
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registerEvents(new Listener()
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{
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@EventHandler
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@ -42,7 +42,6 @@ import mineplex.core.movement.Movement;
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import mineplex.core.npc.NpcManager;
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import mineplex.core.packethandler.PacketHandler;
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import mineplex.core.party.PartyManager;
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import mineplex.core.personalServer.PersonalServerManager;
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import mineplex.core.pet.PetManager;
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import mineplex.core.poll.PollManager;
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import mineplex.core.portal.GenericServer;
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@ -180,7 +179,7 @@ public class Hub extends JavaPlugin implements IRelation
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Energy energy = new Energy(this);
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energy.setEnabled(false);
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ItemFactory itemFactory = new ItemFactory(this, blockRestore, conditionManager, damage, energy, fire, throwManager);
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ItemFactory itemFactory = new ItemFactory(this, blockRestore, conditionManager, damage, energy, fire, throwManager, this);
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SkillFactory skillManager = new SkillFactory(this, damage, this, combatManager, conditionManager, throwManager, disguiseManager, blockRestore, fire, new Movement(this), teleport, energy);
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ClassManager classManager = new ClassManager(this, clientManager, donationManager, hubManager.GetGadget(), skillManager, itemFactory);
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itemFactory.deregisterSelf();
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@ -173,7 +173,7 @@ public class ClassManager extends MiniClientPlugin<ClientClass> implements IClas
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customBuild.Name = "Default Build";
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customBuild.SwordSkill = "Evade";
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customBuild.SwordSkillLevel = 2;
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customBuild.SwordSkillLevel = 1;
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customBuild.AxeSkill = "Leap";
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customBuild.AxeSkillLevel = 3;
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customBuild.BowSkill = "Smoke Arrow";
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@ -195,16 +195,16 @@ public class ClassManager extends MiniClientPlugin<ClientClass> implements IClas
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CustomBuildToken customBuild = new CustomBuildToken(ClassType.Mage);
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customBuild.Name = "Default Build";
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customBuild.SwordSkill = "Blizzard";
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customBuild.SwordSkill = "Inferno";
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customBuild.SwordSkillLevel = 3;
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customBuild.AxeSkill = "Ice Prison";
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customBuild.AxeSkill = "Fire Blast";
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customBuild.AxeSkillLevel = 3;
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customBuild.BowSkill = "";
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customBuild.ClassPassiveASkill = "Arctic Armor";
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customBuild.ClassPassiveASkillLevel = 2;
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customBuild.ClassPassiveBSkill = "Glacial Blade";
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customBuild.ClassPassiveASkill = "Immolate";
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customBuild.ClassPassiveASkillLevel = 1;
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customBuild.ClassPassiveBSkill = "Magma Blade";
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customBuild.ClassPassiveBSkillLevel = 2;
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customBuild.GlobalPassiveSkill = "Mana Pool";
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customBuild.GlobalPassiveSkill = "Break Fall";
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customBuild.GlobalPassiveSkillLevel = 2;
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AddClass(new PvpClass(this, 4, ClassType.Mage, customBuild, new String[] { "Trained in the ancient arts.",
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@ -226,7 +226,7 @@ public class ClassManager extends MiniClientPlugin<ClientClass> implements IClas
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customBuild.ClassPassiveASkill = "Stampede";
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customBuild.ClassPassiveASkillLevel = 2;
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customBuild.ClassPassiveBSkill = "Crippling Blow";
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customBuild.ClassPassiveBSkillLevel = 2;
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customBuild.ClassPassiveBSkillLevel = 1;
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customBuild.GlobalPassiveSkill = "Recharge";
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customBuild.GlobalPassiveSkillLevel = 1;
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@ -579,7 +579,7 @@ public class ClientClass
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return false;
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}
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if (!skillName.isEmpty() && (skill == null || skill.GetSkillType() != expectedType || (!skill.IsFree() && !_donor.ownsUnknownSalesPackage("Champions " + skillName) && !_client.hasPermission(ClassShopManager.Perm.SKILL_UNLOCK_LEGACY) && !_donor.ownsUnknownSalesPackage("Competitive ULTRA"))))
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if (!skillName.isEmpty() && (skill.GetSkillType() != expectedType || !skill.IsFree() && !_donor.ownsUnknownSalesPackage("Champions " + skillName) && !_client.hasPermission(ClassShopManager.Perm.SKILL_UNLOCK_LEGACY) && !_donor.ownsUnknownSalesPackage("Competitive ULTRA")))
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{
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return false;
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}
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@ -11,8 +11,8 @@ import mineplex.minecraft.game.classcombat.item.Item;
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public class CustomBuildToken
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{
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public static int MAX_SKILL_TOKENS = 12;
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public static int MAX_ITEM_TOKENS = 12;
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public static final int MAX_SKILL_TOKENS = 12;
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public static final int MAX_ITEM_TOKENS = 12;
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public int CustomBuildId;
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@ -42,7 +42,7 @@ public class CustomBuildToken
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public String GlobalPassiveSkill = "";
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public Integer GlobalPassiveSkillLevel = 0;
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public List<SlotToken> Slots = new ArrayList<SlotToken>(9);
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public final List<SlotToken> Slots = new ArrayList<>(9);
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public int SkillTokens = MAX_SKILL_TOKENS;
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public int ItemTokens = 1;
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@ -1,5 +1,6 @@
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package mineplex.minecraft.game.classcombat.Skill.Assassin;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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@ -23,7 +24,8 @@ public class Assassin extends Skill
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SetDesc(new String[]
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{
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"Permanent Speed II.",
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"Fall damage reduced by 1.5."
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"Fall damage reduced by 1.5.",
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"Arrows deal 37.5% less damage."
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});
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}
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@ -69,26 +71,40 @@ public class Assassin extends Skill
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if (level == 0) return;
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event.SetKnockback(false);
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event.AddMod(damager.getName(), "Assassin Class", 0, false);
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event.AddMod(damager.getName(), GetName(), 0, false);
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void FallDamage(CustomDamageEvent event)
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{
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if (event.IsCancelled())
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{
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return;
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if (event.GetCause() != DamageCause.FALL)
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return;
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}
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Player player = event.GetDamageePlayer();
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if (player == null) return;
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if (player == null)
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{
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return;
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}
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int level = getLevel(player);
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if (level == 0) return;
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if (level == 0)
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{
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return;
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}
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if (event.GetCause() == DamageCause.FALL)
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{
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event.AddMod(null, GetName(), -1.5, false);
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}
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else if (event.GetCause() == DamageCause.PROJECTILE && event.GetProjectile() instanceof Arrow)
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{
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event.AddMod(null, GetName(), -event.GetDamage() * 0.375, false);
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}
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}
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@EventHandler
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public void CancelEnergy(EnergyEvent event)
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@ -9,6 +9,7 @@ import org.bukkit.event.EventPriority;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.util.Vector;
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import mineplex.core.recharge.Recharge;
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import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import mineplex.minecraft.game.classcombat.Skill.Skill;
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@ -23,7 +24,7 @@ public class BackStab extends Skill
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SetDesc(new String[]
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{
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"Attacks from behind opponents",
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"deal #1#1 additional damage.",
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"deal #1.5#1.5 additional damage.",
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});
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}
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@ -57,30 +58,12 @@ public class BackStab extends Skill
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if (check.subtract(from).length() < 0.8)
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{
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//Damage
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event.AddMod(damager.getName(), GetName(), 1 + level, true);
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event.AddMod(damager.getName(), GetName(), 1.5 + 1.5 * level, true);
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//Effect
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damagee.getWorld().playSound(damagee.getLocation(), Sound.HURT_FLESH, 1f, 2f);
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damagee.getWorld().playEffect(damagee.getLocation(), Effect.STEP_SOUND, 55);
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return;
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}
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/*
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check = new Vector(look.getZ() * -1, 0, look.getX());
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if (check.subtract(from).length() < 0.7)
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{
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//Damage
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event.AddMod(damager.getName(), "Sidestab", level * 1, true);
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return;
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}
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check = new Vector(look.getZ(), 0, look.getX() * -1);
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if (check.subtract(from).length() < 0.7)
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{
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//Damage
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event.AddMod(damager.getName(), "Sidestab", level * 1, true);
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return;
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}*/
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}
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@Override
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@ -18,6 +18,7 @@ import org.bukkit.util.Vector;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilAlg;
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import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilEnt;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilParticle;
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import mineplex.core.common.util.UtilParticle.ParticleType;
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@ -58,7 +59,7 @@ public class Blink extends SkillActive
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"Instantly teleport forwards #9#3 Blocks.",
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"Cannot be used while Slowed.",
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"",
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"Using again within 5 seconds De-Blinks,",
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"Using again within #6#-1 seconds De-Blinks,",
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"returning you to your original location.",
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"Cannot be used while Slowed."
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});
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@ -73,7 +74,7 @@ public class Blink extends SkillActive
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UtilPlayer.message(player, F.main(GetClassType().name(), "You cannot use " + F.skill(GetName()) + " while Slowed."));
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return false;
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}
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else if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
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else if (UtilEnt.isInWater(player))
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{
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UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
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return false;
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@ -89,10 +90,12 @@ public class Blink extends SkillActive
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//Deblink
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if (_loc.containsKey(player) && _blinkTime.containsKey(player))
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{
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if (!UtilTime.elapsed(_blinkTime.get(player), 5000))
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long time = _blinkTime.get(player);
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if (!UtilTime.elapsed(time, 6000 - (1000 * level)))
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{
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//Require 500ms after blink to deblink
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if (UtilTime.elapsed(_blinkTime.get(player), 500))
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if (UtilTime.elapsed(time, 500))
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Deblink(player, level);
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return false;
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@ -1,26 +1,30 @@
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package mineplex.minecraft.game.classcombat.Skill.Assassin;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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import java.util.WeakHashMap;
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import org.bukkit.Sound;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.common.util.UtilTime;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
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import mineplex.minecraft.game.classcombat.Skill.Skill;
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import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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public class ComboAttack extends Skill
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{
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private WeakHashMap<Player, Float> _repeat = new WeakHashMap<Player, Float>();
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private WeakHashMap<Player, Long> _last = new WeakHashMap<Player, Long>();
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private final Map<Player, Float> _repeat = new WeakHashMap<>();
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private final Map<Player, Long> _last = new WeakHashMap<>();
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private final Map<Player, Integer> _lastTarget = new WeakHashMap<>();
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public ComboAttack(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int levels)
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{
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@ -53,8 +57,20 @@ public class ComboAttack extends Skill
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int level = getLevel(damager);
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if (level == 0) return;
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LivingEntity target = event.GetDamageeEntity();
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if (target == null) return;
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Integer lastId = _lastTarget.put(damager, target.getEntityId());
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if (lastId == null || lastId != target.getEntityId())
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{
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_repeat.remove(damager);
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_last.remove(damager);
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}
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if (!_repeat.containsKey(damager))
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{
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_repeat.put(damager, 0.5f);
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}
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//Damage
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event.AddMod(damager.getName(), GetName(), _repeat.get(damager), true);
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@ -73,16 +89,21 @@ public class ComboAttack extends Skill
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if (event.getType() != UpdateType.FAST)
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return;
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HashSet<Player> remove = new HashSet<Player>();
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Set<Player> remove = new HashSet<>();
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for (Player cur : _repeat.keySet())
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{
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if (UtilTime.elapsed(_last.get(cur), 2000))
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{
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remove.add(cur);
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}
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}
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for (Player cur : remove)
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{
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_repeat.remove(cur);
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_last.remove(cur);
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_lastTarget.remove(cur);
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}
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}
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@ -91,5 +112,6 @@ public class ComboAttack extends Skill
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{
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_repeat.remove(player);
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_last.remove(player);
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_lastTarget.remove(player);
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}
|
||||
}
|
@ -1,8 +1,8 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Assassin;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.Map;
|
||||
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.Location;
|
||||
@ -16,26 +16,27 @@ import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilAlg;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class Evade extends SkillActive
|
||||
{
|
||||
private HashMap<Player, Long> _active = new HashMap<Player, Long>();
|
||||
|
||||
private final Map<Player, Long> _active = new HashMap<>();
|
||||
|
||||
public Evade(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
int cost, int levels,
|
||||
@ -63,7 +64,7 @@ public class Evade extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -120,30 +121,37 @@ public class Evade extends SkillActive
|
||||
damagee.getWorld().playEffect(damagee.getLocation(), Effect.SMOKE, 5);
|
||||
|
||||
//Location
|
||||
Location target = null;
|
||||
if (damagee.isSneaking()) target = FindLocationBack(damager, damagee);
|
||||
else target = FindLocationBehind(damager, damagee);
|
||||
Location target;
|
||||
if (damagee.isSneaking())
|
||||
{
|
||||
target = FindLocationBack(damager, damagee);
|
||||
}
|
||||
else
|
||||
{
|
||||
target = FindLocationBehind(damager, damagee);
|
||||
}
|
||||
|
||||
if (target == null)
|
||||
return;
|
||||
|
||||
//Effect
|
||||
UtilParticle.PlayParticle(ParticleType.LARGE_SMOKE, damagee.getLocation(),
|
||||
(float)(Math.random() - 0.5), (float)(Math.random() * 1.4), (float)(Math.random() - 0.5), 0, 10,
|
||||
ViewDist.NORMAL, UtilServer.getPlayers());
|
||||
UtilParticle.PlayParticleToAll(ParticleType.LARGE_SMOKE, damagee.getLocation(), (float)(Math.random() - 0.5), (float)(Math.random() * 1.4), (float)(Math.random() - 0.5), 0, 10, ViewDist.NORMAL);
|
||||
|
||||
//Action
|
||||
damagee.teleport(target);
|
||||
|
||||
//Cloak
|
||||
if (damagee.isSneaking())
|
||||
{
|
||||
Factory.Condition().Factory().Cloak(GetName(), damagee, damagee, 0.1, false, false);
|
||||
}
|
||||
|
||||
//Invul/Cloak
|
||||
Factory.Condition().Factory().Invulnerable(GetName(), damagee, damagee, 0.5, false, false);
|
||||
event.SetCancelled("Evaded");
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(damagee, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + "."));
|
||||
UtilPlayer.message(damager, F.main(GetClassType().name(), F.name(damagee.getName()) +" used " + F.skill(GetName(level)) + "."));
|
||||
Recharge.Instance.useForce(damagee, GetName(), 250, true);
|
||||
}
|
||||
|
||||
private Location FindLocationBehind(LivingEntity damager, Player damagee)
|
||||
@ -218,7 +226,7 @@ public class Evade extends SkillActive
|
||||
{
|
||||
activeIter.remove();
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You failed to " + F.skill(GetName()) + "."));
|
||||
Recharge.Instance.useForce(player, GetName(), 10000l, true);
|
||||
Recharge.Instance.useForce(player, GetName(), 16000, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,9 @@ package mineplex.minecraft.game.classcombat.Skill.Assassin;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import net.minecraft.server.v1_8_R3.AxisAlignedBB;
|
||||
import net.minecraft.server.v1_8_R3.Entity;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
@ -17,25 +20,25 @@ import org.bukkit.util.Vector;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilItem;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillTeleportEvent;
|
||||
import net.minecraft.server.v1_8_R3.AxisAlignedBB;
|
||||
import net.minecraft.server.v1_8_R3.Entity;
|
||||
|
||||
public class Flash extends SkillActive
|
||||
{
|
||||
private Map<Player, Integer> _flash = new HashMap<>();
|
||||
private boolean _allowTrapping = false;
|
||||
|
||||
private final Map<Player, Integer> _flash = new HashMap<>();
|
||||
private boolean _allowTrapping = false, _startWithCharges = true;
|
||||
|
||||
public Flash(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
int cost, int levels,
|
||||
@ -62,7 +65,7 @@ public class Flash extends SkillActive
|
||||
@Override
|
||||
public String GetRechargeString()
|
||||
{
|
||||
return "Recharge: #8#-1 Seconds per Charge";
|
||||
return "Recharge: 4 Seconds per Charge";
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@ -75,7 +78,7 @@ public class Flash extends SkillActive
|
||||
return false;
|
||||
}
|
||||
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -89,7 +92,9 @@ public class Flash extends SkillActive
|
||||
if (teleportEvent.isCancelled()) return false; // Teleport cancelled
|
||||
|
||||
//No Flash
|
||||
if (!_flash.containsKey(player) || _flash.get(player) == 0)
|
||||
_flash.putIfAbsent(player, _startWithCharges ? 1 + level : 1);
|
||||
|
||||
if (_flash.get(player) == 0)
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You have no " + F.skill(GetName() + " Charges") + "."));
|
||||
return false;
|
||||
@ -101,29 +106,27 @@ public class Flash extends SkillActive
|
||||
@EventHandler
|
||||
public void recharge(UpdateEvent event)
|
||||
{
|
||||
for (Player cur : GetUsers())
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
{
|
||||
if (!_flash.containsKey(cur))
|
||||
{
|
||||
_flash.put(cur, 0);
|
||||
return;
|
||||
}
|
||||
else
|
||||
|
||||
_flash.entrySet().forEach(entry ->
|
||||
{
|
||||
int charges = _flash.get(cur);
|
||||
Player cur = entry.getKey();
|
||||
int charges = entry.getValue();
|
||||
int level = getLevel(cur);
|
||||
|
||||
if (charges >= 1 + level)
|
||||
continue;
|
||||
if (charges >= 1 + level || !Recharge.Instance.use(cur, "Flash Recharge", 4000, false, false))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Recharge.Instance.use(cur, "Flash Recharge", 8000 - (1000 * level), false, false))
|
||||
continue;
|
||||
|
||||
_flash.put(cur, charges + 1);
|
||||
entry.setValue(charges + 1);
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(cur, F.main(GetClassType().name(), "Flash Charges: " + F.elem((charges + 1) + "")));
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@ -139,15 +142,16 @@ public class Flash extends SkillActive
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "Flash Charges: " + F.elem(_flash.get(player) + "")));
|
||||
|
||||
Location start = player.getLocation().add(new Vector(0, 0.2, 0));
|
||||
Location test = null;
|
||||
Location test;
|
||||
Location end = start.clone();
|
||||
Vector dir = player.getLocation().getDirection();
|
||||
AxisAlignedBB box = null;
|
||||
AxisAlignedBB box;
|
||||
Entity ent = ((CraftEntity) player).getHandle();
|
||||
double maxRange = getMaxRange(player);
|
||||
double range = 0;
|
||||
|
||||
rangeLoop: while (range <= maxRange)
|
||||
rangeLoop:
|
||||
while (range <= maxRange)
|
||||
{
|
||||
test = start.clone().add(dir.clone().multiply(range));
|
||||
float halfWidth = ent.width / 2;
|
||||
@ -187,8 +191,7 @@ public class Flash extends SkillActive
|
||||
range += 0.1;
|
||||
end = test.clone();
|
||||
//Smoke Trail
|
||||
UtilParticle.PlayParticle(ParticleType.FIREWORKS_SPARK, end.clone().add(0, 0.5, 0), 0, 0, 0, 0, 1,
|
||||
ViewDist.LONGER, UtilServer.getPlayers());
|
||||
UtilParticle.PlayParticleToAll(ParticleType.FIREWORKS_SPARK, end.clone().add(0, 0.5, 0), 0, 0, 0, 0, 1, ViewDist.LONG);
|
||||
}
|
||||
|
||||
if (range > 0)
|
||||
@ -219,13 +222,13 @@ public class Flash extends SkillActive
|
||||
return player.getLocation().add(player.getLocation().getDirection().multiply(range).add(new Vector(0, 0.4, 0)));
|
||||
}
|
||||
|
||||
public boolean isAllowTrapping()
|
||||
{
|
||||
return _allowTrapping;
|
||||
}
|
||||
|
||||
public void setAllowTrapping(boolean allowTrapping)
|
||||
{
|
||||
_allowTrapping = allowTrapping;
|
||||
}
|
||||
|
||||
public void setStartWithCharges(boolean startWithCharges)
|
||||
{
|
||||
_startWithCharges = startWithCharges;
|
||||
}
|
||||
}
|
@ -7,7 +7,6 @@ import java.util.UUID;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Skeleton;
|
||||
@ -17,20 +16,23 @@ import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDeathEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.disguise.disguises.DisguisePlayer;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.utils.UtilGameProfile;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.event.ClassCombatCreatureAllowSpawnEvent;
|
||||
@ -75,7 +77,7 @@ public class Illusion extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -115,11 +117,21 @@ public class Illusion extends SkillActive
|
||||
inRange.add(other.getUniqueId());
|
||||
|
||||
//Disguise
|
||||
DisguisePlayer disguise = new DisguisePlayer(skel, ((CraftPlayer)player).getHandle().getProfile());
|
||||
GameProfile profile = UtilGameProfile.getGameProfile(player);
|
||||
|
||||
try
|
||||
{
|
||||
UtilGameProfile.changeId(profile, UUID.randomUUID());
|
||||
DisguisePlayer disguise = new DisguisePlayer(skel, profile);
|
||||
Factory.Disguise().disguise(disguise, attempted -> inRange.contains(attempted.getUniqueId()));
|
||||
}
|
||||
catch (ReflectiveOperationException ex)
|
||||
{
|
||||
ex.printStackTrace();
|
||||
}
|
||||
|
||||
//Invis
|
||||
Factory.Condition().Factory().Cloak(GetName(), player, player, 2 + 1*level, false, true);
|
||||
Factory.Condition().Factory().untrueCloak(GetName(), player, player, 2 + 1*level, false);
|
||||
|
||||
_active.put(player, skel);
|
||||
|
||||
@ -140,7 +152,7 @@ public class Illusion extends SkillActive
|
||||
|
||||
Skeleton skel = _active.get(cur);
|
||||
|
||||
if (Factory.Condition().GetActiveCondition(cur, ConditionType.CLOAK) == null ||
|
||||
if (Factory.Condition().GetActiveCondition(cur, ConditionType.UNTRUE_CLOAK) == null ||
|
||||
!UtilPlayer.isBlocking(cur) ||
|
||||
//!Factory.Energy().Use(cur, getName(), 0.625 - (getLevel(cur) * 0.025), true, true) ||
|
||||
skel == null ||
|
||||
@ -191,6 +203,11 @@ public class Illusion extends SkillActive
|
||||
if (cur.equals(player))
|
||||
continue;
|
||||
|
||||
if (cur instanceof Player && !Factory.Relation().canHurt(player, (Player)cur))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
//Condition
|
||||
Factory.Condition().Factory().Slow(GetName(), cur, player, 4 * targets.get(cur), 1, false, false, false, false);
|
||||
}
|
||||
|
@ -5,19 +5,24 @@ import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class Leap extends SkillActive
|
||||
{
|
||||
@ -41,7 +46,8 @@ public class Leap extends SkillActive
|
||||
"",
|
||||
"Wall Kick by using Leap with your",
|
||||
"back against a wall. This doesn't",
|
||||
"trigger Leaps Recharge.",
|
||||
"trigger Leaps Recharge but has a cooldown",
|
||||
"of 1.5 seconds.",
|
||||
"",
|
||||
"Cannot be used while Slowed."
|
||||
});
|
||||
@ -50,7 +56,7 @@ public class Leap extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -108,7 +114,7 @@ public class Leap extends SkillActive
|
||||
if (level == 0) return false;
|
||||
|
||||
//Recharge & Energy
|
||||
if (!mineplex.core.recharge.Recharge.Instance.use(player, "Wall Kick", 1500, false, false))
|
||||
if (!Recharge.Instance.use(player, "Wall Kick", 1500, false, false))
|
||||
return false;
|
||||
|
||||
//Direction
|
||||
@ -181,6 +187,24 @@ public class Leap extends SkillActive
|
||||
return false;
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void Damage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetCause() != DamageCause.FALL)
|
||||
return;
|
||||
|
||||
Player player = event.GetDamageePlayer();
|
||||
if (player == null) return;
|
||||
|
||||
int level = getLevel(player);
|
||||
if (level == 0) return;
|
||||
|
||||
event.AddMod(null, GetName(), -2, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Reset(Player player)
|
||||
{
|
||||
|
@ -1,8 +1,7 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Assassin;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.Map;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
@ -14,29 +13,28 @@ import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityShootBowEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.entity.EntityShootBowEvent;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class MarkedForDeath extends SkillActive
|
||||
{
|
||||
private HashSet<Entity> _arrows = new HashSet<Entity>();
|
||||
private HashSet<Player> _active = new HashSet<Player>();
|
||||
private HashMap<LivingEntity, Long> _markedTime = new HashMap<LivingEntity, Long>();
|
||||
private HashMap<LivingEntity, Double> _markedDamage = new HashMap<LivingEntity, Double>();
|
||||
|
||||
private final Map<Player, MarkedData> _data = new HashMap<>();
|
||||
|
||||
public MarkedForDeath(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
int cost, int levels,
|
||||
@ -65,7 +63,7 @@ public class MarkedForDeath extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -77,8 +75,7 @@ public class MarkedForDeath extends SkillActive
|
||||
@Override
|
||||
public void Skill(Player player, int level)
|
||||
{
|
||||
//Action
|
||||
_active.add(player);
|
||||
_data.put(player, new MarkedData(player));
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You prepared " + F.skill(GetName(level)) + "."));
|
||||
@ -90,47 +87,49 @@ public class MarkedForDeath extends SkillActive
|
||||
@EventHandler
|
||||
public void ShootBow(EntityShootBowEvent event)
|
||||
{
|
||||
if (!(event.getEntity() instanceof Player))
|
||||
return;
|
||||
|
||||
if (!(event.getProjectile() instanceof Arrow))
|
||||
if (!(event.getEntity() instanceof Player) || !(event.getProjectile() instanceof Arrow))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Player player = (Player) event.getEntity();
|
||||
MarkedData data = _data.get(player);
|
||||
|
||||
if (!_active.remove(player))
|
||||
if (data == null || data.Arrow != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(getLevel(player))) + "."));
|
||||
|
||||
_arrows.add(event.getProjectile());
|
||||
data.Arrow = event.getProjectile();
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void DamageMark(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
{
|
||||
return;
|
||||
|
||||
if (event.GetCause() != DamageCause.PROJECTILE)
|
||||
return;
|
||||
}
|
||||
|
||||
Projectile projectile = event.GetProjectile();
|
||||
if (projectile == null) return;
|
||||
|
||||
if (!_arrows.contains((Entity)projectile))
|
||||
if (projectile == null)
|
||||
{
|
||||
return;
|
||||
|
||||
LivingEntity damagee = event.GetDamageeEntity();
|
||||
if (damagee == null) return;
|
||||
}
|
||||
|
||||
Player damager = event.GetDamagerPlayer(true);
|
||||
if (damager == null) return;
|
||||
|
||||
//Level
|
||||
MarkedData data = _data.get(damager);
|
||||
int level = getLevel(damager);
|
||||
if (level == 0) return;
|
||||
|
||||
if (damager == null || data == null || level == 0 || !projectile.equals(data.Arrow))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LivingEntity damagee = event.GetDamageeEntity();
|
||||
|
||||
//Effect
|
||||
damagee.getWorld().playSound(damagee.getLocation(), Sound.BLAZE_BREATH, 2.5f, 2.0f);
|
||||
@ -140,8 +139,9 @@ public class MarkedForDeath extends SkillActive
|
||||
UtilPlayer.message(damager, F.main(GetClassType().name(), "You hit " + F.name(UtilEnt.getName(damagee)) + " with " + F.skill(GetName(level)) + "."));
|
||||
|
||||
//Mark
|
||||
_markedTime.put(damagee, System.currentTimeMillis() + (3000 + 1000 * level));
|
||||
_markedDamage.put(damagee, 2.5 + 1.5 * level);
|
||||
data.Timeout = System.currentTimeMillis() + (3000 + 1000 * level);
|
||||
data.Damage = 2.5 + 1.5 * level;
|
||||
data.Marked = damagee;
|
||||
|
||||
//Remove
|
||||
projectile.remove();
|
||||
@ -150,84 +150,89 @@ public class MarkedForDeath extends SkillActive
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void DamageAmplify(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
if (event.IsCancelled() || event.GetCause() != DamageCause.ENTITY_ATTACK)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.GetCause() != DamageCause.ENTITY_ATTACK)
|
||||
Player damager = event.GetDamagerPlayer(false);
|
||||
|
||||
if (damager == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LivingEntity damagee = event.GetDamageeEntity();
|
||||
if (damagee == null) return;
|
||||
MarkedData data = _data.get(damager);
|
||||
|
||||
if (!_markedTime.containsKey(damagee) || !_markedDamage.containsKey(damagee))
|
||||
if (data == null || !event.GetDamageeEntity().equals(data.Marked) || data.isExpired())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
long time = _markedTime.remove(damagee);
|
||||
double damage = _markedDamage.remove(damagee);
|
||||
_data.remove(damager);
|
||||
event.AddMod(GetName(), GetName(), data.Damage, true);
|
||||
}
|
||||
|
||||
if (System.currentTimeMillis() > time)
|
||||
@EventHandler
|
||||
public void playerDeath(PlayerDeathEvent event)
|
||||
{
|
||||
Player killed = event.getEntity(), killer = killed.getKiller();
|
||||
MarkedData data = _data.get(killer);
|
||||
|
||||
if (data == null || !killed.equals(data.Marked))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
event.AddMod(GetName(), GetName(), damage, true);
|
||||
UtilPlayer.health(killer, 2 + getLevel(killer));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Particle(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
{
|
||||
return;
|
||||
|
||||
for (Entity ent : _arrows)
|
||||
{
|
||||
UtilParticle.PlayParticle(ParticleType.MOB_SPELL, ent.getLocation(), 0, 0, 0, 0, 1,
|
||||
ViewDist.MAX, UtilServer.getPlayers());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Clean(UpdateEvent event)
|
||||
_data.values().forEach(data ->
|
||||
{
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
return;
|
||||
|
||||
for (Iterator<Entity> arrowIterator = _arrows.iterator(); arrowIterator.hasNext();)
|
||||
if (data.Arrow != null && data.Arrow.isValid())
|
||||
{
|
||||
Entity arrow = arrowIterator.next();
|
||||
|
||||
if (arrow.isDead() || !arrow.isValid() || arrow.isOnGround())
|
||||
arrowIterator.remove();
|
||||
}
|
||||
|
||||
for (Iterator<Player> activeIterator = _active.iterator(); activeIterator.hasNext();)
|
||||
{
|
||||
Player player = activeIterator.next();
|
||||
|
||||
if (!player.isOnline())
|
||||
activeIterator.remove();
|
||||
}
|
||||
|
||||
for (Iterator<LivingEntity> markedTimeIterator = _markedTime.keySet().iterator(); markedTimeIterator.hasNext();)
|
||||
{
|
||||
LivingEntity markedTime = markedTimeIterator.next();
|
||||
|
||||
if (markedTime.isDead() || !markedTime.isValid())
|
||||
markedTimeIterator.remove();
|
||||
}
|
||||
|
||||
for (Iterator<LivingEntity> markedDamageIterator = _markedDamage.keySet().iterator(); markedDamageIterator.hasNext();)
|
||||
{
|
||||
LivingEntity markedDamage = markedDamageIterator.next();
|
||||
|
||||
if (markedDamage.isDead() || !markedDamage.isValid())
|
||||
markedDamageIterator.remove();
|
||||
UtilParticle.PlayParticleToAll(ParticleType.MOB_SPELL, data.Arrow.getLocation(), null, 0, 1, ViewDist.LONG);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Reset(Player player)
|
||||
{
|
||||
_active.remove(player);
|
||||
_markedTime.remove(player);
|
||||
_markedDamage.remove(player);
|
||||
_data.remove(player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void playerQuit(PlayerQuitEvent event)
|
||||
{
|
||||
Reset(event.getPlayer());
|
||||
}
|
||||
|
||||
private class MarkedData
|
||||
{
|
||||
|
||||
final Player Shooter;
|
||||
LivingEntity Marked;
|
||||
Entity Arrow;
|
||||
double Damage;
|
||||
long Timeout;
|
||||
|
||||
MarkedData(Player shooter)
|
||||
{
|
||||
Shooter = shooter;
|
||||
}
|
||||
|
||||
boolean isExpired()
|
||||
{
|
||||
return Timeout > 0 && System.currentTimeMillis() > Timeout;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,26 +2,25 @@ package mineplex.minecraft.game.classcombat.Skill.Assassin;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.LinkedList;
|
||||
import java.util.Map;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventoryCrafting;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilAlg;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
@ -32,8 +31,10 @@ import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
|
||||
|
||||
public class Recall extends Skill
|
||||
{
|
||||
private HashMap<Player, LinkedList<Location>> _locMap = new HashMap<Player, LinkedList<Location>>();
|
||||
private HashMap<Player, LinkedList<Double>> _healthMap = new HashMap<Player, LinkedList<Double>>();
|
||||
|
||||
private final Map<Player, LinkedList<Location>> _mainLocMap = new HashMap<>();
|
||||
private final Map<Player, LinkedList<Location>> _secondaryLocMap = new HashMap<>();
|
||||
private final Map<Player, LinkedList<Double>> _secondaryHealthMap = new HashMap<>();
|
||||
|
||||
public Recall(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int levels)
|
||||
{
|
||||
@ -43,16 +44,21 @@ public class Recall extends Skill
|
||||
{
|
||||
"Drop Axe/Sword to Use.",
|
||||
"",
|
||||
"Go back in time #2#2 seconds,",
|
||||
"Go back in time #3#1 seconds,",
|
||||
"restoring your location and",
|
||||
"up to #3#1 health."
|
||||
"regeneration 3 for #2#+1 seconds",
|
||||
"Cannot be used while Slowed.",
|
||||
"",
|
||||
"Hold shift when using to go",
|
||||
"back 2 seconds, restoring your",
|
||||
"location and up to #1.5#0.5 health.",
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetRechargeString()
|
||||
{
|
||||
return "Recharge: #60#-10 Seconds";
|
||||
return "Recharge: #35#-5 Seconds";
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@ -69,9 +75,17 @@ public class Recall extends Skill
|
||||
|
||||
event.setCancelled(true);
|
||||
|
||||
if (UtilBlock.water(player.getLocation().getBlock()))
|
||||
boolean secondary = player.isSneaking();
|
||||
|
||||
if (!secondary && player.hasPotionEffect(PotionEffectType.SLOW))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " while Slowed."));
|
||||
return;
|
||||
}
|
||||
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
player.sendMessage(F.main("Skill", "You cannot use " + F.skill(GetName()) +" while in water."));
|
||||
return;
|
||||
}
|
||||
|
||||
@ -82,29 +96,34 @@ public class Recall extends Skill
|
||||
if (trigger.IsCancelled())
|
||||
return;
|
||||
|
||||
if (!Recharge.Instance.use(player, GetName(), GetName(level), 60000 - (level * 10000), true, false))
|
||||
if (!Recharge.Instance.use(player, GetName(), GetName(level), secondary ? 18000 - (level * 2000) : 35000 - (level * 5000), true, false))
|
||||
return;
|
||||
|
||||
LinkedList<Location> locs = _locMap.remove(player);
|
||||
LinkedList<Location> locs = secondary ? _secondaryLocMap.remove(player) : _mainLocMap.remove(player);
|
||||
if (locs == null)
|
||||
return;
|
||||
|
||||
LinkedList<Double> health = _healthMap.remove(player);
|
||||
LinkedList<Double> health = _secondaryHealthMap.remove(player);
|
||||
if (health == null)
|
||||
return;
|
||||
|
||||
Factory.runSync(() -> {
|
||||
if (player.isDead())
|
||||
Factory.runSync(() ->
|
||||
{
|
||||
if (player.isDead() || !player.getWorld().equals(locs.getLast().getWorld()))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!player.getWorld().equals(locs.getLast().getWorld()))
|
||||
|
||||
if (secondary)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//Heal
|
||||
double newHealth = Math.min(health.getLast(), player.getHealth() + 3 + level);
|
||||
double newHealth = Math.min(health.getLast(), player.getHealth() + 1.5 + (level / 2D));
|
||||
player.setHealth(newHealth);
|
||||
}
|
||||
else
|
||||
{
|
||||
Factory.Condition().Factory().Regen(GetName(), player, player, 1 + level, 2, false, true, false);
|
||||
}
|
||||
|
||||
//Effect
|
||||
player.getWorld().playSound(player.getLocation(), Sound.ZOMBIE_UNFECT, 2f, 2f);
|
||||
@ -116,21 +135,19 @@ public class Recall extends Skill
|
||||
player.teleport(target);
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + "."));
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill((secondary ? "Secondary " : "") + GetName(level)) + "."));
|
||||
|
||||
//Effect
|
||||
player.getWorld().playSound(player.getLocation(), Sound.ZOMBIE_UNFECT, 2f, 2f);
|
||||
|
||||
while (UtilMath.offset(current, target) > 0.5)
|
||||
while (UtilMath.offsetSquared(current, target) > 0.25)
|
||||
{
|
||||
UtilParticle.PlayParticle(ParticleType.WITCH_MAGIC, current, 0, 1f, 0, 0, 1,
|
||||
ViewDist.LONGER, UtilServer.getPlayers());
|
||||
UtilParticle.PlayParticleToAll(ParticleType.WITCH_MAGIC, current, 0, 1f, 0, 0, 1, ViewDist.LONG);
|
||||
current = current.add(UtilAlg.getTrajectory(current, target).multiply(0.1));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@EventHandler
|
||||
public void storeLocation(UpdateEvent event)
|
||||
{
|
||||
@ -139,32 +156,39 @@ public class Recall extends Skill
|
||||
|
||||
for (Player cur : GetUsers())
|
||||
{
|
||||
//Create
|
||||
if (!_locMap.containsKey(cur))
|
||||
_locMap.put(cur, new LinkedList<Location>());
|
||||
|
||||
if (!_healthMap.containsKey(cur))
|
||||
_healthMap.put(cur, new LinkedList<Double>());
|
||||
|
||||
//Store
|
||||
_locMap.get(cur).addFirst(cur.getLocation());
|
||||
_healthMap.get(cur).addFirst(cur.getHealth());
|
||||
_mainLocMap.computeIfAbsent(cur, (key) -> new LinkedList<>()).addFirst(cur.getLocation());
|
||||
_secondaryLocMap.computeIfAbsent(cur, (key) -> new LinkedList<>()).addFirst(cur.getLocation());
|
||||
_secondaryHealthMap.computeIfAbsent(cur, (key) -> new LinkedList<>()).addFirst(cur.getHealth());
|
||||
|
||||
int level = getLevel(cur);
|
||||
|
||||
//Cull
|
||||
if (_locMap.get(cur).size() > (2 + 2 * level) * 20)
|
||||
_locMap.get(cur).removeLast();
|
||||
long maxMainSize = (3 + level) * 20;
|
||||
long maxSecondarySize = 2 * 20;
|
||||
|
||||
if (_healthMap.get(cur).size() > (2 + 2 * level) * 20)
|
||||
_healthMap.get(cur).removeLast();
|
||||
//Cull
|
||||
if (_mainLocMap.get(cur).size() > maxMainSize)
|
||||
{
|
||||
_mainLocMap.get(cur).removeLast();
|
||||
}
|
||||
|
||||
if (_secondaryLocMap.get(cur).size() > maxSecondarySize)
|
||||
{
|
||||
_secondaryLocMap.get(cur).removeLast();
|
||||
}
|
||||
|
||||
if (_secondaryHealthMap.get(cur).size() > maxSecondarySize)
|
||||
{
|
||||
_secondaryHealthMap.get(cur).removeLast();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Reset(Player player)
|
||||
{
|
||||
_locMap.remove(player);
|
||||
_healthMap.remove(player);
|
||||
_mainLocMap.remove(player);
|
||||
_secondaryLocMap.remove(player);
|
||||
_secondaryHealthMap.remove(player);
|
||||
}
|
||||
}
|
@ -1,5 +1,8 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Assassin;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.WeakHashMap;
|
||||
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@ -7,13 +10,17 @@ import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class ShockingStrikes extends Skill
|
||||
{
|
||||
|
||||
private final Map<Player, ComboData> _combos = new WeakHashMap<>();
|
||||
|
||||
public ShockingStrikes(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int levels)
|
||||
{
|
||||
super(skills, name, classType, skillType, cost, levels);
|
||||
@ -21,8 +28,10 @@ public class ShockingStrikes extends Skill
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Your attacks shock targets for",
|
||||
"#0#1 seconds, giving them Slow 1 and",
|
||||
"Screen-Shake."
|
||||
"#0#1 seconds, giving them:",
|
||||
"Slow 1: Every third hit",
|
||||
"Blindness: Every #6#-1 seconds",
|
||||
"Screen-Shake: Every time",
|
||||
});
|
||||
}
|
||||
|
||||
@ -47,17 +56,49 @@ public class ShockingStrikes extends Skill
|
||||
LivingEntity damagee = event.GetDamageeEntity();
|
||||
if (damagee == null) return;
|
||||
|
||||
//Confuse
|
||||
ComboData data = _combos.get(damager);
|
||||
|
||||
if (data == null || data.Amount > 0 && !damagee.equals(data.Damagee))
|
||||
{
|
||||
data = new ComboData(damagee);
|
||||
_combos.put(damager, data);
|
||||
}
|
||||
|
||||
data.Amount++;
|
||||
|
||||
Factory.Condition().Factory().Shock(GetName(), damagee, damager, level, false, false);
|
||||
|
||||
if (data.Amount % 3 == 0)
|
||||
{
|
||||
Factory.Condition().Factory().Slow(GetName(), damagee, damager, level, 0, false, false, true, false);
|
||||
}
|
||||
|
||||
//Damage
|
||||
event.AddMod(damager.getName(), GetName(), 0, true);
|
||||
|
||||
String name = "Blinding Strike";
|
||||
|
||||
if (Recharge.Instance.use(damager, name, name + " " + level, 6000 + (1000 * level), false, false))
|
||||
{
|
||||
Factory.Condition().Factory().Blind(name, damagee, damager, level, 1, true, true, false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Reset(Player player)
|
||||
{
|
||||
_combos.remove(player);
|
||||
}
|
||||
|
||||
private class ComboData
|
||||
{
|
||||
|
||||
final LivingEntity Damagee;
|
||||
int Amount;
|
||||
|
||||
ComboData(LivingEntity damagee)
|
||||
{
|
||||
Damagee = damagee;
|
||||
}
|
||||
}
|
||||
}
|
@ -2,6 +2,7 @@ package mineplex.minecraft.game.classcombat.Skill.Assassin;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
@ -32,8 +33,9 @@ import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
|
||||
public class SilencingArrow extends SkillActive
|
||||
{
|
||||
private HashSet<Entity> _arrows = new HashSet<Entity>();
|
||||
private HashSet<Player> _silence = new HashSet<Player>();
|
||||
|
||||
private final Set<Entity> _arrows = new HashSet<>();
|
||||
private final Set<Player> _silence = new HashSet<>();
|
||||
|
||||
public SilencingArrow(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
int cost, int levels,
|
||||
@ -52,7 +54,7 @@ public class SilencingArrow extends SkillActive
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Your next arrow will Silence",
|
||||
"target for #2#2 seconds.",
|
||||
"target for 3 seconds.",
|
||||
"",
|
||||
"Silence stops skills being used."
|
||||
});
|
||||
@ -61,7 +63,7 @@ public class SilencingArrow extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -129,7 +131,7 @@ public class SilencingArrow extends SkillActive
|
||||
if (level == 0) return;
|
||||
|
||||
//Confuse
|
||||
Factory.Condition().Factory().Silence(GetName(), damagee, damager, 2 + 2*level, true, true);
|
||||
Factory.Condition().Factory().Silence(GetName(), damagee, damager, 3, true, true);
|
||||
|
||||
//Effect
|
||||
damagee.getWorld().playSound(damagee.getLocation(), Sound.BLAZE_BREATH, 2.5f, 2.0f);
|
||||
|
@ -59,7 +59,7 @@ public class SmokeArrow extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
|
@ -1,24 +1,5 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Assassin;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import net.minecraft.server.v1_8_R3.Material;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.minecraft.game.core.condition.Condition;
|
||||
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.Sound;
|
||||
@ -30,6 +11,24 @@ import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
|
||||
import mineplex.minecraft.game.core.condition.Condition;
|
||||
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class SmokeBomb extends Skill
|
||||
{
|
||||
public SmokeBomb(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int levels)
|
||||
@ -42,7 +41,7 @@ public class SmokeBomb extends Skill
|
||||
"",
|
||||
"Create a smokey explosion, giving",
|
||||
"Blindness to players within #2#1 Blocks",
|
||||
"for #1#2 seconds.",
|
||||
"for #1#1 seconds.",
|
||||
"",
|
||||
"You go invisible for #1#2 seconds."
|
||||
});
|
||||
@ -51,7 +50,7 @@ public class SmokeBomb extends Skill
|
||||
@Override
|
||||
public String GetRechargeString()
|
||||
{
|
||||
return "Recharge: #60#-10 Seconds";
|
||||
return "Recharge: #45#-5 Seconds";
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@ -79,26 +78,29 @@ public class SmokeBomb extends Skill
|
||||
if (trigger.IsCancelled())
|
||||
return;
|
||||
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Recharge.Instance.use(player, GetName(), GetName(level), 60000 - (level * 10000), true, false))
|
||||
if (!Recharge.Instance.use(player, GetName(), GetName(level), 45000 - (level * 5000), true, false))
|
||||
return;
|
||||
|
||||
//Action
|
||||
Factory.Condition().Factory().Cloak(GetName(), player, player, 1 + 2 * level, false, true);
|
||||
Factory.Condition().Factory().untrueCloak(GetName(), player, player, 1 + level * 2, false);
|
||||
|
||||
//Effect
|
||||
UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION, player.getLocation(), 0, 0, 0, 0, 1,
|
||||
ViewDist.MAX, UtilServer.getPlayers());
|
||||
UtilParticle.PlayParticleToAll(ParticleType.HUGE_EXPLOSION, player.getLocation(), 0, 0, 0, 0, 1, ViewDist.LONG);
|
||||
|
||||
for (Player other : UtilPlayer.getNearby(player.getLocation(), 2 + level))
|
||||
{
|
||||
if (!other.equals(player))
|
||||
Factory.Condition().Factory().Blind(GetName(), other, player, 1 + 2 * level, 0, false, false, false);
|
||||
if (other.equals(player) || !Factory.Relation().canHurt(player, other))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Factory.Condition().Factory().Blind(GetName(), other, player, 1 + level, 0, false, false, false);
|
||||
}
|
||||
|
||||
for (int i=0 ; i<3 ; i++)
|
||||
@ -108,11 +110,13 @@ public class SmokeBomb extends Skill
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + "."));
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void EndDamagee(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Player damagee = event.GetDamageePlayer();
|
||||
if (damagee == null) return;
|
||||
@ -120,6 +124,9 @@ public class SmokeBomb extends Skill
|
||||
if (getLevel(damagee) == 0)
|
||||
return;
|
||||
|
||||
if (event.GetDamage() <= 0)
|
||||
return;
|
||||
|
||||
//End
|
||||
Factory.Condition().EndCondition(damagee, null, GetName());
|
||||
}
|
||||
@ -169,7 +176,7 @@ public class SmokeBomb extends Skill
|
||||
|
||||
for (Player cur : GetUsers())
|
||||
{
|
||||
Condition cond = Factory.Condition().GetActiveCondition(cur, ConditionType.CLOAK);
|
||||
Condition cond = Factory.Condition().GetActiveCondition(cur, ConditionType.UNTRUE_CLOAK);
|
||||
if (cond == null) continue;
|
||||
|
||||
if (!cond.GetReason().equals(GetName()))
|
||||
|
@ -25,7 +25,7 @@ public class ViperStrikes extends Skill
|
||||
{
|
||||
"Your attacks give",
|
||||
"enemies Poison 1",
|
||||
"for #0#1 seconds."
|
||||
"for #2#2 seconds."
|
||||
});
|
||||
}
|
||||
|
||||
@ -50,8 +50,8 @@ public class ViperStrikes extends Skill
|
||||
LivingEntity damagee = event.GetDamageeEntity();
|
||||
if (damagee == null) return;
|
||||
|
||||
Factory.Damage().NewDamageEvent(damagee, damager, null, DamageCause.POISON, 0, false, true, true, damager.getName(), GetName());
|
||||
damagee.addPotionEffect(new PotionEffect(PotionEffectType.POISON, 20 * (2 + level), 0));
|
||||
Factory.Damage().NewDamageEvent(damagee, damager, null, DamageCause.CUSTOM, 0, false, true, true, damager.getName(), GetName());
|
||||
damagee.addPotionEffect(new PotionEffect(PotionEffectType.POISON, 20 * (2 + (2 * level)), 0));
|
||||
|
||||
//Sound
|
||||
damager.getWorld().playSound(damager.getLocation(), Sound.SPIDER_IDLE, 1f, 2f);
|
||||
|
@ -96,7 +96,7 @@ public class BlockToss extends SkillCharge implements IThrown
|
||||
@Override
|
||||
public String GetRechargeString()
|
||||
{
|
||||
return "Recharge: " + "#5.5#-0.5 Seconds";
|
||||
return "Recharge: " + "1.5 Seconds";
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@ -129,7 +129,7 @@ public class BlockToss extends SkillCharge implements IThrown
|
||||
return;
|
||||
|
||||
//Water
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return;
|
||||
@ -245,7 +245,7 @@ public class BlockToss extends SkillCharge implements IThrown
|
||||
}
|
||||
|
||||
//Throw
|
||||
if (!cur.isBlocking() || (_charge.containsKey(cur) && _charge.get(cur) >= 1))
|
||||
if (!cur.isBlocking())
|
||||
throwSet.add(cur);
|
||||
|
||||
//Charged Tick
|
||||
@ -262,7 +262,7 @@ public class BlockToss extends SkillCharge implements IThrown
|
||||
for (Player cur : throwSet)
|
||||
{
|
||||
Recharge.Instance.recharge(cur, GetName());
|
||||
Recharge.Instance.use(cur, GetName(), 5500 - (500 * getLevel(cur)), false, true);
|
||||
Recharge.Instance.use(cur, GetName(), 1500, false, true);
|
||||
|
||||
FallingBlock block = _holding.remove(cur);
|
||||
float charge = _charge.remove(cur);
|
||||
|
@ -1,5 +1,6 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Brute;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.WeakHashMap;
|
||||
|
||||
import org.bukkit.Sound;
|
||||
@ -8,26 +9,24 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
|
||||
import com.mysql.jdbc.Util;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.combat.event.CombatDeathEvent;
|
||||
|
||||
public class Bloodlust extends Skill
|
||||
{
|
||||
private WeakHashMap<Player, Long> _time = new WeakHashMap<Player, Long>();
|
||||
private WeakHashMap<Player, Integer> _str = new WeakHashMap<Player, Integer>();
|
||||
|
||||
private final Map<Player, Long> _time = new WeakHashMap<>();
|
||||
private final Map<Player, Integer> _str = new WeakHashMap<>();
|
||||
|
||||
public Bloodlust(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int levels)
|
||||
{
|
||||
@ -35,8 +34,9 @@ public class Bloodlust extends Skill
|
||||
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"When you kill an enemy, you go into",
|
||||
"a Bloodlust, receiving Speed 1 and",
|
||||
"Killing an enemy within 4#4 blocks",
|
||||
"you go into a Bloodlust,",
|
||||
"receiving Speed 1 and",
|
||||
"Strength 1 for #4#2 seconds.",
|
||||
"You also heal #0#1 health.",
|
||||
"",
|
||||
@ -117,8 +117,7 @@ public class Bloodlust extends Skill
|
||||
if (System.currentTimeMillis() > _time.get(player))
|
||||
{
|
||||
int str = _str.remove(player);
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "Your " + F.skill(GetName(getLevel(player))) +
|
||||
" has ended at " + F.elem("Level " + (str+1)) + "."));
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "Your " + F.skill(GetName(getLevel(player))) + " has ended at " + F.elem("Level " + (str+1)) + "."));
|
||||
_time.remove(player);
|
||||
|
||||
return true;
|
||||
@ -135,9 +134,9 @@ public class Bloodlust extends Skill
|
||||
|
||||
for (Entity ent : _str.keySet())
|
||||
{
|
||||
UtilParticle.PlayParticle(ParticleType.RED_DUST, ent.getLocation(),
|
||||
UtilParticle.PlayParticleToAll(ParticleType.RED_DUST, ent.getLocation(),
|
||||
(float)(Math.random() - 0.5), 0.2f + (float)Math.random(), (float)(Math.random() - 0.5), 0, _str.get(ent) * 2,
|
||||
ViewDist.NORMAL, UtilServer.getPlayers());
|
||||
ViewDist.NORMAL);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,7 @@ package mineplex.minecraft.game.classcombat.Skill.Brute;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
@ -18,7 +19,9 @@ public class Colossus extends Skill
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"You are so huge that you take",
|
||||
"35% less knockback from attacks."
|
||||
"33% less knockback from attacks",
|
||||
"and while sneaking you take no",
|
||||
"knockback."
|
||||
});
|
||||
}
|
||||
|
||||
@ -26,17 +29,36 @@ public class Colossus extends Skill
|
||||
public void Damage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Player damagee = event.GetDamageePlayer();
|
||||
if (damagee == null) return;
|
||||
Player damagee = event.GetDamageePlayer(), damager = event.GetDamagerPlayer(true);
|
||||
|
||||
int level = getLevel(damagee);
|
||||
if (level == 0) return;
|
||||
if (damagee == null || damager == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Damage
|
||||
event.AddMod(damagee.getName(), GetName(), 0, false);
|
||||
event.AddKnockback(GetName(), 0.65);
|
||||
int damageeeLevel = getLevel(damagee), damagerLevel = getLevel(damager);
|
||||
DamageCause cause = event.GetCause();
|
||||
|
||||
if (damageeeLevel > 0 && (cause == DamageCause.ENTITY_ATTACK || cause == DamageCause.PROJECTILE))
|
||||
{
|
||||
if (damagee.isSneaking())
|
||||
{
|
||||
event.SetKnockback(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
event.AddKnockback(GetName(), 0.66);
|
||||
}
|
||||
}
|
||||
|
||||
if (damagerLevel > 0)
|
||||
{
|
||||
event.AddMod(GetName(), -0.5);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -1,8 +1,10 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Brute;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.EntityEffect;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
@ -15,7 +17,6 @@ import org.spigotmc.event.entity.EntityDismountEvent;
|
||||
|
||||
import mineplex.core.Managers;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.NautHashMap;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
@ -33,11 +34,10 @@ import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class DwarfToss extends SkillActive
|
||||
{
|
||||
private HashSet<Player> _used = new HashSet<Player>();
|
||||
private NautHashMap<Player, LivingEntity> _holding = new NautHashMap<Player, LivingEntity>();
|
||||
private NautHashMap<Player, Long> _time = new NautHashMap<Player, Long>();
|
||||
|
||||
private long _chargeTime = 2500;
|
||||
private final Set<Player> _used = new HashSet<>();
|
||||
private final Map<Player, LivingEntity> _holding = new HashMap<>();
|
||||
private final Map<Player, Long> _time = new HashMap<>();
|
||||
|
||||
public DwarfToss(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
int cost, int levels,
|
||||
@ -68,10 +68,7 @@ public class DwarfToss extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (_used.contains(player))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
return !_used.contains(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -94,7 +91,7 @@ public class DwarfToss extends SkillActive
|
||||
int level = getLevel(player);
|
||||
if (level == 0) return false;
|
||||
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -112,11 +109,7 @@ public class DwarfToss extends SkillActive
|
||||
return false;
|
||||
|
||||
//Check Energy/Recharge
|
||||
if (!EnergyRechargeCheck(player, level))
|
||||
return false;
|
||||
|
||||
//Allow
|
||||
return true;
|
||||
return EnergyRechargeCheck(player, level);
|
||||
}
|
||||
|
||||
//getEntity is the vehicle
|
||||
@ -126,18 +119,17 @@ public class DwarfToss extends SkillActive
|
||||
if (event.isCancelled())
|
||||
return;
|
||||
|
||||
System.out.println(UtilEnt.getName(event.getDismounted()));
|
||||
System.out.println(UtilEnt.getName(event.getEntity()));
|
||||
|
||||
if (!(event.getDismounted() instanceof Player))
|
||||
return;
|
||||
|
||||
if (!(event.getEntity() instanceof Player))
|
||||
return;
|
||||
|
||||
if (_holding.containsKey((Player)event.getEntity()) && _holding.get((Player)event.getEntity()) == event.getDismounted())
|
||||
if (event.getDismounted().equals(_holding.get(event.getEntity())))
|
||||
{
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Grab(PlayerInteractEntityEvent event)
|
||||
@ -179,13 +171,14 @@ public class DwarfToss extends SkillActive
|
||||
}
|
||||
|
||||
//Hold Loop
|
||||
if (target instanceof Player && _holding.containsKey((Player)target))
|
||||
if (_holding.get((Player)target).equals(player))
|
||||
if (target instanceof Player)
|
||||
if (target instanceof Player && _holding.containsKey(target))
|
||||
{
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), F.name(((Player)target).getName()) + " is already holding you."));
|
||||
if (_holding.get(target).equals(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), F.name(target.getName()) + " is already holding you."));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (_holding.containsValue(target))
|
||||
{
|
||||
@ -279,8 +272,8 @@ public class DwarfToss extends SkillActive
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
HashSet<Player> voidSet = new HashSet<Player>();
|
||||
HashSet<Player> throwSet = new HashSet<Player>();
|
||||
Set<Player> voidSet = new HashSet<>();
|
||||
Set<Player> throwSet = new HashSet<>();
|
||||
|
||||
for (Player cur : _holding.keySet())
|
||||
{
|
||||
@ -332,9 +325,11 @@ public class DwarfToss extends SkillActive
|
||||
|
||||
//Time Reduce
|
||||
double timeScale = 1;
|
||||
if (time < _chargeTime)
|
||||
long chargeTime = 2500;
|
||||
|
||||
if (time < chargeTime)
|
||||
{
|
||||
timeScale = Math.max(0.25, ((double)time/(double)_chargeTime));
|
||||
timeScale = Math.max(0.25, ((double)time/(double) chargeTime));
|
||||
}
|
||||
|
||||
//Show!
|
||||
@ -352,10 +347,7 @@ public class DwarfToss extends SkillActive
|
||||
Factory.Condition().Factory().Invulnerable(GetName(), target, target, 1.25, false, false);
|
||||
|
||||
//Delay
|
||||
Bukkit.getScheduler().scheduleSyncDelayedTask(Factory.getPlugin(), new Runnable()
|
||||
{
|
||||
@Override
|
||||
public void run()
|
||||
Factory.runSyncLater(() ->
|
||||
{
|
||||
UtilAction.velocity(target, cur.getLocation().getDirection(), mult, false, 0, 0.2, 1.2, true);
|
||||
|
||||
@ -364,7 +356,6 @@ public class DwarfToss extends SkillActive
|
||||
|
||||
//Effect
|
||||
target.playEffect(EntityEffect.HURT);
|
||||
}
|
||||
}, 5);
|
||||
|
||||
//Inform
|
||||
|
@ -10,11 +10,13 @@ import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.projectile.IThrown;
|
||||
import mineplex.core.projectile.ProjectileUser;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
@ -60,7 +62,7 @@ public class FleshHook extends SkillActiveCharge implements IThrown
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -117,6 +119,7 @@ public class FleshHook extends SkillActiveCharge implements IThrown
|
||||
//Effect
|
||||
item.getWorld().playSound(item.getLocation(), Sound.IRONGOLEM_THROW, 2f, 0.8f);
|
||||
|
||||
Recharge.Instance.useForce(cur, GetName(), Recharge(level));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,60 +1,129 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Brute;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventoryCrafting;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.common.util.particles.ColoredParticle;
|
||||
import mineplex.core.common.util.particles.DustSpellColor;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
|
||||
|
||||
public class Intimidation extends Skill
|
||||
{
|
||||
|
||||
private final Set<Player> _active = new HashSet<>();
|
||||
private final DustSpellColor _color = new DustSpellColor(Color.PURPLE);
|
||||
|
||||
public Intimidation(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int levels)
|
||||
{
|
||||
super(skills, name, classType, skillType, cost, levels);
|
||||
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Drop Axe/Sword to Use.",
|
||||
"",
|
||||
"You intimidate nearby enemies;",
|
||||
"Enemies within #4#2 blocks receive Slow 1.",
|
||||
"Enemies within #10#1 blocks receive Slow 1.",
|
||||
"",
|
||||
"Lasts for #10#1."
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetRechargeString()
|
||||
{
|
||||
return "Recharge: #15#-1.5 Seconds.";
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Update(UpdateEvent event)
|
||||
public void Use(PlayerDropItemEvent event)
|
||||
{
|
||||
Player player = event.getPlayer();
|
||||
|
||||
if (!(player.getOpenInventory().getTopInventory() instanceof CraftInventoryCrafting))
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
for (Player cur : GetUsers())
|
||||
{
|
||||
int level = getLevel(cur);
|
||||
if (level == 0) continue;
|
||||
|
||||
HashMap<Player, Double> targets = UtilPlayer.getInRadius(cur.getLocation(), 3 + (level * 2));
|
||||
for (Player other : targets.keySet())
|
||||
if (!other.equals(cur))
|
||||
if (Factory.Relation().canHurt(cur, other))
|
||||
if (getLevel(other) < level)
|
||||
{
|
||||
double dist = targets.get(other);
|
||||
int mult = 0;
|
||||
//if (dist <= 1 + level) mult = 2;
|
||||
//else if (dist <= 2 + (2 * level)) mult = 1;
|
||||
|
||||
Factory.Condition().Factory().Slow(GetName(), other, cur, 0.9, mult, false, true, false, true);
|
||||
}
|
||||
|
||||
int level = getLevel(player);
|
||||
|
||||
if (level == 0 || !UtilGear.isWeapon(event.getItemDrop().getItemStack()) || _active.contains(player) || !Recharge.Instance.usable(player, GetName(), true))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
event.setCancelled(true);
|
||||
|
||||
//Check Allowed
|
||||
SkillTriggerEvent trigger = new SkillTriggerEvent(player, GetName(), GetClassType());
|
||||
Bukkit.getServer().getPluginManager().callEvent(trigger);
|
||||
|
||||
if (trigger.IsCancelled())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_active.add(player);
|
||||
player.getWorld().playSound(player.getLocation(), Sound.HORSE_SKELETON_HIT, 1, 1);
|
||||
player.sendMessage(F.main("Skill", "You used " + F.skill(GetName(level)) + "."));
|
||||
|
||||
long start = System.currentTimeMillis(), length = 10000 + (level * 1000);
|
||||
|
||||
Factory.runSyncTimer(new BukkitRunnable()
|
||||
{
|
||||
@Override
|
||||
public void run()
|
||||
{
|
||||
if (!_active.contains(player) || UtilTime.elapsed(start, length))
|
||||
{
|
||||
Recharge.Instance.use(player, GetName(), 15000 - (1500 * level), true, false);
|
||||
Reset(player);
|
||||
cancel();
|
||||
return;
|
||||
}
|
||||
|
||||
player.setExp(1 - ((System.currentTimeMillis() - start) / (float) length));
|
||||
|
||||
Location location = player.getLocation();
|
||||
|
||||
new ColoredParticle(ParticleType.RED_DUST, _color, location.clone().add(Math.random() - 0.5, Math.random() + 0.5, Math.random() - 0.5))
|
||||
.display();
|
||||
|
||||
UtilPlayer.getInRadius(location, 10 + level).forEach((other, scale) ->
|
||||
{
|
||||
if (other.equals(player) || !Factory.Relation().canHurt(player, other))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Factory.Condition().Factory().Slow(GetName(), other, player, 0.9, 0, false, true, false, true);
|
||||
});
|
||||
}
|
||||
}, 0, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Reset(Player player)
|
||||
{
|
||||
|
||||
_active.remove(player);
|
||||
player.setExp(0);
|
||||
}
|
||||
}
|
||||
|
@ -88,7 +88,7 @@ public class SeismicSlam extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
|
@ -2,24 +2,6 @@ package mineplex.minecraft.game.classcombat.Skill.Brute;
|
||||
|
||||
import java.util.WeakHashMap;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilAlg;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillEvent;
|
||||
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
@ -29,6 +11,21 @@ import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillEvent;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class Stampede extends Skill
|
||||
{
|
||||
private WeakHashMap<Player, Long> _sprintTime = new WeakHashMap<Player, Long>();
|
||||
@ -43,10 +40,10 @@ public class Stampede extends Skill
|
||||
"You slowly build up speed as you",
|
||||
"sprint. You gain a level of Speed",
|
||||
"for every #5#-1 seconds, up to a max",
|
||||
"of Speed 3.",
|
||||
"of Speed 2.",
|
||||
"",
|
||||
"Attacking during stampede deals",
|
||||
"#0#0.5 bonus damage per speed level,",
|
||||
"#0.25#0.25 bonus damage,",
|
||||
"and +50% knockback per speed level.",
|
||||
"",
|
||||
"Resets if you take damage."
|
||||
@ -89,7 +86,7 @@ public class Stampede extends Skill
|
||||
|
||||
_sprintTime.put(cur, System.currentTimeMillis());
|
||||
|
||||
if (str < 3)
|
||||
if (str < 2)
|
||||
{
|
||||
_sprintStr.put(cur, str+1);
|
||||
|
||||
@ -156,7 +153,7 @@ public class Stampede extends Skill
|
||||
damager.removePotionEffect(PotionEffectType.SPEED);
|
||||
|
||||
//Damage
|
||||
event.AddMod(damager.getName(), GetName(), str * (0.5 * level), true);
|
||||
event.AddMod(damager.getName(), GetName(), 0.25 + (0.25 * level), true);
|
||||
event.AddKnockback(GetName(), 1 + 0.5 * str);
|
||||
|
||||
//Inform
|
||||
|
@ -1,9 +1,8 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Brute;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Entity;
|
||||
@ -14,26 +13,25 @@ import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class Takedown extends SkillActive
|
||||
{
|
||||
private HashMap<LivingEntity, Long> _live = new HashMap<LivingEntity, Long>();
|
||||
|
||||
private final Map<LivingEntity, Long> _live = new HashMap<>();
|
||||
|
||||
public Takedown(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
int cost, int levels,
|
||||
@ -53,7 +51,7 @@ public class Takedown extends SkillActive
|
||||
{
|
||||
"Hurl yourself towards an opponent.",
|
||||
"If you collide with them, you deal",
|
||||
"#3#1 damage and take #1.5#0.5 damage.",
|
||||
"#5#1 damage and take #1.5#0.5 damage.",
|
||||
"You both receive Slow 4 for #2.5#0.5 seconds."
|
||||
});
|
||||
}
|
||||
@ -61,7 +59,7 @@ public class Takedown extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -116,56 +114,29 @@ public class Takedown extends SkillActive
|
||||
}
|
||||
|
||||
//Collide
|
||||
for (Player player : GetUsers())
|
||||
if (_live.containsKey(player))
|
||||
for (Player other : player.getWorld().getPlayers())
|
||||
if (!UtilPlayer.isSpectator(other))
|
||||
if (!other.equals(player))
|
||||
if (Factory.Relation().canHurt(player, other))
|
||||
if (UtilMath.offset(player, other) < 2)
|
||||
_live.keySet().removeIf(entity ->
|
||||
{
|
||||
Player player = (Player) entity;
|
||||
|
||||
for (Player other : UtilPlayer.getNearby(player.getLocation(), 2))
|
||||
{
|
||||
if (player.equals(other) || !Factory.Relation().canHurt(player, other))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
DoTakeDown(player, other);
|
||||
_live.remove(player);
|
||||
return;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void Damage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetCause() != DamageCause.ENTITY_ATTACK)
|
||||
return;
|
||||
|
||||
Player damager = event.GetDamagerPlayer(false);
|
||||
if (damager == null) return;
|
||||
|
||||
int level = GetLevel(damager);
|
||||
if (level == 0) return;
|
||||
|
||||
LivingEntity damagee = event.GetDamageeEntity();
|
||||
if (damagee == null) return;
|
||||
|
||||
if (UtilMath.offset(damager, damagee) > 3)
|
||||
return;
|
||||
|
||||
if (_live.remove(damager) == null)
|
||||
return;
|
||||
|
||||
event.SetCancelled("Takedown Cancel");
|
||||
|
||||
DoTakeDown(damager, damagee);
|
||||
}
|
||||
**/
|
||||
|
||||
public void DoTakeDown(Player damager, LivingEntity damagee)
|
||||
private void DoTakeDown(Player damager, LivingEntity damagee)
|
||||
{
|
||||
int level = getLevel(damager);
|
||||
int damage = 3 + (level);
|
||||
int damage = 5 + level;
|
||||
|
||||
//Damage Event
|
||||
CustomDamageEvent customDamageEvent = Factory.Damage().NewDamageEvent(damagee, damager, null,
|
||||
@ -174,14 +145,17 @@ public class Takedown extends SkillActive
|
||||
|
||||
if (!customDamageEvent.IsCancelled())
|
||||
{
|
||||
//Damage Event
|
||||
Factory.Damage().NewDamageEvent(damager, damagee, null,
|
||||
DamageCause.CUSTOM, damage / 2, false, true, false,
|
||||
damager.getName(), GetName() + " Recoil");
|
||||
|
||||
//Conditions
|
||||
Factory.Condition().Factory().Slow(GetName(), damagee, damager, 2.5 + 0.5 * level, 3, false, true, true, true);
|
||||
Factory.Condition().Factory().Slow(GetName(), damager, damager, 2.5 + 0.5 * level, 3, false, true, true, true);
|
||||
double duration = 2.5 + (level / 2D);
|
||||
|
||||
Factory.Condition().Factory().Slow(GetName(), damagee, damager, duration, 3, false, true, true, true);
|
||||
Factory.Condition().Factory().Slow(GetName(), damager, damager, duration, 3, false, true, true, true);
|
||||
Factory.Condition().Factory().Jump(GetName(), damagee, damager, duration, 250, false, false, false);
|
||||
Factory.Condition().Factory().Jump(GetName(), damager, damager, duration, 250, false, false, false);
|
||||
Factory.Damage().NewDamageEvent(damager, damagee, null, DamageCause.CUSTOM, 1.5 + (level / 2D), false, true, false, GetName(), GetName() + " Recoil");
|
||||
|
||||
UtilAction.zeroVelocity(damagee);
|
||||
UtilAction.zeroVelocity(damager);
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(damager, F.main(GetClassType().name(), "You hit " + F.name(UtilEnt.getName(damagee)) + " with " + F.skill(GetName(level)) + "."));
|
||||
@ -200,9 +174,9 @@ public class Takedown extends SkillActive
|
||||
|
||||
for (Entity ent : _live.keySet())
|
||||
{
|
||||
UtilParticle.PlayParticle(ParticleType.CRIT, ent.getLocation(),
|
||||
UtilParticle.PlayParticleToAll(ParticleType.CRIT, ent.getLocation(),
|
||||
(float)(Math.random() - 0.5), (float)(Math.random() * 1.4), (float)(Math.random() - 0.5), 0, 4,
|
||||
ViewDist.LONG, UtilServer.getPlayers());
|
||||
ViewDist.LONG);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -58,7 +58,7 @@ public class Taunt extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
|
@ -54,7 +54,7 @@ public class WhirlwindAxe extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
|
@ -19,7 +19,7 @@ public class BreakFall extends Skill
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"You roll when you hit the ground;",
|
||||
"Fall damage is reduced by #0#2.",
|
||||
"Fall damage is reduced by #0.5#1.5 .",
|
||||
});
|
||||
}
|
||||
|
||||
@ -38,7 +38,7 @@ public class BreakFall extends Skill
|
||||
int level = getLevel(player);
|
||||
if (level == 0) return;
|
||||
|
||||
event.AddMod(null, GetName(), -(2 * level), false);
|
||||
event.AddMod(null, GetName(), -0.5 - (1.5 * level), false);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -9,6 +9,7 @@ import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.block.Action;
|
||||
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
@ -43,7 +44,7 @@ public class Pistol extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
|
@ -18,36 +18,42 @@ public class Resistance extends Skill
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Your body and mind is exceptionally resistant.",
|
||||
"Durations on you are #0#25 % shorter for;",
|
||||
"Slow, Fire, Shock, Confusion, Poison, Blindness."
|
||||
"Durations on you are #20#15 % shorter for;",
|
||||
"Slow, Fire, Shock, Confusion, Poison,",
|
||||
"Blindness and Jump Prevention"
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Resist(ConditionApplyEvent event)
|
||||
{
|
||||
if (event.GetCondition().GetType() != ConditionType.BURNING &&
|
||||
event.GetCondition().GetType() != ConditionType.SLOW &&
|
||||
event.GetCondition().GetType() != ConditionType.SHOCK &&
|
||||
event.GetCondition().GetType() != ConditionType.CONFUSION &&
|
||||
event.GetCondition().GetType() != ConditionType.POISON &&
|
||||
event.GetCondition().GetType() != ConditionType.BLINDNESS)
|
||||
return;
|
||||
|
||||
//Dont Resist Self Condition
|
||||
if (event.GetCondition().GetReason().equalsIgnoreCase("Hold Position"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ConditionType type = event.GetCondition().GetType();
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case BURNING:
|
||||
case SLOW:
|
||||
case SHOCK:
|
||||
case CONFUSION:
|
||||
case POISON:
|
||||
case BLINDNESS:
|
||||
int level = getLevel(event.GetCondition().GetEnt());
|
||||
if (level <= 0)
|
||||
|
||||
if (level == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
double reduction = -(0.25f * level);
|
||||
|
||||
double reduction = -0.20f - (0.15f * level);
|
||||
event.GetCondition().ModifyTicks((int) (event.GetCondition().GetTicksTotal() * reduction));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -67,7 +67,7 @@ public class AxeThrow extends SkillActive implements IThrown
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
|
@ -54,7 +54,7 @@ public class BullsCharge extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
|
@ -40,7 +40,7 @@ public class DefensiveStance extends SkillActive
|
||||
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"While Blocking, you take 75% less",
|
||||
"While Blocking, you take 80% less",
|
||||
"damage from attacks infront of you."
|
||||
});
|
||||
}
|
||||
@ -111,12 +111,12 @@ public class DefensiveStance extends SkillActive
|
||||
|
||||
if (damagee.getLocation().getDirection().subtract(from).length() > 1.4)
|
||||
{
|
||||
//event.AddMod(damagee.getName(), getName(), -0.5 - (0.5 * level), true);
|
||||
return;
|
||||
}
|
||||
|
||||
//Damage
|
||||
event.AddMult(GetName(), GetName(), 0.25, false);
|
||||
event.AddMult(GetName(), GetName(), 0.2, false);
|
||||
event.SetKnockback(false);
|
||||
|
||||
//Effect
|
||||
damagee.getWorld().playSound(damagee.getLocation(), Sound.ZOMBIE_METAL, 1f, 2f);
|
||||
|
@ -103,7 +103,7 @@ public class HiltSmash extends SkillActive
|
||||
return false;
|
||||
|
||||
//Water
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
|
@ -1,5 +1,6 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Knight;
|
||||
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.minecraft.game.core.condition.events.ConditionExpireEvent;
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.Material;
|
||||
@ -57,8 +58,7 @@ public class HoldPosition extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
Material type = player.getLocation().getBlock().getType();
|
||||
if (type == Material.WATER || type == Material.STATIONARY_WATER)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -76,6 +76,7 @@ public class HoldPosition extends SkillActive
|
||||
Factory.Condition().Factory().Slow(GetName(), player, player, duration, 2, false, true, false, true);
|
||||
Factory.Condition().Factory().Protection(GetName(), player, player, duration, 2, false, false, true);
|
||||
Factory.Condition().Factory().ArcadeHungerDisable(GetName(), player, player, duration, false);
|
||||
Factory.Condition().Factory().Jump(GetName(), player, player, duration, 250, false, false, false);
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + "."));
|
||||
|
@ -1,141 +1,189 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Knight;
|
||||
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventoryCrafting;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class LevelField extends Skill
|
||||
{
|
||||
|
||||
private final Set<Player> _active = new HashSet<>();
|
||||
|
||||
public LevelField(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int levels)
|
||||
{
|
||||
super(skills, name, classType, skillType, cost, levels);
|
||||
|
||||
SetDesc(new String[]
|
||||
{
|
||||
/*
|
||||
"For every enemy within #4#2 blocks",
|
||||
"that is closer than your nearest ally,",
|
||||
"you deal 1 more damage and take 1 less.",
|
||||
"Drop Axe/Sword to Use.",
|
||||
"",
|
||||
"Damage can be altered a maximum of #1#1.",
|
||||
*/
|
||||
|
||||
"Even the battlefield with courage!",
|
||||
"You deal X more damage.",
|
||||
"You take X less damage.",
|
||||
"X = (Nearby Enemies) - (Nearby Allies)",
|
||||
"Players within #4#2 Blocks are considered.",
|
||||
"",
|
||||
"Damage can be altered a maximum of #1#1.",
|
||||
"",
|
||||
"You can not deal less damage, or take",
|
||||
"more damage via this."
|
||||
"more damage via this.",
|
||||
"",
|
||||
"Lasts for #6#1."
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void Decrease(CustomDamageEvent event)
|
||||
@Override
|
||||
public String GetRechargeString()
|
||||
{
|
||||
return "Recharge: #16#-1 Seconds";
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Use(PlayerDropItemEvent event)
|
||||
{
|
||||
Player player = event.getPlayer();
|
||||
|
||||
if (!(player.getOpenInventory().getTopInventory() instanceof CraftInventoryCrafting))
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.GetCause() != DamageCause.ENTITY_ATTACK)
|
||||
int level = getLevel(player);
|
||||
|
||||
if (level == 0 || !UtilGear.isWeapon(event.getItemDrop().getItemStack()) || !Recharge.Instance.usable(player, GetName(), true))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Damager
|
||||
Player damagee = event.GetDamageePlayer();
|
||||
if (damagee == null) return;
|
||||
event.setCancelled(true);
|
||||
|
||||
LivingEntity damager = event.GetDamagerEntity(false);
|
||||
if (damager == null) return;
|
||||
//Check Allowed
|
||||
SkillTriggerEvent trigger = new SkillTriggerEvent(player, GetName(), GetClassType());
|
||||
UtilServer.CallEvent(trigger);
|
||||
|
||||
//Level
|
||||
if (trigger.IsCancelled())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
long start = System.currentTimeMillis();
|
||||
_active.add(player);
|
||||
|
||||
player.sendMessage(F.main("Skill", "You used " + F.skill(GetName(level)) + "."));
|
||||
|
||||
Factory.runSyncTimer(new BukkitRunnable()
|
||||
{
|
||||
@Override
|
||||
public void run()
|
||||
{
|
||||
if (!player.isOnline() || UtilTime.elapsed(start, 6000 + (1000 * level)))
|
||||
{
|
||||
Recharge.Instance.use(player, GetName(), 16000 - (1000 * level), true, false);
|
||||
Reset(player);
|
||||
cancel();
|
||||
return;
|
||||
}
|
||||
|
||||
UtilParticle.playParticleFor(player, ParticleType.HAPPY_VILLAGER, player.getLocation().add(0, 0.5, 0), 1, 0.3F, 1, 0, 1, ViewDist.LONG);
|
||||
}
|
||||
}, 0, 2);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void alterDamage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled() || event.GetCause() != DamageCause.ENTITY_ATTACK)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Player damagee = event.GetDamageePlayer(), damager = event.GetDamagerPlayer(false);
|
||||
|
||||
if (damagee == null || damager == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
{
|
||||
int level = getLevel(damagee);
|
||||
if (level == 0) return;
|
||||
|
||||
int alt = 0;
|
||||
|
||||
for (Player cur : UtilPlayer.getNearby(damagee.getLocation(), 4 + (2 * level)))
|
||||
if (level == 0)
|
||||
{
|
||||
if (cur.equals(damagee))
|
||||
alt += 1;
|
||||
|
||||
else if (Factory.Relation().canHurt(damagee, cur))
|
||||
alt -= 1;
|
||||
|
||||
else
|
||||
alt += 1;
|
||||
return;
|
||||
}
|
||||
|
||||
int limit = 1 + level;
|
||||
|
||||
if (alt > limit) alt = limit;
|
||||
if (alt < -limit) alt = -limit;
|
||||
|
||||
if (alt >= 0)
|
||||
return;
|
||||
|
||||
//Decrease Damage
|
||||
event.AddMod(damagee.getName(), GetName(), alt, false);
|
||||
event.AddMod(damagee.getName(), GetName(), getAlteration(damagee, level, false), false);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void Increase(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetCause() != DamageCause.ENTITY_ATTACK)
|
||||
return;
|
||||
|
||||
//Damager
|
||||
Player damagee = event.GetDamageePlayer();
|
||||
if (damagee == null) return;
|
||||
|
||||
Player damager = event.GetDamagerPlayer(false);
|
||||
if (damager == null) return;
|
||||
|
||||
//Level
|
||||
int level = getLevel(damager);
|
||||
if (level == 0) return;
|
||||
|
||||
if (level == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
event.AddMod(damager.getName(), GetName(), getAlteration(damager, level, true), false);
|
||||
}
|
||||
}
|
||||
|
||||
private int getAlteration(Player player, int level, boolean positive)
|
||||
{
|
||||
int alt = 0;
|
||||
|
||||
for (Player cur : UtilPlayer.getNearby(damager.getLocation(), 4 + (2 * level)))
|
||||
for (Player other : UtilPlayer.getNearby(player.getLocation(), 4 + (2 * level)))
|
||||
{
|
||||
if (cur.equals(damager))
|
||||
alt -= 1;
|
||||
|
||||
else if (Factory.Relation().canHurt(damager, cur))
|
||||
alt += 1;
|
||||
|
||||
if (player.equals(other))
|
||||
{
|
||||
alt--;
|
||||
}
|
||||
else if (Factory.Relation().canHurt(player, other))
|
||||
{
|
||||
alt++;
|
||||
}
|
||||
else
|
||||
alt -= 1;
|
||||
{
|
||||
alt--;
|
||||
}
|
||||
}
|
||||
|
||||
int limit = 1 + level;
|
||||
|
||||
if (alt > limit) alt = limit;
|
||||
if (alt < -limit) alt = -limit;
|
||||
alt = Math.min(alt, limit);
|
||||
alt = Math.max(alt, -limit);
|
||||
|
||||
if (alt <= 0)
|
||||
return;
|
||||
|
||||
//Decrease Damage
|
||||
event.AddMod(damager.getName(), GetName(), alt, false);
|
||||
if (positive)
|
||||
{
|
||||
return Math.max(0, alt);
|
||||
}
|
||||
else
|
||||
{
|
||||
return Math.min(0, -alt);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Reset(Player player)
|
||||
{
|
||||
|
||||
_active.remove(player);
|
||||
}
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.common.util.F;
|
||||
@ -51,16 +52,13 @@ public class PowerChop extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!mineplex.core.recharge.Recharge.Instance.use(player, GetName() + " Cooldown", 250, false, false))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
return mineplex.core.recharge.Recharge.Instance.use(player, GetName() + " Cooldown", 250, false, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -12,6 +12,7 @@ import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.common.util.F;
|
||||
@ -59,7 +60,7 @@ public class Riposte extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
|
@ -9,6 +9,7 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
@ -47,7 +48,7 @@ public class ShieldSmash extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
|
@ -1,37 +1,40 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Mage;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
|
||||
|
||||
public class ArcticArmor extends Skill
|
||||
{
|
||||
private HashSet<Player> _active = new HashSet<Player>();
|
||||
|
||||
private static final double DELTA_THETA = Math.PI / 10;
|
||||
|
||||
private final Set<Player> _active = new HashSet<>();
|
||||
|
||||
public ArcticArmor(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int levels)
|
||||
{
|
||||
@ -45,14 +48,14 @@ public class ArcticArmor extends Skill
|
||||
"in a #3#1 Block radius. Allies inside",
|
||||
"this area receive Protection 2.",
|
||||
"",
|
||||
"You receive Protection 1."
|
||||
"You receive Protection 2."
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetEnergyString()
|
||||
{
|
||||
return "Energy: #7#-1 per Second";
|
||||
return "Energy: #11#-1 per Second";
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@ -90,13 +93,13 @@ public class ArcticArmor extends Skill
|
||||
public void Add(Player player)
|
||||
{
|
||||
_active.add(player);
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), GetName() + ": " + F.oo("Enabled", true)));
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), F.skill(GetName()) + ": " + F.oo("Enabled", true)));
|
||||
}
|
||||
|
||||
public void Remove(Player player)
|
||||
{
|
||||
_active.remove(player);
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), GetName() + ": " + F.oo("Disabled", false)));
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), F.skill(GetName()) + ": " + F.oo("Disabled", false)));
|
||||
Factory.Condition().EndCondition(player, null, GetName());
|
||||
}
|
||||
|
||||
@ -139,27 +142,47 @@ public class ArcticArmor extends Skill
|
||||
}
|
||||
|
||||
//Energy
|
||||
if (!Factory.Energy().Use(cur, GetName(), 0.35 - (level * 0.05), true, true))
|
||||
if (!Factory.Energy().Use(cur, GetName(), 0.55 - (level * 0.05), true, true))
|
||||
{
|
||||
Remove(cur);
|
||||
continue;
|
||||
}
|
||||
|
||||
//Blocks
|
||||
Location location = cur.getLocation();
|
||||
double duration = 2000;
|
||||
HashMap<Block, Double> blocks = UtilBlock.getInRadius(cur.getLocation().getBlock().getLocation(), 3d + level);
|
||||
for (Block block : blocks.keySet())
|
||||
{
|
||||
if (block.getType().toString().contains("BANNER") || block.getRelative(BlockFace.UP).getType().toString().contains("BANNER"))
|
||||
continue;
|
||||
//Freeze
|
||||
if (!block.getRelative(BlockFace.UP).isLiquid())
|
||||
if (block.getLocation().getY() <= cur.getLocation().getY())
|
||||
if (block.getTypeId() == 8 || block.getTypeId() == 9 || block.getTypeId() == 79)
|
||||
Factory.BlockRestore().add(block, 79, (byte) 0, (long) (duration * (1 + blocks.get(block))));
|
||||
int radius = 3 + level;
|
||||
|
||||
//Snow
|
||||
Factory.BlockRestore().snow(block, (byte) 0, (byte) 0, (long) (duration * (1 + blocks.get(block))), 250, 0);
|
||||
UtilBlock.getInRadius(location, radius).forEach((block, scale) ->
|
||||
{
|
||||
Block up = block.getRelative(BlockFace.UP);
|
||||
|
||||
if (block.getType().toString().contains("BANNER") || up.getType().toString().contains("BANNER"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Freeze
|
||||
if (!up.isLiquid() && block.getLocation().getY() <= cur.getLocation().getY())
|
||||
{
|
||||
if (block.getTypeId() == 8 || block.getTypeId() == 9 || block.getTypeId() == 79)
|
||||
{
|
||||
Factory.BlockRestore().add(block, 79, (byte) 0, (long) (duration * (1 + scale)));
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
location.add(0, 0.1, 0);
|
||||
|
||||
for (double t = 0; t < 2 * Math.PI; t += DELTA_THETA)
|
||||
{
|
||||
double x = radius * Math.cos(t), z = radius * Math.sin(t);
|
||||
|
||||
location.add(x, 0, z);
|
||||
|
||||
UtilParticle.PlayParticleToAll(ParticleType.SNOW_SHOVEL, location, 0.5F, 0.5F, 0.5F, 0, 1, ViewDist.LONG);
|
||||
|
||||
location.subtract(x, 0, z);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -168,14 +191,20 @@ public class ArcticArmor extends Skill
|
||||
public void ProtectionAura(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.FAST)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (Player cur : _active)
|
||||
{
|
||||
//Protection
|
||||
for (Player other : UtilPlayer.getNearby(cur.getLocation(), 3 + getLevel(cur)))
|
||||
{
|
||||
if (!Factory.Relation().canHurt(cur, other) || other.equals(cur))
|
||||
Factory.Condition().Factory().Protection(GetName(), other, cur, 1.9, cur.equals(other) ? 0 : 1, false, true, true);
|
||||
{
|
||||
Factory.Condition().Factory().Protection(GetName(), other, cur, 1.9, 1, false, true, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -203,9 +232,9 @@ public class ArcticArmor extends Skill
|
||||
if (player.equals(cur))
|
||||
continue;
|
||||
|
||||
double dist = UtilMath.offset(player, cur);
|
||||
double dist = UtilMath.offsetSquared(player, cur);
|
||||
|
||||
if (dist < 5 && (damager == null || dist < closest))
|
||||
if (dist < 25 && (damager == null || dist < closest))
|
||||
{
|
||||
damager = player;
|
||||
closest = dist;
|
||||
@ -220,20 +249,6 @@ public class ArcticArmor extends Skill
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Particle(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
for (Entity ent : _active)
|
||||
{
|
||||
UtilParticle.PlayParticle(ParticleType.SNOW_SHOVEL, ent.getLocation(),
|
||||
(float)(Math.random() - 0.5), 0.2f + (float)Math.random(), (float)(Math.random() - 0.5), 0, 3,
|
||||
ViewDist.NORMAL, UtilServer.getPlayers());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Reset(Player player)
|
||||
{
|
||||
|
@ -1,15 +1,15 @@
|
||||
|
||||
package mineplex.minecraft.game.classcombat.Skill.Mage;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.WeakHashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.Set;
|
||||
import java.util.WeakHashMap;
|
||||
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
@ -17,26 +17,26 @@ import org.bukkit.entity.Snowball;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.ProjectileHitEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class Blizzard extends SkillActive
|
||||
{
|
||||
private HashSet<Player> _active = new HashSet<Player>();
|
||||
private WeakHashMap<Projectile, Player> _snowball = new WeakHashMap<Projectile, Player>();
|
||||
|
||||
private final Set<Player> _active = new HashSet<>();
|
||||
private final Map<Projectile, Player> _snowball = new WeakHashMap<>();
|
||||
|
||||
public Blizzard(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
int cost, int levels,
|
||||
@ -56,24 +56,20 @@ public class Blizzard extends SkillActive
|
||||
{
|
||||
"Hold Block to release a Blizzard.",
|
||||
"Releases #1#1 snowballs per wave",
|
||||
"which push players away from you.",
|
||||
"",
|
||||
"Target the ground to create snow.",
|
||||
"Maximum range of #7#1 Blocks.",
|
||||
"Maximum height of #0#1 Blocks.",
|
||||
"which push players away from you."
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetEnergyString()
|
||||
{
|
||||
return "Energy: #42#-2 per Second";
|
||||
return "Energy: 31#-1 per Second";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -114,15 +110,13 @@ public class Blizzard extends SkillActive
|
||||
}
|
||||
|
||||
//Energy
|
||||
if (!Factory.Energy().Use(cur, GetName(), 2.1 - (0.1 * level), true, true))
|
||||
if (!Factory.Energy().Use(cur, GetName(), 1.55 - level * 0.05, true, true))
|
||||
{
|
||||
_active.remove(cur);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@EventHandler
|
||||
public void Snow(UpdateEvent event)
|
||||
{
|
||||
|
@ -1,12 +1,8 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Mage;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.entity.LargeFireball;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@ -14,14 +10,13 @@ import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.ProjectileHitEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilAlg;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.event.FireballHitEntityEvent;
|
||||
@ -54,7 +49,7 @@ public class FireBlast extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -103,18 +98,14 @@ public class FireBlast extends SkillActive
|
||||
if (level == 0) return;
|
||||
|
||||
//Velocity Players
|
||||
HashMap<LivingEntity, Double> hitMap = UtilEnt.getInRadius(proj.getLocation(), 5.5 + (0.5 * level));
|
||||
for (LivingEntity cur : hitMap.keySet())
|
||||
UtilEnt.getInRadius(proj.getLocation(), 5.5 + (0.5 * level)).forEach((cur, range) ->
|
||||
{
|
||||
double range = hitMap.get(cur);
|
||||
FireballHitEntityEvent fireballEvent = new FireballHitEntityEvent(proj, cur);
|
||||
UtilServer.CallEvent(fireballEvent);
|
||||
|
||||
FireballHitEntityEvent evt = new FireballHitEntityEvent(proj, cur);
|
||||
|
||||
UtilServer.getServer().getPluginManager().callEvent(evt);
|
||||
|
||||
if (evt.isCancelled())
|
||||
if (fireballEvent.isCancelled())
|
||||
{
|
||||
continue;
|
||||
return;
|
||||
}
|
||||
|
||||
//Damage Event
|
||||
@ -124,9 +115,8 @@ public class FireBlast extends SkillActive
|
||||
Factory.Condition().Factory().Falling(GetName(), cur, player, 10, false, true);
|
||||
|
||||
//Velocity
|
||||
UtilAction.velocity(cur, UtilAlg.getTrajectory(proj.getLocation().add(0, -0.5, 0), cur.getEyeLocation()),
|
||||
1.6 * range, false, 0, 0.8 * range, 1.2, true);
|
||||
}
|
||||
UtilAction.velocity(cur, UtilAlg.getTrajectory(proj.getLocation().add(0, -0.5, 0), cur.getEyeLocation()), 1.6 * range, false, 0, 0.8 * range, 1.2, true);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -1,6 +1,7 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Mage;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -18,7 +19,8 @@ import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
|
||||
public class Fissure extends SkillActive
|
||||
{
|
||||
private HashSet<FissureData> _active = new HashSet<FissureData>();
|
||||
|
||||
private final Set<FissureData> _active = new HashSet<>();
|
||||
|
||||
public Fissure(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
int cost, int levels,
|
||||
@ -52,7 +54,7 @@ public class Fissure extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -81,19 +83,20 @@ public class Fissure extends SkillActive
|
||||
public void Update(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
HashSet<FissureData> remove = new HashSet<FissureData>();
|
||||
|
||||
for (FissureData data : _active)
|
||||
if (data.Update())
|
||||
remove.add(data);
|
||||
|
||||
for (FissureData data : remove)
|
||||
{
|
||||
_active.remove(data);
|
||||
data.Clear();
|
||||
return;
|
||||
}
|
||||
|
||||
_active.removeIf(data ->
|
||||
{
|
||||
if (data.Update())
|
||||
{
|
||||
data.Clear();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -120,11 +120,8 @@ public class FissureData
|
||||
|
||||
Block block = _path.get(_handled);
|
||||
|
||||
//Cannot raise TNT/ICE/WATER
|
||||
if (block.getTypeId() == 46
|
||||
|| block.getTypeId() == 79
|
||||
|| block.getTypeId() == 8
|
||||
|| block.getTypeId() == 9)
|
||||
//Cannot raise TNT/WATER
|
||||
if (block.getType() == Material.TNT || block.isLiquid())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -12,6 +12,7 @@ import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.block.Action;
|
||||
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
@ -54,7 +55,7 @@ public class FreezingBlast extends SkillActive implements IThrown
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
|
@ -57,10 +57,7 @@ public class GlacialBlade extends SkillActive implements IThrown
|
||||
else if (Factory.Relation().canHurt(cur, player))
|
||||
return false;
|
||||
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
return !UtilEnt.isInWater(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -15,6 +15,7 @@ import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.block.BlockFadeEvent;
|
||||
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
@ -55,7 +56,7 @@ public class IcePrison extends SkillActive implements IThrown
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
|
@ -9,26 +9,24 @@ import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityCombustEvent;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class Immolate extends Skill
|
||||
{
|
||||
@ -44,8 +42,7 @@ public class Immolate extends Skill
|
||||
"",
|
||||
"Ignite yourself in flaming fury.",
|
||||
"You receive Strength #1#1 , Speed 1,",
|
||||
"Fire Resistance and take #0#1 more",
|
||||
"damage from attacks.",
|
||||
"Fire Resistance",
|
||||
"",
|
||||
"You leave a trail of fire, which",
|
||||
"ignites players for #0.25#0.25 seconds."
|
||||
@ -106,25 +103,6 @@ public class Immolate extends Skill
|
||||
Factory.Condition().Factory().FireResist(GetName(), player, player, 1.9, 0, false, true, true);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void Damage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
Player damagee = event.GetDamageePlayer();
|
||||
if (damagee == null) return;
|
||||
|
||||
if (!_active.contains(damagee))
|
||||
return;
|
||||
|
||||
int level = getLevel(damagee);
|
||||
if (level == 0) return;
|
||||
|
||||
//Damage
|
||||
event.AddMod(GetName(), GetName() + " Weakness", level*1, true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Aura(UpdateEvent event)
|
||||
{
|
||||
@ -200,6 +178,20 @@ public class Immolate extends Skill
|
||||
Factory.Condition().Factory().Speed(GetName(), cur, cur, 1.9, 0, false, true, true);
|
||||
Factory.Condition().Factory().Strength(GetName(), cur, cur, 1.9, level, false, true, true);
|
||||
Factory.Condition().Factory().FireResist(GetName(), cur, cur, 1.9, 0, false, true, true);
|
||||
|
||||
for (Player other : UtilPlayer.getNearby(cur.getLocation(), 6))
|
||||
{
|
||||
if (cur.equals(other))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
else if (Factory.Relation().canHurt(cur, other))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Factory.Condition().Factory().FireResist("Allied Immolate", other, cur, 2, 0, true, true, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -6,6 +6,7 @@ import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.block.Action;
|
||||
@ -13,16 +14,19 @@ import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.condition.Condition;
|
||||
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
|
||||
import mineplex.minecraft.game.core.condition.events.ConditionApplyEvent;
|
||||
|
||||
public class Inferno extends SkillActive
|
||||
{
|
||||
@ -53,15 +57,15 @@ public class Inferno extends SkillActive
|
||||
@Override
|
||||
public String GetEnergyString()
|
||||
{
|
||||
return "Energy: #42#-2 per Second";
|
||||
return "Energy: #34#-1 per Second";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " .in water."));
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -100,7 +104,7 @@ public class Inferno extends SkillActive
|
||||
}
|
||||
|
||||
//Energy
|
||||
if (!Factory.Energy().Use(cur, GetName(), 2.1 - (0.1 * level), true, false))
|
||||
if (!Factory.Energy().Use(cur, GetName(), 1.7 - (0.05 * level), true, false))
|
||||
{
|
||||
_active.remove(cur);
|
||||
continue;
|
||||
@ -113,7 +117,7 @@ public class Inferno extends SkillActive
|
||||
itemStack.setItemMeta(meta);
|
||||
|
||||
Item fire = cur.getWorld().dropItem(cur.getEyeLocation().add(cur.getLocation().getDirection()), itemStack);
|
||||
Factory.Fire().Add(fire, cur, 0.7, 0, 0.3 + (0.1 * level), .25, GetName(), false);
|
||||
Factory.Fire().Add(fire, cur, 0.7, 0, 0.3 + (0.1 * level), .375, GetName(), false);
|
||||
|
||||
fire.teleport(cur.getEyeLocation());
|
||||
double x = 0.07 - (UtilMath.r(14)/100d);
|
||||
@ -126,6 +130,28 @@ public class Inferno extends SkillActive
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void ignite(ConditionApplyEvent event)
|
||||
{
|
||||
Condition condition = event.GetCondition();
|
||||
LivingEntity entity = condition.GetEnt(), source = condition.GetSource();
|
||||
|
||||
if (condition.GetType() != ConditionType.BURNING || source == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!(entity instanceof Player) || !(source instanceof Player))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Factory.Relation().canHurt((Player) source, (Player) entity))
|
||||
{
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Reset(Player player)
|
||||
{
|
||||
|
@ -1,38 +1,48 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Mage;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.inventory.InventoryPickupItemEvent;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.event.player.PlayerPickupItemEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilAlg;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class LifeBonds extends Skill
|
||||
{
|
||||
private HashSet<Player> _active = new HashSet<Player>();
|
||||
private HashSet<Item> _items = new HashSet<Item>();
|
||||
|
||||
private HashSet<LifeBondsData> _hearts = new HashSet<LifeBondsData>();
|
||||
private final Set<Player> _active = new HashSet<>();
|
||||
private final Set<Item> _items = new HashSet<>();
|
||||
private final Set<LifeBondsData> _hearts = new HashSet<>();
|
||||
|
||||
public LifeBonds(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int levels)
|
||||
{
|
||||
@ -53,7 +63,7 @@ public class LifeBonds extends Skill
|
||||
@Override
|
||||
public String GetEnergyString()
|
||||
{
|
||||
return "Energy: #4.5#-0.5 per Second";
|
||||
return "Energy: #9#-1 per Second";
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@ -129,11 +139,10 @@ public class LifeBonds extends Skill
|
||||
}
|
||||
|
||||
//Energy
|
||||
if (!Factory.Energy().Use(cur, GetName(), 0.225 - (level * 0.025), true, true))
|
||||
if (!Factory.Energy().Use(cur, GetName(), 0.45 - (level * 0.05), true, true))
|
||||
{
|
||||
_active.remove(cur);
|
||||
UtilPlayer.message(cur, F.main(GetClassType().name(), GetName() + ": " + F.oo("Disabled", false)));
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -209,17 +218,13 @@ public class LifeBonds extends Skill
|
||||
|
||||
double amount = 0.5 + (0.5 * level);
|
||||
|
||||
amount = Math.min((double)(cur.getHealth() - lowestHp) / 2d, amount);
|
||||
amount = Math.min((cur.getHealth() - lowestHp) / 2d, amount);
|
||||
|
||||
//Steal
|
||||
UtilPlayer.health(cur, -amount);
|
||||
UtilPlayer.health(cur, -amount * .25);
|
||||
|
||||
//Hearts
|
||||
_hearts.add(new LifeBondsData(cur.getLocation().add(0, 0.8, 0), lowest, amount));
|
||||
|
||||
//Effect
|
||||
//highest.getWorld().playEffect(highest.getLocation(), Effect.STEP_SOUND, 18);
|
||||
//lowest.getWorld().playEffect(lowest.getLocation(), Effect.STEP_SOUND, 18);
|
||||
}
|
||||
}
|
||||
|
||||
@ -229,15 +234,7 @@ public class LifeBonds extends Skill
|
||||
if (event.getType() != UpdateType.FASTEST)
|
||||
return;
|
||||
|
||||
Iterator<LifeBondsData> heartIterator = _hearts.iterator();
|
||||
|
||||
while (heartIterator.hasNext())
|
||||
{
|
||||
LifeBondsData data = heartIterator.next();
|
||||
|
||||
if (data.Update())
|
||||
heartIterator.remove();
|
||||
}
|
||||
_hearts.removeIf(LifeBondsData::update);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@ -260,19 +257,12 @@ public class LifeBonds extends Skill
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
if (_items.isEmpty())
|
||||
return;
|
||||
|
||||
HashSet<Item> remove = new HashSet<Item>();
|
||||
|
||||
for (Item cur : _items)
|
||||
_items.removeIf(cur ->
|
||||
{
|
||||
if (UtilEnt.isGrounded(cur) || cur.getTicksLived() > 40 || cur.isDead() || !cur.isValid())
|
||||
remove.add(cur);
|
||||
|
||||
for (Item cur : remove)
|
||||
{
|
||||
Block block = cur.getLocation().getBlock();
|
||||
if (block.getTypeId() == 0)
|
||||
if (block.getType() == Material.AIR)
|
||||
{
|
||||
int below = block.getRelative(BlockFace.DOWN).getTypeId();
|
||||
if (below == 2 || below == 3)
|
||||
@ -285,9 +275,37 @@ public class LifeBonds extends Skill
|
||||
}
|
||||
}
|
||||
|
||||
_items.remove(cur);
|
||||
cur.remove();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void damage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled() || event.GetCause() != DamageCause.ENTITY_ATTACK)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Player damagee = event.GetDamageePlayer(), damager = event.GetDamagerPlayer(false);
|
||||
|
||||
if (damagee == null || damager == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int level = getLevel(damager);
|
||||
|
||||
if (level == 0 || !_active.contains(damager))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
UtilPlayer.health(damager, 0.25 + 0.25 * level);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -295,4 +313,36 @@ public class LifeBonds extends Skill
|
||||
{
|
||||
_active.remove(player);
|
||||
}
|
||||
|
||||
private class LifeBondsData
|
||||
{
|
||||
|
||||
Location _loc;
|
||||
Player _target;
|
||||
double _health;
|
||||
|
||||
LifeBondsData(org.bukkit.Location loc, Player target, double amount)
|
||||
{
|
||||
_loc = loc;
|
||||
_target = target;
|
||||
_health = amount;
|
||||
}
|
||||
|
||||
boolean update()
|
||||
{
|
||||
if (!_target.isValid() || !_target.isOnline())
|
||||
return true;
|
||||
|
||||
if (UtilMath.offsetSquared(_loc, _target.getLocation()) < 1)
|
||||
{
|
||||
UtilPlayer.health(_target, _health);
|
||||
return true;
|
||||
}
|
||||
|
||||
_loc.add(UtilAlg.getTrajectory(_loc, _target.getLocation().add(0, 0.8, 0)).multiply(2.5));
|
||||
UtilParticle.PlayParticleToAll(ParticleType.HEART, _loc, 0, 0, 0, 0, 1, ViewDist.LONG);
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -1,44 +0,0 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Mage;
|
||||
|
||||
import mineplex.core.common.util.UtilAlg;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public class LifeBondsData
|
||||
{
|
||||
private Location _loc;
|
||||
private Player _target;
|
||||
private double _health;
|
||||
|
||||
public LifeBondsData(org.bukkit.Location loc, Player target, double amount)
|
||||
{
|
||||
_loc = loc;
|
||||
_target = target;
|
||||
_health = amount;
|
||||
}
|
||||
|
||||
public boolean Update()
|
||||
{
|
||||
if (!_target.isValid() || !_target.isOnline())
|
||||
return true;
|
||||
|
||||
if (UtilMath.offset(_loc, _target.getLocation()) < 1)
|
||||
{
|
||||
UtilPlayer.health(_target, _health);
|
||||
return true;
|
||||
}
|
||||
|
||||
_loc.add(UtilAlg.getTrajectory(_loc, _target.getLocation().add(0, 0.8, 0)).multiply(0.9));
|
||||
UtilParticle.PlayParticle(ParticleType.HEART, _loc, 0, 0, 0, 0, 1,
|
||||
ViewDist.LONG, UtilServer.getPlayers());
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
@ -1,22 +1,8 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Mage;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.itemstack.ItemBuilder;
|
||||
import mineplex.core.projectile.IThrown;
|
||||
import mineplex.core.projectile.ProjectileUser;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
@ -32,6 +18,19 @@ import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.player.PlayerEvent;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.itemstack.ItemBuilder;
|
||||
import mineplex.core.projectile.IThrown;
|
||||
import mineplex.core.projectile.ProjectileUser;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
|
||||
public class LightningOrb extends SkillActive implements IThrown
|
||||
{
|
||||
public static class LightningOrbEvent extends PlayerEvent
|
||||
@ -51,7 +50,7 @@ public class LightningOrb extends SkillActive implements IThrown
|
||||
|
||||
private final List<LivingEntity> _struck;
|
||||
|
||||
public LightningOrbEvent(Player who, List<LivingEntity> struck)
|
||||
LightningOrbEvent(Player who, List<LivingEntity> struck)
|
||||
{
|
||||
super(who);
|
||||
|
||||
@ -81,7 +80,7 @@ public class LightningOrb extends SkillActive implements IThrown
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Launch a lightning orb. Upon a direct",
|
||||
"hit with player, or #5#-0.4 seconds, it will",
|
||||
"hit with player, or 1.7 seconds, it will",
|
||||
"strike all enemies within #3#0.5 Blocks ",
|
||||
"with lightning, dealing #4#1 damage and",
|
||||
"giving Slow 2 for 4 seconds."
|
||||
@ -91,7 +90,7 @@ public class LightningOrb extends SkillActive implements IThrown
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -106,7 +105,7 @@ public class LightningOrb extends SkillActive implements IThrown
|
||||
//Action
|
||||
Item item = player.getWorld().dropItem(player.getEyeLocation().add(player.getLocation().getDirection()),new ItemBuilder(Material.DIAMOND_BLOCK).setTitle(UtilMath.random.nextDouble() + "").build());
|
||||
item.setVelocity(player.getLocation().getDirection());
|
||||
Factory.Projectile().AddThrow(item, player, this, 5000 - (400 * level), true, true, false, false,
|
||||
Factory.Projectile().AddThrow(item, player, this, 1700, true, true, false, false,
|
||||
Sound.FIZZ, 0.6f, 1.6f, ParticleType.FIREWORKS_SPARK, UpdateType.TICK, 0.4f);
|
||||
|
||||
//Inform
|
||||
@ -119,22 +118,28 @@ public class LightningOrb extends SkillActive implements IThrown
|
||||
@Override
|
||||
public void Collide(LivingEntity target, Block block, ProjectileUser data)
|
||||
{
|
||||
Strike(target, data);
|
||||
Strike(data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Idle(ProjectileUser data)
|
||||
{
|
||||
Strike(null, data);
|
||||
Strike(data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Expire(ProjectileUser data)
|
||||
{
|
||||
Strike(null, data);
|
||||
Strike(data);
|
||||
}
|
||||
|
||||
public void Strike(LivingEntity target, ProjectileUser data)
|
||||
@Override
|
||||
public void ChunkUnload(ProjectileUser data)
|
||||
{
|
||||
data.getThrown().remove();
|
||||
}
|
||||
|
||||
public void Strike(ProjectileUser data)
|
||||
{
|
||||
//Remove
|
||||
data.getThrown().remove();
|
||||
@ -149,16 +154,14 @@ public class LightningOrb extends SkillActive implements IThrown
|
||||
int level = getLevel(player);
|
||||
if (level == 0) return;
|
||||
|
||||
|
||||
HashMap<LivingEntity, Double> hit = UtilEnt.getInRadius(data.getThrown().getLocation(), 3 + 0.5 * level);
|
||||
|
||||
List<LivingEntity> struck = new ArrayList<>();
|
||||
|
||||
//Lightning
|
||||
for (LivingEntity cur : hit.keySet())
|
||||
UtilEnt.getInRadius(data.getThrown().getLocation(), 3 + 0.5 * level).forEach((cur, scale) ->
|
||||
{
|
||||
if (cur.equals(player))
|
||||
continue;
|
||||
if (cur.equals(player) || (cur instanceof Player && !Factory.Relation().canHurt(player, (Player) cur)))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(cur, F.main(GetClassType().name(), F.name(player.getName()) + " hit you with " + F.skill(GetName(level)) + "."));
|
||||
@ -167,22 +170,12 @@ public class LightningOrb extends SkillActive implements IThrown
|
||||
cur.getWorld().strikeLightningEffect(cur.getLocation());
|
||||
|
||||
//Damage Event
|
||||
Factory.Damage().NewDamageEvent(cur, player, null,
|
||||
DamageCause.LIGHTNING, 4 + level, false, true, false,
|
||||
player.getName(), GetName());
|
||||
|
||||
struck.add(cur);
|
||||
}
|
||||
|
||||
//Apply Conditions
|
||||
for (LivingEntity cur : hit.keySet())
|
||||
{
|
||||
if (cur.equals(player))
|
||||
continue;
|
||||
|
||||
Factory.Damage().NewDamageEvent(cur, player, null, DamageCause.LIGHTNING, 4 + level, false, true, false, player.getName(), GetName());
|
||||
Factory.Condition().Factory().Slow(GetName(), cur, player, 4, 1, false, true, true, true);
|
||||
Factory.Condition().Factory().Shock(GetName(), cur, player, 1, false, true);
|
||||
}
|
||||
|
||||
struck.add(cur);
|
||||
});
|
||||
|
||||
Bukkit.getPluginManager().callEvent(new LightningOrbEvent(player, struck));
|
||||
}
|
||||
@ -199,10 +192,4 @@ public class LightningOrb extends SkillActive implements IThrown
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void ChunkUnload(ProjectileUser data)
|
||||
{
|
||||
data.getThrown().remove();
|
||||
}
|
||||
}
|
@ -22,7 +22,7 @@ public class MagmaBlade extends Skill
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Your sword deals an additional,",
|
||||
"#0.25#0.25 damage to burning opponents,",
|
||||
"#0#1 damage to burning opponents,",
|
||||
"but also extinguishes them.",
|
||||
});
|
||||
}
|
||||
@ -54,7 +54,7 @@ public class MagmaBlade extends Skill
|
||||
if (level == 0) return;
|
||||
|
||||
//Damage
|
||||
event.AddMod(damager.getName(), GetName(), 0.25 + 0.25 * level, true);
|
||||
event.AddMod(damager.getName(), GetName(), level, true);
|
||||
|
||||
//Effect
|
||||
damager.getWorld().playSound(damager.getLocation(), Sound.FIZZ, 0.8f, 0f);
|
||||
|
@ -6,11 +6,10 @@ import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class NullBlade extends Skill
|
||||
{
|
||||
@ -21,7 +20,7 @@ public class NullBlade extends Skill
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Your attacks suck the life from",
|
||||
"opponents, restoring #2#2 energy."
|
||||
"opponents, restoring #4#2 energy."
|
||||
});
|
||||
}
|
||||
|
||||
@ -46,7 +45,7 @@ public class NullBlade extends Skill
|
||||
if (damagee == null) return;
|
||||
|
||||
//Energy
|
||||
Factory.Energy().ModifyEnergy(damager, 2 + 2 * level);
|
||||
Factory.Energy().ModifyEnergy(damager, 4 + 2 * level);
|
||||
|
||||
//Damage
|
||||
event.AddMod(damager.getName(), GetName(), 0, false);
|
||||
|
@ -83,7 +83,7 @@ public class Rupture extends SkillActiveCharge
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -226,13 +226,15 @@ public class Rupture extends SkillActiveCharge
|
||||
|
||||
public boolean CanTravel(Block block)
|
||||
{
|
||||
int id = block.getTypeId();
|
||||
return !UtilBlock.liquid(block)
|
||||
//return true
|
||||
/*int id = block.getTypeId();
|
||||
|
||||
return (id == 1 ||
|
||||
id == 2 ||
|
||||
id == 3 ||
|
||||
id == 12 ||
|
||||
id == 13);
|
||||
id == 13)*/;
|
||||
}
|
||||
|
||||
public void DisplayRupture(Player cur)
|
||||
|
@ -2,32 +2,30 @@ package mineplex.minecraft.game.classcombat.Skill.Mage;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.NautHashMap;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilFirework;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillChargeSword;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.FireworkEffect.Type;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.FireworkEffect.Type;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilFirework;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillChargeSword;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class StaticLazer extends SkillChargeSword
|
||||
{
|
||||
public StaticLazer(SkillFactory skills, String name,
|
||||
@ -36,7 +34,7 @@ public class StaticLazer extends SkillChargeSword
|
||||
{
|
||||
super(skills, name, classType, skillType, cost, maxLevel,
|
||||
0.012f, 0.004f,
|
||||
15000, -1000, true, true,
|
||||
9500, -500, true, true,
|
||||
false, true);
|
||||
|
||||
SetDesc(new String[]
|
||||
@ -47,7 +45,7 @@ public class StaticLazer extends SkillChargeSword
|
||||
GetChargeString(),
|
||||
"Taking damage cancels charge.",
|
||||
"",
|
||||
"Deals #6#1 damage and travels up to",
|
||||
"Deals #6#2 damage and travels up to",
|
||||
"#20#10 blocks.",
|
||||
});
|
||||
|
||||
@ -59,7 +57,7 @@ public class StaticLazer extends SkillChargeSword
|
||||
@Override
|
||||
public String GetRechargeString()
|
||||
{
|
||||
return "Recharge: " + "#12#-1 Seconds";
|
||||
return "Recharge: " + "#9#-0.5 Seconds";
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -77,7 +75,7 @@ public class StaticLazer extends SkillChargeSword
|
||||
|
||||
//Action
|
||||
double curRange = 0;
|
||||
double maxRange = 10 + 5 * level;
|
||||
double maxRange = 20 + 10 * level;
|
||||
while (curRange <= maxRange)
|
||||
{
|
||||
Location newTarget = player.getEyeLocation().add(player.getLocation().getDirection().multiply(curRange));
|
||||
@ -115,7 +113,7 @@ public class StaticLazer extends SkillChargeSword
|
||||
if (other.equals(player))
|
||||
continue;
|
||||
|
||||
double damage = 7 + 1*level;
|
||||
double damage = 6 + 2 * level;
|
||||
//Damage Event
|
||||
Factory.Damage().NewDamageEvent(other, player, null,
|
||||
DamageCause.CUSTOM, damage * charge, true, true, false,
|
||||
|
@ -1,6 +1,7 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Mage;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -8,6 +9,7 @@ import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.common.util.F;
|
||||
@ -22,7 +24,8 @@ import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
|
||||
|
||||
public class Void extends Skill
|
||||
{
|
||||
private HashSet<Player> _active = new HashSet<Player>();
|
||||
|
||||
private final Set<Player> _active = new HashSet<>();
|
||||
|
||||
public Void(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int levels)
|
||||
{
|
||||
@ -37,7 +40,7 @@ public class Void extends Skill
|
||||
"use no energy to swing weapons.",
|
||||
"",
|
||||
"Reduces incoming damage by #1#1 , but",
|
||||
"burns #11#-1 Energy per 1 damage reduced."
|
||||
"burns #8#-1 Energy per 1 damage reduced."
|
||||
});
|
||||
}
|
||||
|
||||
@ -117,7 +120,7 @@ public class Void extends Skill
|
||||
if (!_active.contains(cur))
|
||||
continue;
|
||||
|
||||
if (cur.getLocation().getBlock().getTypeId() == 8 || cur.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(cur))
|
||||
{
|
||||
UtilPlayer.message(cur, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
_active.remove(cur);
|
||||
@ -184,7 +187,7 @@ public class Void extends Skill
|
||||
int level = getLevel(damagee);
|
||||
if (level == 0) return;
|
||||
|
||||
double dmgToEnergy = 11 - level;
|
||||
double dmgToEnergy = 8 - level;
|
||||
int dmgLower = 1 + level;
|
||||
|
||||
int currentEnergy = (int)Factory.Energy().GetCurrent(damagee);
|
||||
|
@ -11,6 +11,7 @@ import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.common.util.F;
|
||||
@ -57,7 +58,7 @@ public class Agility extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
|
@ -1,26 +1,27 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Ranger;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.entity.EntityShootBowEvent;
|
||||
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class BarbedArrows extends Skill
|
||||
{
|
||||
private HashSet<Projectile> _arrows = new HashSet<Projectile>();
|
||||
|
||||
private final Set<Entity> _arrows = new HashSet<>();
|
||||
|
||||
public BarbedArrows(SkillFactory skills, String name, ClassType classType, SkillType skillType, int cost, int levels)
|
||||
{
|
||||
@ -40,62 +41,70 @@ public class BarbedArrows extends Skill
|
||||
public void bowShoot(EntityShootBowEvent event)
|
||||
{
|
||||
int level = getLevel(event.getEntity());
|
||||
|
||||
if (level == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!(event.getProjectile() instanceof Projectile))
|
||||
return;
|
||||
|
||||
_arrows.add((Projectile)event.getProjectile());
|
||||
_arrows.add(event.getProjectile());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void damage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
{
|
||||
return;
|
||||
|
||||
if (event.GetCause() != DamageCause.PROJECTILE)
|
||||
return;
|
||||
}
|
||||
|
||||
Projectile projectile = event.GetProjectile();
|
||||
if (projectile == null) return;
|
||||
|
||||
if (projectile == null || !_arrows.remove(projectile))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LivingEntity damagee = event.GetDamageeEntity();
|
||||
if (damagee == null) return;
|
||||
|
||||
Player damager = event.GetDamagerPlayer(true);
|
||||
if (damager == null) return;
|
||||
|
||||
if (damagee == null || damager == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Level
|
||||
int level = getLevel(damager);
|
||||
if (level == 0) return;
|
||||
if (level == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Condition
|
||||
int duration = 3 + level;
|
||||
|
||||
Factory.Condition().Factory().Slow(GetName(), damagee, damager, duration, 0, false, true, true, true);
|
||||
Factory.Condition().Factory().Regen(GetName(), damagee, damager, duration, 0, false, false, false);
|
||||
Factory.Condition().Factory().ArcadeHungerDisable(GetName(), damagee, damager, duration, false);
|
||||
|
||||
Player damageePlayer = event.GetDamageePlayer();
|
||||
|
||||
if (damageePlayer != null)
|
||||
{
|
||||
damageePlayer.setFoodLevel(2);
|
||||
damageePlayer.setSprinting(false);
|
||||
|
||||
//Damage
|
||||
event.AddMod(damager.getName(), GetName(), 0, false);
|
||||
|
||||
//Condition
|
||||
Factory.Condition().Factory().Slow(GetName(), damagee, damager, (projectile.getVelocity().length() / 3) * (2 + level), 0, false, true, true, true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void clean(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
return;
|
||||
|
||||
for (Iterator<Projectile> arrowIterator = _arrows.iterator(); arrowIterator.hasNext();)
|
||||
if (event.getType() != UpdateType.SLOW)
|
||||
{
|
||||
Projectile arrow = arrowIterator.next();
|
||||
|
||||
if (arrow.isDead() || !arrow.isValid())
|
||||
arrowIterator.remove();
|
||||
return;
|
||||
}
|
||||
|
||||
_arrows.removeIf(arrow -> !arrow.isValid());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -61,7 +61,7 @@ public class Disengage extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
|
@ -3,9 +3,7 @@ package mineplex.minecraft.game.classcombat.Skill.Ranger;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
|
||||
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
|
||||
import org.bukkit.Location;
|
||||
@ -41,8 +39,9 @@ import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class ExplosiveShot extends SkillActive
|
||||
{
|
||||
private HashSet<Arrow> _arrows = new HashSet<Arrow>();
|
||||
private HashSet<Player> _active = new HashSet<Player>();
|
||||
|
||||
private final Set<Arrow> _arrows = new HashSet<>();
|
||||
private final Set<Player> _active = new HashSet<>();
|
||||
|
||||
public ExplosiveShot(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
int cost, int levels,
|
||||
@ -74,7 +73,7 @@ public class ExplosiveShot extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
|
@ -1,7 +1,7 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Ranger;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.EntityEffect;
|
||||
@ -9,35 +9,31 @@ import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Arrow;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityShootBowEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class HealingShot extends SkillActive
|
||||
{
|
||||
private HashSet<Entity> _arrows = new HashSet<Entity>();
|
||||
private HashSet<Player> _active = new HashSet<Player>();
|
||||
|
||||
private final Set<Entity> _arrows = new HashSet<>();
|
||||
private final Set<Player> _active = new HashSet<>();
|
||||
|
||||
public HealingShot(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
int cost, int levels,
|
||||
@ -70,7 +66,7 @@ public class HealingShot extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -112,46 +108,31 @@ public class HealingShot extends SkillActive
|
||||
_arrows.add(event.getProjectile());
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void arrowHit(EntityDamageEvent event)
|
||||
@EventHandler
|
||||
public void arrowHit(CustomDamageEvent event)
|
||||
{
|
||||
Player damager = event.GetDamagerPlayer(true);
|
||||
Projectile projectile = event.GetProjectile();
|
||||
|
||||
if (!_arrows.remove(projectile))
|
||||
{
|
||||
if (event.getCause() != DamageCause.PROJECTILE)
|
||||
return;
|
||||
|
||||
if (!(event instanceof EntityDamageByEntityEvent))
|
||||
return;
|
||||
|
||||
EntityDamageByEntityEvent eventEE = (EntityDamageByEntityEvent)event;
|
||||
|
||||
if (!(eventEE.getDamager() instanceof Projectile))
|
||||
return;
|
||||
|
||||
Projectile projectile = (Projectile)eventEE.getDamager();
|
||||
|
||||
//Not Pin Down Arrow
|
||||
if (!_arrows.contains((Entity)projectile))
|
||||
return;
|
||||
|
||||
if (!(event.getEntity() instanceof Player))
|
||||
return;
|
||||
|
||||
Player damagee = (Player)event.getEntity();
|
||||
|
||||
if (projectile.getShooter() == null)
|
||||
return;
|
||||
|
||||
if (!(projectile.getShooter() instanceof Player))
|
||||
return;
|
||||
|
||||
Player damager = (Player)projectile.getShooter();
|
||||
}
|
||||
|
||||
//Level
|
||||
int level = getLevel(damager);
|
||||
if (level == 0) return;
|
||||
if (level == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Player damagee = event.GetDamageePlayer();
|
||||
|
||||
if (damagee == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Remove
|
||||
_arrows.remove(projectile);
|
||||
projectile.remove();
|
||||
|
||||
//Regen
|
||||
@ -184,9 +165,9 @@ public class HealingShot extends SkillActive
|
||||
"You hit " + F.name(UtilEnt.getName(damagee)) +" with " + F.skill(GetName(level)) + "."));
|
||||
|
||||
//Particles
|
||||
UtilParticle.PlayParticle(ParticleType.HEART, damagee.getLocation(),
|
||||
UtilParticle.PlayParticleToAll(ParticleType.HEART, damagee.getLocation(),
|
||||
(float)(Math.random() - 0.5), (float)(Math.random() + 0.5), (float)(Math.random() - 0.5), 2f, 12,
|
||||
ViewDist.MAX, UtilServer.getPlayers());
|
||||
ViewDist.LONG);
|
||||
|
||||
//Remove
|
||||
projectile.remove();
|
||||
@ -200,8 +181,7 @@ public class HealingShot extends SkillActive
|
||||
|
||||
for (Entity ent : _arrows)
|
||||
{
|
||||
UtilParticle.PlayParticle(ParticleType.HEART, ent.getLocation(), 0, 0, 0, 0, 1,
|
||||
ViewDist.MAX, UtilServer.getPlayers());
|
||||
UtilParticle.PlayParticleToAll(ParticleType.HEART, ent.getLocation(), 0, 0, 0, 0, 1, ViewDist.LONG);
|
||||
}
|
||||
}
|
||||
|
||||
@ -211,13 +191,7 @@ public class HealingShot extends SkillActive
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
return;
|
||||
|
||||
for (Iterator<Entity> arrowIterator = _arrows.iterator(); arrowIterator.hasNext();)
|
||||
{
|
||||
Entity arrow = arrowIterator.next();
|
||||
|
||||
if (arrow.isDead() || !arrow.isValid() || arrow.isOnGround())
|
||||
arrowIterator.remove();
|
||||
}
|
||||
_arrows.removeIf(arrow -> !arrow.isValid() || arrow.isOnGround());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -36,11 +36,11 @@ public class HeavyArrows extends Skill
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Your arrows are extremely heavy,",
|
||||
"moving #5#5 % slower and dealing",
|
||||
"moving 20% slower and dealing",
|
||||
"an additional #10#10 % knockback",
|
||||
"as well as #1#1 additional damage.",
|
||||
"",
|
||||
"You also receive #12#6 % reversed",
|
||||
"You also receive 30% reversed",
|
||||
"velocity of your arrows while not",
|
||||
"sneaking.",
|
||||
});
|
||||
@ -64,13 +64,13 @@ public class HeavyArrows extends Skill
|
||||
//Backboost
|
||||
if (!player.isSneaking() && Recharge.Instance.use(player, GetName(), 750, false, false))
|
||||
{
|
||||
double vel = (event.getProjectile().getVelocity().length() * (0.12 + 0.06 * level));
|
||||
double vel = (event.getProjectile().getVelocity().length() * 0.30);
|
||||
UtilAction.velocity(player, player.getLocation().getDirection().multiply(-1), vel,
|
||||
false, 0, 0.3, 0.6, true);
|
||||
}
|
||||
|
||||
//Decrease Speed
|
||||
event.getProjectile().setVelocity(event.getProjectile().getVelocity().multiply(0.95 - (level * 0.05)));
|
||||
event.getProjectile().setVelocity(event.getProjectile().getVelocity().multiply(.80));
|
||||
|
||||
_arrows.add(event.getProjectile());
|
||||
}
|
||||
|
@ -59,7 +59,7 @@
|
||||
// @Override
|
||||
// public boolean CustomCheck(Player player, int level)
|
||||
// {
|
||||
// if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
// if (UtilEnt.isInWater(player))
|
||||
// {
|
||||
// UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(getName()) + " in water."));
|
||||
// return false;
|
||||
|
@ -1,19 +1,21 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Ranger;
|
||||
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.event.*;
|
||||
import org.bukkit.event.entity.*;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityShootBowEvent;
|
||||
import org.bukkit.metadata.FixedMetadataValue;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.Skill;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
|
||||
import org.bukkit.metadata.FixedMetadataValue;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class Longshot extends Skill
|
||||
{
|
||||
@ -24,49 +26,66 @@ public class Longshot extends Skill
|
||||
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Arrows do an additional 1 damage",
|
||||
"for every #4.5#-0.5 Blocks they travelled,",
|
||||
"however, their base damage is",
|
||||
"reduced by 5.",
|
||||
"Active by default, hold sneak to not use it.",
|
||||
"",
|
||||
"Maximum of #6#6 additional damage."
|
||||
"Arrows fire 20% faster and",
|
||||
"deal an additional 1 damage",
|
||||
"for every #4.5#-0.5 Blocks they travelled.",
|
||||
"",
|
||||
"Maximum of 12 additional damage."
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetRechargeString()
|
||||
{
|
||||
return "Recharge: 7#-1 Seconds.";
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void ShootBow(EntityShootBowEvent event)
|
||||
{
|
||||
if (!(event.getEntity() instanceof Player))
|
||||
return;
|
||||
int level = getLevel(event.getEntity());
|
||||
|
||||
int level = getLevel((Player) event.getEntity());
|
||||
if (level == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Save
|
||||
event.getProjectile().setMetadata("ShotFrom",
|
||||
new FixedMetadataValue(this.Factory.getPlugin(), event.getProjectile().getLocation()));
|
||||
Player player = (Player) event.getEntity();
|
||||
Entity projectile = event.getProjectile();
|
||||
|
||||
if (player.isSneaking() || !Recharge.Instance.use(player, GetName(), 7000 - (1000 * level), true, false))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
player.getWorld().playSound(player.getLocation(), Sound.FIZZ, 1, 1);
|
||||
projectile.setVelocity(projectile.getVelocity().multiply(1.2));
|
||||
projectile.setMetadata("ShotFrom", new FixedMetadataValue(Factory.getPlugin(), projectile.getLocation()));
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void Damage(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
{
|
||||
return;
|
||||
|
||||
if (event.GetCause() != DamageCause.PROJECTILE)
|
||||
return;
|
||||
}
|
||||
|
||||
Projectile projectile = event.GetProjectile();
|
||||
if (projectile == null)
|
||||
return;
|
||||
|
||||
if (!projectile.hasMetadata("ShotFrom"))
|
||||
if (projectile == null || !projectile.hasMetadata("ShotFrom"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Player damager = event.GetDamagerPlayer(true);
|
||||
|
||||
if (damager == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int level = getLevel(damager);
|
||||
|
||||
@ -74,10 +93,8 @@ public class Longshot extends Skill
|
||||
double length = UtilMath.offset(loc, projectile.getLocation());
|
||||
|
||||
// Damage
|
||||
double damage = Math.min(6 + 6 * level, (length / (4.5 - 0.5 * level)) - 5);
|
||||
|
||||
if (damage < 0)
|
||||
damage = 0;
|
||||
double damage = length / (4.5 - 0.5 * level);
|
||||
damage = Math.max(Math.min(damage, 12), 0);
|
||||
|
||||
event.AddMod(damager.getName(), GetName(), damage, damage > 0);
|
||||
}
|
||||
|
@ -70,7 +70,7 @@ public class NapalmShot extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -125,7 +125,7 @@ public class NapalmShot extends SkillActive
|
||||
Projectile projectile = event.GetProjectile();
|
||||
if (projectile == null) return;
|
||||
|
||||
if (!_arrows.contains((Entity)projectile))
|
||||
if (!_arrows.contains(projectile))
|
||||
return;
|
||||
|
||||
LivingEntity damagee = event.GetDamageeEntity();
|
||||
@ -206,13 +206,7 @@ public class NapalmShot extends SkillActive
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
return;
|
||||
|
||||
for (Iterator<Entity> arrowIterator = _arrows.iterator(); arrowIterator.hasNext();)
|
||||
{
|
||||
Entity arrow = arrowIterator.next();
|
||||
|
||||
if (arrow.isDead() || !arrow.isValid() || arrow.isOnGround())
|
||||
arrowIterator.remove();
|
||||
}
|
||||
_arrows.removeIf(arrow -> !arrow.isValid() || arrow.isOnGround());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -1,21 +1,8 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Ranger;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.Map;
|
||||
import java.util.WeakHashMap;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillChargeBow;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Arrow;
|
||||
import org.bukkit.entity.Entity;
|
||||
@ -26,15 +13,26 @@ import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillChargeBow;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class Overcharge extends SkillChargeBow
|
||||
{
|
||||
private WeakHashMap<Arrow, Double> _arrows = new WeakHashMap<Arrow, Double>();
|
||||
|
||||
private final Map<Arrow, Double> _arrows = new WeakHashMap<>();
|
||||
|
||||
public Overcharge(SkillFactory skills, String name, ClassType classType,
|
||||
SkillType skillType, int cost, int maxLevel)
|
||||
{
|
||||
super(skills, name, classType, skillType, cost, maxLevel,
|
||||
0.016f, 0.008f, false, true);
|
||||
0.0225f, 0.005f, false, true);
|
||||
|
||||
SetDesc(new String[]
|
||||
{
|
||||
@ -42,15 +40,22 @@ public class Overcharge extends SkillChargeBow
|
||||
"",
|
||||
GetChargeString(),
|
||||
"",
|
||||
"Deals up to #1.5#1.5 bonus damage."
|
||||
"Deals up to #1.5#1.5 bonus damage.",
|
||||
"Fully charging increases arrow speed by #5#5 %"
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void DoSkillCustom(Player player, float charge, Arrow arrow)
|
||||
{
|
||||
double damage = charge * (1.5 + 1.5 * getLevel(player));
|
||||
double damage = charge * (1.5 * getLevel(player));
|
||||
_arrows.put(arrow, damage);
|
||||
|
||||
if (charge >= 1)
|
||||
{
|
||||
//Increase Speed
|
||||
arrow.setVelocity(arrow.getVelocity().multiply(1 + (.05 * getLevel(player))));
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
@ -95,8 +100,7 @@ public class Overcharge extends SkillChargeBow
|
||||
|
||||
for (Entity ent : _arrows.keySet())
|
||||
{
|
||||
UtilParticle.PlayParticle(ParticleType.RED_DUST, ent.getLocation(), 0, 0, 0, 0, 1,
|
||||
ViewDist.MAX, UtilServer.getPlayers());
|
||||
UtilParticle.PlayParticleToAll(ParticleType.RED_DUST, ent.getLocation(), null, 0, 1, ViewDist.LONG);
|
||||
}
|
||||
}
|
||||
|
||||
@ -106,12 +110,6 @@ public class Overcharge extends SkillChargeBow
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
return;
|
||||
|
||||
for (Iterator<Arrow> arrowIterator = _arrows.keySet().iterator(); arrowIterator.hasNext();)
|
||||
{
|
||||
Arrow arrow = arrowIterator.next();
|
||||
|
||||
if (arrow.isDead() || !arrow.isValid() || arrow.isOnGround())
|
||||
arrowIterator.remove();
|
||||
}
|
||||
_arrows.keySet().removeIf(arrow -> !arrow.isValid() || arrow.isOnGround());
|
||||
}
|
||||
}
|
@ -1,6 +1,9 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Ranger;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.EntityEffect;
|
||||
@ -15,6 +18,8 @@ import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.condition.Condition;
|
||||
import mineplex.minecraft.game.core.condition.events.ConditionExpireEvent;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
@ -27,7 +32,9 @@ import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
|
||||
public class PinDown extends SkillActive
|
||||
{
|
||||
private HashSet<Projectile> _arrows = new HashSet<Projectile>();
|
||||
|
||||
private final Set<Projectile> _arrows = new HashSet<>();
|
||||
private final Map<Player, Integer> _foodLevel = new HashMap<>();
|
||||
|
||||
public PinDown(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
int cost, int levels,
|
||||
@ -53,7 +60,7 @@ public class PinDown extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -119,6 +126,8 @@ public class PinDown extends SkillActive
|
||||
//Cripple
|
||||
double dur = 3 + level;
|
||||
Factory.Condition().Factory().Slow(GetName(), damagee, damager, dur, 3, false, true, true, true);
|
||||
Factory.Condition().Factory().Jump(GetName(), damagee, damager, dur, 250, false, true, true);
|
||||
Factory.Condition().Factory().ArcadeHungerDisable(GetName(), damagee, damager, dur, false);
|
||||
|
||||
//Damage
|
||||
event.AddMod(damager.getName(), GetName(), -2, true);
|
||||
@ -128,6 +137,13 @@ public class PinDown extends SkillActive
|
||||
for (int i=0 ; i<3 ; i++)
|
||||
damagee.playEffect(EntityEffect.HURT);
|
||||
|
||||
Player damgeePlayer = event.GetDamageePlayer();
|
||||
if (damgeePlayer != null)
|
||||
{
|
||||
_foodLevel.put(damgeePlayer, damgeePlayer.getFoodLevel());
|
||||
damgeePlayer.setFoodLevel(1);
|
||||
}
|
||||
|
||||
//Clean
|
||||
_arrows.remove(projectile);
|
||||
projectile.remove();
|
||||
@ -141,15 +157,29 @@ public class PinDown extends SkillActive
|
||||
public void Clean(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
{
|
||||
return;
|
||||
HashSet<Projectile> remove = new HashSet<Projectile>();
|
||||
}
|
||||
|
||||
for (Projectile cur : _arrows)
|
||||
if (cur.isDead() || !cur.isValid())
|
||||
remove.add(cur);
|
||||
_arrows.removeIf(projectile -> projectile.isDead() || !projectile.isValid());
|
||||
_foodLevel.keySet().removeIf(player -> !player.isOnline());
|
||||
}
|
||||
|
||||
for (Projectile cur : remove)
|
||||
_arrows.remove(cur);
|
||||
@EventHandler
|
||||
public void conditionEnd(ConditionExpireEvent event)
|
||||
{
|
||||
Condition condition = event.getCondition();
|
||||
LivingEntity entity = condition.GetEnt();
|
||||
|
||||
if (event.getCondition().GetReason().equals(GetName()))
|
||||
{
|
||||
Integer food = _foodLevel.remove(entity);
|
||||
|
||||
if (food != null && entity instanceof Player)
|
||||
{
|
||||
((Player) entity).setFoodLevel(food);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -28,7 +28,7 @@ public class VitalitySpores extends Skill
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"After getting hit, if no damage is taken",
|
||||
"for 10 Seconds then you will receive",
|
||||
"for 8 Seconds then you will receive",
|
||||
"Regeneration #2#0 for #5#1 Seconds",
|
||||
});
|
||||
}
|
||||
@ -62,7 +62,7 @@ public class VitalitySpores extends Skill
|
||||
{
|
||||
Entry<Player, Long> entry = iterator.next();
|
||||
|
||||
if (UtilTime.elapsed(entry.getValue(), 10000))
|
||||
if (UtilTime.elapsed(entry.getValue(), 8000))
|
||||
{
|
||||
iterator.remove();
|
||||
entry.getKey().addPotionEffect(new PotionEffect(PotionEffectType.REGENERATION, (20 * (5 + getLevel(entry.getKey()))), 1));
|
||||
|
@ -1,6 +1,8 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Ranger;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.WeakHashMap;
|
||||
|
||||
import org.bukkit.Material;
|
||||
@ -13,28 +15,30 @@ import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilEvent;
|
||||
import mineplex.core.common.util.UtilEvent.ActionType;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillActive;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class WolfsFury extends SkillActive
|
||||
{
|
||||
private WeakHashMap<Player, Long> _active = new WeakHashMap<Player, Long>();
|
||||
private HashSet<Player> _swing = new HashSet<Player>();
|
||||
private HashSet<Player> _miss = new HashSet<Player>();
|
||||
|
||||
private final Map<Player, Long> _active = new WeakHashMap<>();
|
||||
private final Set<Player> _swing = new HashSet<>();
|
||||
private final Set<Player> _miss = new HashSet<>();
|
||||
|
||||
public WolfsFury(SkillFactory skills, String name, ClassType classType, SkillType skillType,
|
||||
int cost, int levels,
|
||||
@ -53,7 +57,7 @@ public class WolfsFury extends SkillActive
|
||||
SetDesc(new String[]
|
||||
{
|
||||
"Summon the power of the wolf, gaining",
|
||||
"Strength 3 for #2#2 seconds, and giving",
|
||||
"Strength 4 for #2#2 seconds, and giving",
|
||||
"no knockback on your attacks.",
|
||||
"",
|
||||
"If you miss two consecutive attacks,",
|
||||
@ -64,7 +68,7 @@ public class WolfsFury extends SkillActive
|
||||
@Override
|
||||
public boolean CustomCheck(Player player, int level)
|
||||
{
|
||||
if (player.getLocation().getBlock().getTypeId() == 8 || player.getLocation().getBlock().getTypeId() == 9)
|
||||
if (UtilEnt.isInWater(player))
|
||||
{
|
||||
UtilPlayer.message(player, F.main("Skill", "You cannot use " + F.skill(GetName()) + " in water."));
|
||||
return false;
|
||||
@ -80,7 +84,7 @@ public class WolfsFury extends SkillActive
|
||||
_active.put(player, System.currentTimeMillis() + 8000);
|
||||
|
||||
//Condition
|
||||
Factory.Condition().Factory().Strength(GetName(), player, player, 2 + 2*level, 2, false, true, true);
|
||||
Factory.Condition().Factory().Strength(GetName(), player, player, 2 + 2*level, 3, false, true, true);
|
||||
|
||||
//Inform
|
||||
UtilPlayer.message(player, F.main(GetClassType().name(), "You used " + F.skill(GetName(level)) + "."));
|
||||
@ -92,18 +96,21 @@ public class WolfsFury extends SkillActive
|
||||
@EventHandler
|
||||
public void Expire(UpdateEvent event)
|
||||
{
|
||||
//End Skill
|
||||
if (event.getType() == UpdateType.FAST)
|
||||
if (event.getType() != UpdateType.FAST)
|
||||
{
|
||||
HashSet<Player> expired = new HashSet<Player>();
|
||||
|
||||
for (Player cur : _active.keySet())
|
||||
if (System.currentTimeMillis() > _active.get(cur))
|
||||
expired.add(cur);
|
||||
|
||||
for (Player cur : expired)
|
||||
End(cur);
|
||||
return;
|
||||
}
|
||||
|
||||
_active.entrySet().removeIf(entry ->
|
||||
{
|
||||
if (System.currentTimeMillis() > entry.getValue())
|
||||
{
|
||||
End(entry.getKey());
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@ -157,26 +164,23 @@ public class WolfsFury extends SkillActive
|
||||
public void Miss(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
HashSet<Player> expired = new HashSet<Player>();
|
||||
|
||||
for (Player cur : _swing)
|
||||
expired.add(cur);
|
||||
|
||||
for (Player cur : expired)
|
||||
_swing.removeIf(player ->
|
||||
{
|
||||
_swing.remove(cur);
|
||||
|
||||
if (_miss.remove(cur))
|
||||
if (_miss.remove(player))
|
||||
{
|
||||
End(cur);
|
||||
End(player);
|
||||
}
|
||||
else
|
||||
{
|
||||
_miss.add(cur);
|
||||
}
|
||||
_miss.add(player);
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
public void End(Player player)
|
||||
@ -198,9 +202,9 @@ public class WolfsFury extends SkillActive
|
||||
|
||||
for (Player player : _active.keySet())
|
||||
{
|
||||
UtilParticle.PlayParticle(ParticleType.RED_DUST, player.getLocation(),
|
||||
UtilParticle.PlayParticleToAll(ParticleType.RED_DUST, player.getLocation(),
|
||||
(float)(Math.random() - 0.5), 0.2f + (float)(Math.random() * 1), (float)(Math.random() - 0.5), 0, 4,
|
||||
ViewDist.LONG, UtilServer.getPlayers());
|
||||
ViewDist.LONG);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,20 +1,5 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill.Ranger;
|
||||
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.common.util.NautHashMap;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillChargeSword;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -22,6 +7,20 @@ import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.NautHashMap;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillChargeSword;
|
||||
import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class WolfsPounce extends SkillChargeSword
|
||||
{
|
||||
private NautHashMap<Player, Long> _live = new NautHashMap<Player, Long>();
|
||||
@ -82,7 +81,7 @@ public class WolfsPounce extends SkillChargeSword
|
||||
//End
|
||||
for (Player player : GetUsers())
|
||||
{
|
||||
if (!UtilEnt.isGrounded(player))
|
||||
if (!UtilEnt.onBlock(player))
|
||||
continue;
|
||||
|
||||
if (!_live.containsKey(player))
|
||||
|
@ -127,13 +127,13 @@ public abstract class Skill implements ISkill, Listener
|
||||
|
||||
if (GetSkillType() == SkillType.Sword)
|
||||
if (UtilGear.isMat(player.getItemInHand(), Material.GOLD_SWORD))
|
||||
level++;
|
||||
level += 2;
|
||||
|
||||
if (GetSkillType() == SkillType.Axe)
|
||||
if (UtilGear.isMat(player.getItemInHand(), Material.GOLD_AXE))
|
||||
level++;
|
||||
level += 2;
|
||||
|
||||
return level;
|
||||
return Math.min(level, _maxLevel + 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -1,6 +1,8 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
@ -28,8 +30,8 @@ public abstract class SkillActive extends Skill implements Listener
|
||||
protected long _rechargeMod;
|
||||
protected boolean _rechargeInform;
|
||||
|
||||
protected HashSet<Material> _itemSet = new HashSet<Material>();
|
||||
protected HashSet<Action> _actionSet = new HashSet<Action>();
|
||||
protected final Set<Material> _itemSet = new HashSet<>();
|
||||
protected final Set<Action> _actionSet = new HashSet<>();
|
||||
|
||||
public SkillActive(SkillFactory skills,
|
||||
String name, ClassType classType, SkillType skillType,
|
||||
@ -47,19 +49,16 @@ public abstract class SkillActive extends Skill implements Listener
|
||||
_rechargeMod = rechargeMod;
|
||||
_rechargeInform = rechargeInform;
|
||||
|
||||
for (Material cur : itemArray)
|
||||
_itemSet.add(cur);
|
||||
|
||||
for (Action cur : actionArray)
|
||||
_actionSet.add(cur);
|
||||
Collections.addAll(_itemSet, itemArray);
|
||||
Collections.addAll(_actionSet, actionArray);
|
||||
}
|
||||
|
||||
public HashSet<Material> GetItems()
|
||||
public Set<Material> GetItems()
|
||||
{
|
||||
return _itemSet;
|
||||
}
|
||||
|
||||
public HashSet<Action> GetActions()
|
||||
public Set<Action> GetActions()
|
||||
{
|
||||
return _actionSet;
|
||||
}
|
||||
|
@ -1,18 +1,5 @@
|
||||
package mineplex.minecraft.game.classcombat.Skill;
|
||||
|
||||
import mineplex.core.common.util.NautHashMap;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilEvent;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.common.util.UtilEvent.ActionType;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Arrow;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -21,6 +8,17 @@ import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityShootBowEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilEvent;
|
||||
import mineplex.core.common.util.UtilEvent.ActionType;
|
||||
import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
|
||||
|
||||
public abstract class SkillChargeBow extends SkillCharge implements Listener
|
||||
{
|
||||
protected boolean _canChargeInWater;
|
||||
|
@ -145,8 +145,8 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
_movement = movement;
|
||||
_teleport = teleport;
|
||||
_energy = energy;
|
||||
_skillMap = new HashMap<String, Skill>();
|
||||
_skillSalesPackageMap = new HashMap<Integer, ISkill>();
|
||||
_skillMap = new HashMap<>();
|
||||
_skillSalesPackageMap = new HashMap<>();
|
||||
|
||||
PopulateSkills();
|
||||
}
|
||||
@ -181,7 +181,7 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
for (Skill skill : _skillMap.values())
|
||||
getPlugin().getServer().getPluginManager().registerEvents(skill, getPlugin());
|
||||
|
||||
List<SkillToken> skillTokens = new ArrayList<SkillToken>();
|
||||
List<SkillToken> skillTokens = new ArrayList<>();
|
||||
|
||||
for (Skill skill : _skillMap.values())
|
||||
{
|
||||
@ -247,7 +247,7 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
AddSkill(new Blink(this, "Blink", ClassType.Assassin, SkillType.Axe,
|
||||
1, 4,
|
||||
0, 0,
|
||||
12000, 0, true,
|
||||
9000, 1000, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
@ -283,7 +283,7 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
AddSkill(new SilencingArrow(this, "Silencing Arrow", ClassType.Assassin, SkillType.Bow,
|
||||
1, 4,
|
||||
0, 0,
|
||||
20000, -2000, true,
|
||||
20000, -3000, true,
|
||||
new Material[] {Material.BOW},
|
||||
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
|
||||
|
||||
@ -453,7 +453,7 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
//Axe
|
||||
AddSkill(new FireBlast(this, "Fire Blast", ClassType.Mage, SkillType.Axe,
|
||||
1, 5,
|
||||
60, -3,
|
||||
54, -4,
|
||||
13000, -1000, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
@ -475,7 +475,7 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
|
||||
AddSkill(new Fissure(this, "Fissure", ClassType.Mage, SkillType.Axe,
|
||||
1, 5,
|
||||
60, -3,
|
||||
53, -3,
|
||||
13000, -1000, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
@ -501,8 +501,8 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
//Passive B
|
||||
AddSkill(new GlacialBlade(this, "Glacial Blade", ClassType.Mage, SkillType.PassiveB,
|
||||
1, 3,
|
||||
16, -2,
|
||||
1200, -250, false,
|
||||
11, -2,
|
||||
1000, -100, false,
|
||||
new Material[] {Material.IRON_SWORD, Material.GOLD_SWORD, Material.DIAMOND_SWORD},
|
||||
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
|
||||
|
||||
@ -535,7 +535,7 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
AddSkill(new WolfsFury(this, "Wolfs Fury", ClassType.Ranger, SkillType.Axe,
|
||||
1, 4,
|
||||
0, 0,
|
||||
18000, 2000, true,
|
||||
17000, 2000, true,
|
||||
new Material[] {Material.IRON_AXE, Material.GOLD_AXE, Material.DIAMOND_AXE},
|
||||
new Action[] {Action.RIGHT_CLICK_AIR, Action.RIGHT_CLICK_BLOCK}));
|
||||
|
||||
@ -578,7 +578,7 @@ public class SkillFactory extends MiniPlugin implements ISkillFactory
|
||||
AddSkill(new ExplosiveShot(this, "Explosive Arrow", ClassType.Ranger, SkillType.Bow,
|
||||
1, 4,
|
||||
0, 0,
|
||||
20000, -2000, false,
|
||||
22000, -2000, false,
|
||||
new Material[] {Material.BOW},
|
||||
new Action[] {Action.LEFT_CLICK_AIR, Action.LEFT_CLICK_BLOCK}));
|
||||
|
||||
|
@ -10,15 +10,16 @@ import org.bukkit.event.Listener;
|
||||
|
||||
public class Item implements IItem, Listener
|
||||
{
|
||||
protected ItemFactory Factory;
|
||||
|
||||
private Material _type;
|
||||
private String _name;
|
||||
private String[] _desc;
|
||||
private int _amount;
|
||||
protected final ItemFactory Factory;
|
||||
|
||||
private final Material _type;
|
||||
private final String _name;
|
||||
private final String[] _desc;
|
||||
private final int _amount;
|
||||
private boolean _free;
|
||||
private int _gemCost;
|
||||
private boolean _canDamage;
|
||||
private final int _gemCost;
|
||||
private final boolean _canDamage;
|
||||
|
||||
private int _tokenCost;
|
||||
|
||||
|
@ -7,6 +7,7 @@ import java.util.HashSet;
|
||||
import mineplex.core.MiniPlugin;
|
||||
import mineplex.core.blockrestore.BlockRestore;
|
||||
import mineplex.core.common.util.UtilEvent.ActionType;
|
||||
import mineplex.minecraft.game.core.IRelation;
|
||||
import mineplex.minecraft.game.core.condition.ConditionManager;
|
||||
import mineplex.core.energy.Energy;
|
||||
import mineplex.minecraft.game.core.fire.Fire;
|
||||
@ -22,23 +23,25 @@ import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
public class ItemFactory extends MiniPlugin implements IItemFactory
|
||||
{
|
||||
private BlockRestore _blockRestore;
|
||||
private ConditionManager _condition;
|
||||
private DamageManager _damage;
|
||||
private Energy _energy;
|
||||
private Fire _fire;
|
||||
private ProjectileManager _projectileManager;
|
||||
private ProximityManager _proxyManager;
|
||||
private java.lang.reflect.Field _itemMaxDurability;
|
||||
private HashMap<String, Item> _items;
|
||||
private HashSet<String> _ignore;
|
||||
|
||||
public ItemFactory(JavaPlugin plugin, BlockRestore blockRestore, ConditionManager condition, DamageManager damage, Energy energy, Fire fire, ProjectileManager projectileManager)
|
||||
private final BlockRestore _blockRestore;
|
||||
private final ConditionManager _condition;
|
||||
private final DamageManager _damage;
|
||||
private final Energy _energy;
|
||||
private final Fire _fire;
|
||||
private final ProjectileManager _projectileManager;
|
||||
private final ProximityManager _proxyManager;
|
||||
private final IRelation _relation;
|
||||
private java.lang.reflect.Field _itemMaxDurability;
|
||||
private final HashMap<String, Item> _items;
|
||||
private final HashSet<String> _ignore;
|
||||
|
||||
public ItemFactory(JavaPlugin plugin, BlockRestore blockRestore, ConditionManager condition, DamageManager damage, Energy energy, Fire fire, ProjectileManager projectileManager, IRelation relation)
|
||||
{
|
||||
this(plugin, blockRestore, condition, damage, energy, fire, projectileManager, new HashSet<String>());
|
||||
this(plugin, blockRestore, condition, damage, energy, fire, projectileManager, relation, new HashSet<>());
|
||||
}
|
||||
|
||||
public ItemFactory(JavaPlugin plugin, BlockRestore blockRestore, ConditionManager condition, DamageManager damage, Energy energy, Fire fire, ProjectileManager projectileManager, HashSet<String> ignore)
|
||||
public ItemFactory(JavaPlugin plugin, BlockRestore blockRestore, ConditionManager condition, DamageManager damage, Energy energy, Fire fire, ProjectileManager projectileManager, IRelation relation, HashSet<String> ignore)
|
||||
{
|
||||
super("Item Factory", plugin);
|
||||
|
||||
@ -49,8 +52,9 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
|
||||
_fire = fire;
|
||||
_projectileManager = projectileManager;
|
||||
_proxyManager = new ProximityManager();
|
||||
_relation = relation;
|
||||
|
||||
_items = new HashMap<String, Item>();
|
||||
_items = new HashMap<>();
|
||||
_ignore = ignore;
|
||||
|
||||
try
|
||||
@ -58,11 +62,7 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
|
||||
_itemMaxDurability = net.minecraft.server.v1_8_R3.Item.class.getDeclaredField("durability");
|
||||
_itemMaxDurability.setAccessible(true);
|
||||
}
|
||||
catch (SecurityException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
catch (NoSuchFieldException e)
|
||||
catch (SecurityException | NoSuchFieldException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
@ -120,7 +120,7 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
|
||||
|
||||
private void AddThrowable()
|
||||
{
|
||||
AddItem(new WaterBottle(this, Material.POTION, 1, false, 0, 1,
|
||||
AddItem(new WaterBottle(this, Material.POTION, 1, false, 0, 2,
|
||||
ActionType.R, true, 500, 0,
|
||||
ActionType.L, true, 500, 0, 1f,
|
||||
-1, true, true, true, false));
|
||||
@ -235,6 +235,16 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
|
||||
return _projectileManager;
|
||||
}
|
||||
|
||||
public IRelation getRelation()
|
||||
{
|
||||
return _relation;
|
||||
}
|
||||
|
||||
public ProximityManager getProximityManager()
|
||||
{
|
||||
return _proxyManager;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerSelf()
|
||||
{
|
||||
@ -256,9 +266,4 @@ public class ItemFactory extends MiniPlugin implements IItemFactory
|
||||
|
||||
HandlerList.unregisterAll(_proxyManager);
|
||||
}
|
||||
|
||||
public ProximityManager getProximityManager()
|
||||
{
|
||||
return _proxyManager;
|
||||
}
|
||||
}
|
@ -76,6 +76,11 @@ public class ProximityZapper extends ItemUsable
|
||||
@Override
|
||||
public void Collide(LivingEntity target, Block block, ProjectileUser data)
|
||||
{
|
||||
if (UtilEnt.hasFlag(target, UtilEnt.FLAG_ENTITY_COMPONENT))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Arm
|
||||
_armed.put(data.getThrown(), data.getThrower());
|
||||
|
||||
|
@ -1,22 +1,41 @@
|
||||
package mineplex.minecraft.game.classcombat.item.Throwable;
|
||||
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilEvent.ActionType;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.projectile.ProjectileUser;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemFactory;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemUsable;
|
||||
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
|
||||
|
||||
public class WaterBottle extends ItemUsable
|
||||
{
|
||||
private static final ConditionType[] NEGATIVE_TYPES =
|
||||
{
|
||||
ConditionType.BLINDNESS,
|
||||
ConditionType.CONFUSION,
|
||||
ConditionType.HARM,
|
||||
ConditionType.HUNGER,
|
||||
ConditionType.POISON,
|
||||
ConditionType.POISON_SHOCK,
|
||||
ConditionType.SHOCK,
|
||||
ConditionType.SLOW,
|
||||
ConditionType.SLOW_DIGGING,
|
||||
ConditionType.WEAKNESS,
|
||||
ConditionType.WITHER,
|
||||
ConditionType.SILENCE
|
||||
};
|
||||
|
||||
public WaterBottle(ItemFactory factory, Material type,
|
||||
int amount, boolean canDamage, int gemCost, int tokenCost,
|
||||
ActionType useAction, boolean useStock, long useDelay,
|
||||
@ -45,8 +64,10 @@ public class WaterBottle extends ItemUsable
|
||||
{
|
||||
Player player = event.getPlayer();
|
||||
|
||||
if (((CraftPlayer)player).getHandle().spectating)
|
||||
if (UtilPlayer.isSpectator(player))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Extinguish
|
||||
player.setFireTicks(-20);
|
||||
@ -54,6 +75,15 @@ public class WaterBottle extends ItemUsable
|
||||
//Resist
|
||||
Factory.Condition().Factory().FireResist(GetName(), player, player, 4, 0, false, true, true);
|
||||
|
||||
BukkitTask task = UtilServer.runSyncTimer(() ->
|
||||
{
|
||||
for (ConditionType type : NEGATIVE_TYPES)
|
||||
{
|
||||
Factory.Condition().EndCondition(player, type, null);
|
||||
}
|
||||
}, 0, 10);
|
||||
UtilServer.runSyncLater(task::cancel, 20 * 4);
|
||||
|
||||
//Effect
|
||||
player.getWorld().playSound(player.getLocation(), Sound.SPLASH, 1f, 1.4f);
|
||||
player.getWorld().playEffect(player.getEyeLocation(), Effect.STEP_SOUND, 8);
|
||||
@ -85,10 +115,18 @@ public class WaterBottle extends ItemUsable
|
||||
|
||||
public void Break(ProjectileUser data)
|
||||
{
|
||||
if (!(data.getThrower() instanceof Player))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Player thrower = (Player) data.getThrower();
|
||||
Location location = data.getThrown().getLocation();
|
||||
|
||||
//Splash
|
||||
data.getThrown().getWorld().playEffect(data.getThrown().getLocation(), Effect.STEP_SOUND, 20);
|
||||
data.getThrown().getWorld().playEffect(data.getThrown().getLocation(), Effect.STEP_SOUND, 8);
|
||||
data.getThrown().getWorld().playSound(data.getThrown().getLocation(), Sound.SPLASH, 1f, 1.4f);
|
||||
data.getThrown().getWorld().playEffect(location, Effect.STEP_SOUND, 20);
|
||||
data.getThrown().getWorld().playEffect(location, Effect.STEP_SOUND, 8);
|
||||
data.getThrown().getWorld().playSound(location, Sound.SPLASH, 1f, 1.4f);
|
||||
|
||||
//Extinguish
|
||||
Factory.Fire().RemoveNear(data.getThrown().getLocation(), 3);
|
||||
@ -98,8 +136,18 @@ public class WaterBottle extends ItemUsable
|
||||
|
||||
for (Player player : UtilPlayer.getNearby(data.getThrown().getLocation(), 3))
|
||||
{
|
||||
if (Factory.getRelation().canHurt(player, thrower))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
//Extinguish
|
||||
player.setFireTicks(-20);
|
||||
|
||||
for (ConditionType type : NEGATIVE_TYPES)
|
||||
{
|
||||
Factory.Condition().EndCondition(player, type, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,5 +1,8 @@
|
||||
package mineplex.minecraft.game.classcombat.item.Throwable;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.Location;
|
||||
@ -7,12 +10,15 @@ import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilEvent;
|
||||
import mineplex.core.common.util.UtilEvent.ActionType;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.projectile.ProjectileUser;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemFactory;
|
||||
import mineplex.minecraft.game.classcombat.item.ItemUsable;
|
||||
@ -20,6 +26,9 @@ import mineplex.minecraft.game.classcombat.item.event.WebTossEvent;
|
||||
|
||||
public class Web extends ItemUsable
|
||||
{
|
||||
|
||||
private final Map<Block, LivingEntity> _owner = new HashMap<>();
|
||||
|
||||
public Web(ItemFactory factory, Material type,
|
||||
int amount, boolean canDamage, int gemCost, int tokenCost,
|
||||
ActionType useAction, boolean useStock, long useDelay,
|
||||
@ -54,19 +63,19 @@ public class Web extends ItemUsable
|
||||
}
|
||||
}
|
||||
|
||||
CreateWeb(data.getThrown());
|
||||
createWeb(data.getThrown());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Idle(ProjectileUser data)
|
||||
{
|
||||
CreateWeb(data.getThrown());
|
||||
createWeb(data.getThrown());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Expire(ProjectileUser data)
|
||||
{
|
||||
CreateWeb(data.getThrown());
|
||||
createWeb(data.getThrown());
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -75,7 +84,7 @@ public class Web extends ItemUsable
|
||||
data.getThrown().remove();
|
||||
}
|
||||
|
||||
public void CreateWeb(Entity ent)
|
||||
private void createWeb(Entity ent)
|
||||
{
|
||||
LivingEntity thrower = Factory.Throw().getThrower(ent);
|
||||
|
||||
@ -85,7 +94,11 @@ public class Web extends ItemUsable
|
||||
|
||||
if (canWeb(thrower, ent.getLocation()))
|
||||
{
|
||||
Factory.BlockRestore().add(ent.getLocation().getBlock(), 30, (byte) 0, 6000);
|
||||
Block block = ent.getLocation().getBlock();
|
||||
Factory.BlockRestore().add(block, 30, (byte) 0, 6000);
|
||||
|
||||
_owner.put(block, thrower);
|
||||
Factory.runSyncLater(() -> _owner.remove(block), 120);
|
||||
}
|
||||
}
|
||||
|
||||
@ -96,4 +109,21 @@ public class Web extends ItemUsable
|
||||
|
||||
return !webEvent.isCancelled() && UtilBlock.airFoliage(location.getBlock()) && !location.getBlock().getType().toString().contains("BANNER");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onRightClick(PlayerInteractEvent event)
|
||||
{
|
||||
if (!UtilEvent.isAction(event, ActionType.R_BLOCK))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Block block = event.getClickedBlock();
|
||||
LivingEntity owner = _owner.remove(block);
|
||||
|
||||
if (event.getPlayer().equals(owner))
|
||||
{
|
||||
Factory.BlockRestore().restore(block);
|
||||
}
|
||||
}
|
||||
}
|
@ -9,6 +9,6 @@ public class BoosterAxe extends Item
|
||||
{
|
||||
public BoosterAxe(ItemFactory factory, int gemCost, int tokenCost)
|
||||
{
|
||||
super(factory, "Booster Axe", new String [] { "Increases Axe Skill level by 1." }, Material.GOLD_AXE, 1, true, gemCost, tokenCost);
|
||||
super(factory, "Booster Axe", new String [] { "Increases Axe Skill level by 2." }, Material.GOLD_AXE, 1, true, gemCost, tokenCost);
|
||||
}
|
||||
}
|
@ -9,6 +9,6 @@ public class BoosterSword extends Item
|
||||
{
|
||||
public BoosterSword(ItemFactory factory, int gemCost, int tokenCost)
|
||||
{
|
||||
super(factory, "Booster Sword", new String[] { "Increases Sword Skill level by 1" }, Material.GOLD_SWORD, 1, true, gemCost, tokenCost);
|
||||
super(factory, "Booster Sword", new String[] { "Increases Sword Skill level by 2." }, Material.GOLD_SWORD, 1, true, gemCost, tokenCost);
|
||||
}
|
||||
}
|
@ -42,7 +42,7 @@ public class ClassShopManager extends MiniPlugin
|
||||
|
||||
private void generatePermissions()
|
||||
{
|
||||
|
||||
PermissionGroup.CONTENT.setPermission(Perm.SKILL_UNLOCK, true, true);
|
||||
PermissionGroup.TRAINEE.setPermission(Perm.SKILL_UNLOCK, true, true);
|
||||
PermissionGroup.ULTRA.setPermission(Perm.SKILL_UNLOCK_LEGACY, true, true);
|
||||
}
|
||||
|
@ -1,16 +1,23 @@
|
||||
package mineplex.minecraft.game.classcombat.shop.button;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.itemstack.ItemBuilder;
|
||||
import mineplex.core.shop.confirmation.ConfirmationCallback;
|
||||
import mineplex.core.shop.confirmation.ConfirmationPage;
|
||||
import mineplex.core.shop.confirmation.ConfirmationProcessor;
|
||||
import mineplex.core.shop.item.IButton;
|
||||
import mineplex.minecraft.game.classcombat.Class.repository.token.CustomBuildToken;
|
||||
import mineplex.minecraft.game.classcombat.shop.page.CustomBuildPage;
|
||||
|
||||
public class DeleteCustomBuildButton implements IButton
|
||||
{
|
||||
private CustomBuildPage _page;
|
||||
private CustomBuildToken _customBuild;
|
||||
private final CustomBuildPage _page;
|
||||
private final CustomBuildToken _customBuild;
|
||||
|
||||
public DeleteCustomBuildButton(CustomBuildPage page, CustomBuildToken customBuild)
|
||||
{
|
||||
@ -20,7 +27,24 @@ public class DeleteCustomBuildButton implements IButton
|
||||
|
||||
@Override
|
||||
public void onClick(Player player, ClickType clickType)
|
||||
{
|
||||
_page.getShop().openPageForPlayer(player, new ConfirmationPage<>(player, _page, new ConfirmationProcessor()
|
||||
{
|
||||
@Override
|
||||
public void init(Inventory inventory)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void process(ConfirmationCallback callback)
|
||||
{
|
||||
_page.DeleteCustomBuild(_customBuild);
|
||||
callback.resolve("Deleted.");
|
||||
}
|
||||
}, new ItemBuilder(Material.TNT)
|
||||
.setTitle(C.cRedB + "Delete Build")
|
||||
.addLore("Confirming will delete your", "build, forever. That's a really", "long time.")
|
||||
.build()));
|
||||
}
|
||||
}
|
||||
|
@ -15,6 +15,7 @@ public class Condition
|
||||
public enum ConditionType
|
||||
{
|
||||
CLOAK,
|
||||
UNTRUE_CLOAK,
|
||||
SHOCK,
|
||||
POISON_SHOCK,
|
||||
SILENCE,
|
||||
|
@ -2,15 +2,12 @@ package mineplex.minecraft.game.core.condition;
|
||||
|
||||
import java.util.Iterator;
|
||||
|
||||
import mineplex.core.Managers;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.visibility.VisibilityManager;
|
||||
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import net.minecraft.server.v1_8_R3.Packet;
|
||||
import net.minecraft.server.v1_8_R3.PacketPlayOutEntity;
|
||||
import net.minecraft.server.v1_8_R3.PacketPlayOutEntity.PacketPlayOutEntityLook;
|
||||
import net.minecraft.server.v1_8_R3.PacketPlayOutEntity.PacketPlayOutRelEntityMove;
|
||||
import net.minecraft.server.v1_8_R3.PacketPlayOutEntity.PacketPlayOutRelEntityMoveLook;
|
||||
import net.minecraft.server.v1_8_R3.PacketPlayOutEntityTeleport;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Effect;
|
||||
@ -24,14 +21,34 @@ import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.entity.EntityTargetEvent;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
public class ConditionEffect implements Listener
|
||||
import mineplex.core.Managers;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.packethandler.IPacketHandler;
|
||||
import mineplex.core.packethandler.PacketHandler;
|
||||
import mineplex.core.packethandler.PacketInfo;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.visibility.VisibilityManager;
|
||||
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
public class ConditionEffect implements Listener, IPacketHandler
|
||||
{
|
||||
protected ConditionManager Manager;
|
||||
|
||||
protected final ConditionManager Manager;
|
||||
|
||||
public ConditionEffect(ConditionManager manager)
|
||||
{
|
||||
Manager = manager;
|
||||
Manager.getPlugin().getServer().getPluginManager().registerEvents(this, Manager.getPlugin());
|
||||
Managers.require(PacketHandler.class).addPacketHandler(this,
|
||||
PacketPlayOutEntityLook.class,
|
||||
PacketPlayOutRelEntityMove.class,
|
||||
PacketPlayOutRelEntityMoveLook.class,
|
||||
PacketPlayOutEntityTeleport.class
|
||||
);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
@ -62,7 +79,7 @@ public class ConditionEffect implements Listener
|
||||
LivingEntity ent = event.GetDamageeEntity();
|
||||
if (ent == null) return;
|
||||
|
||||
if (!Manager.IsCloaked(ent))
|
||||
if (!Manager.IsCloaked(ent) && !Manager.isUntrueCloaked(ent))
|
||||
return;
|
||||
|
||||
//Set Damage
|
||||
@ -445,4 +462,53 @@ public class ConditionEffect implements Listener
|
||||
Manager.EndCondition(ent, ConditionType.FALLING , null);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handle(PacketInfo packetInfo)
|
||||
{
|
||||
Player player = packetInfo.getPlayer();
|
||||
Packet packet = packetInfo.getPacket();
|
||||
Player packetPlayer = null;
|
||||
|
||||
if (packet instanceof PacketPlayOutEntity)
|
||||
{
|
||||
PacketPlayOutEntity entityPacket = (PacketPlayOutEntity) packet;
|
||||
|
||||
for (Player other : player.getWorld().getPlayers())
|
||||
{
|
||||
if (entityPacket.a == other.getEntityId())
|
||||
{
|
||||
packetPlayer = other;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (packetPlayer == null || !Manager.isUntrueCloaked(packetPlayer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
packetInfo.setCancelled(true);
|
||||
}
|
||||
else if (packet instanceof PacketPlayOutEntityTeleport)
|
||||
{
|
||||
PacketPlayOutEntityTeleport entityPacket = (PacketPlayOutEntityTeleport) packet;
|
||||
|
||||
for (Player other : player.getWorld().getPlayers())
|
||||
{
|
||||
if (entityPacket.a == other.getEntityId())
|
||||
{
|
||||
packetPlayer = other;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (packetPlayer == null || !Manager.isUntrueCloaked(packetPlayer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
packetInfo.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -51,6 +51,11 @@ public class ConditionFactory
|
||||
Material.GHAST_TEAR, (byte)0, false));
|
||||
}
|
||||
|
||||
public Condition untrueCloak(String reason, LivingEntity ent, LivingEntity source, double duration, boolean extend)
|
||||
{
|
||||
return Manager.AddCondition(new UntrueCloak(Manager, reason, ent, source, ConditionType.UNTRUE_CLOAK, 0, (int)(20 * duration), extend, Material.GHAST_TEAR, (byte)0, false));
|
||||
}
|
||||
|
||||
public Condition Explosion(String reason, LivingEntity ent, LivingEntity source,
|
||||
int mult, double duration, boolean extend, boolean showIndicator)
|
||||
{
|
||||
|
@ -540,6 +540,11 @@ public class ConditionManager extends MiniPlugin
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean isUntrueCloaked(LivingEntity ent)
|
||||
{
|
||||
return _activeConditions.containsKey(ent) && _activeConditions.get(ent).stream().anyMatch(condition -> condition.GetCondition().GetType() == ConditionType.UNTRUE_CLOAK);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void CleanUpdate(UpdateEvent event)
|
||||
{
|
||||
|
@ -0,0 +1,82 @@
|
||||
package mineplex.minecraft.game.core.condition.conditions;
|
||||
|
||||
import net.minecraft.server.v1_8_R3.PacketPlayOutEntityTeleport;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.minecraft.game.core.condition.Condition;
|
||||
import mineplex.minecraft.game.core.condition.ConditionManager;
|
||||
|
||||
public class UntrueCloak extends Condition
|
||||
{
|
||||
|
||||
public UntrueCloak(ConditionManager manager, String reason, LivingEntity ent,
|
||||
LivingEntity source, ConditionType type, int mult, int ticks,
|
||||
boolean add, Material visualType, byte visualData,
|
||||
boolean showIndicator)
|
||||
{
|
||||
super(manager, reason, ent, source, type, mult, ticks, add, visualType,
|
||||
visualData, showIndicator, false);
|
||||
|
||||
_informOn = "You are now invisible.";
|
||||
_informOff = "You are no longer invisible.";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean needsForceRemove()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Add()
|
||||
{
|
||||
if (!(_ent instanceof Player))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
PacketPlayOutEntityTeleport packet = new PacketPlayOutEntityTeleport(((CraftPlayer) _ent).getHandle());
|
||||
Location location = _ent.getLocation();
|
||||
packet.b = location.getBlockX() * 32;
|
||||
packet.c = location.getWorld().getMaxHeight() * 32;
|
||||
packet.d = location.getBlockZ() * 32;
|
||||
packet.g = false;
|
||||
|
||||
for (Player player : _ent.getWorld().getPlayers())
|
||||
{
|
||||
if (player.equals(_ent))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
UtilPlayer.sendPacket(player, packet);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Remove()
|
||||
{
|
||||
if (!(_ent instanceof Player))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
PacketPlayOutEntityTeleport packet = new PacketPlayOutEntityTeleport(((CraftPlayer) _ent).getHandle());
|
||||
|
||||
for (Player player : _ent.getWorld().getPlayers())
|
||||
{
|
||||
if (player.equals(_ent))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
UtilPlayer.sendPacket(player, packet);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,5 +1,7 @@
|
||||
package mineplex.minecraft.game.core.damage.compatibility;
|
||||
|
||||
import mineplex.core.Managers;
|
||||
import mineplex.core.newnpc.NewNPCManager;
|
||||
import mineplex.core.npc.NpcManager;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
|
||||
@ -23,5 +25,15 @@ public class NpcProtectListener implements Listener
|
||||
{
|
||||
event.SetCancelled("NPC");
|
||||
}
|
||||
else
|
||||
{
|
||||
// This is bad but /shrug
|
||||
NewNPCManager manager = Managers.get(NewNPCManager.class);
|
||||
|
||||
if (manager != null && manager.isNPC(event.GetDamageeEntity()))
|
||||
{
|
||||
event.SetCancelled("New NPC");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ import java.util.HashSet;
|
||||
import mineplex.core.MiniPlugin;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
@ -69,12 +70,10 @@ public class Fire extends MiniPlugin
|
||||
|
||||
for (LivingEntity ent : fire.getWorld().getEntitiesByClass(LivingEntity.class))
|
||||
{
|
||||
if (ent instanceof Player)
|
||||
if (((CraftPlayer)ent).getHandle().spectating)
|
||||
continue;
|
||||
|
||||
if (ent.hasPotionEffect(PotionEffectType.FIRE_RESISTANCE))
|
||||
if (UtilPlayer.isSpectator(ent) || ent.hasPotionEffect(PotionEffectType.FIRE_RESISTANCE))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (ent.getLocation().getBlock().getTypeId() == 8 || ent.getLocation().getBlock().getTypeId() == 9)
|
||||
continue;
|
||||
@ -116,8 +115,7 @@ public class Fire extends MiniPlugin
|
||||
if (!_fire.get(fire).canHitOwner() && _fire.get(fire).GetOwner().equals(player))
|
||||
return;
|
||||
|
||||
|
||||
if (((CraftPlayer)player).getHandle().spectating)
|
||||
if (UtilPlayer.isSpectator(player))
|
||||
return;
|
||||
|
||||
if (player.hasPotionEffect(PotionEffectType.FIRE_RESISTANCE))
|
||||
|
@ -366,8 +366,7 @@ public class ArcadeManager extends MiniPlugin implements IRelation
|
||||
//Champions Modules
|
||||
_energy = new Energy(plugin);
|
||||
|
||||
_itemFactory = new ItemFactory(_plugin, _blockRestore, _conditionManager, damageManager, _energy,
|
||||
_fire, _projectileManager);
|
||||
_itemFactory = new ItemFactory(_plugin, _blockRestore, _conditionManager, damageManager, _energy, _fire, _projectileManager, this);
|
||||
|
||||
_skillFactory = new SkillFactory(plugin, damageManager, this, _damageManager.GetCombatManager(),
|
||||
_conditionManager, _projectileManager, _disguiseManager, _blockRestore, _fire, new Movement(plugin), teleport,
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user