[MB] More words and more ground types

This commit is contained in:
Shaun Bennett 2015-05-12 00:37:13 -05:00
parent 9d959ee7a3
commit 270ef37a7c
2 changed files with 13 additions and 3 deletions

View File

@ -179,8 +179,17 @@ public class Build extends SoloGame
_words = new String[]
{
"Rollercoaster", "Archery Range", "Pokemon", "Pirates", "Vikings", "Dinosaur", "Dragon", "Toilet", "Farm", "Tree House", "Burger", "Cat", "Truck", "Bicycle", "Soda", "Music Instrument", "Statue", "Cannon", "Catapult", "Sailing Boat", "Grim Reaper", "Star Wars", "Elephant", "Penguin", "Ninja", "Pot of Gold", "Shrek", "Fruit", "Breakfast", "Toaster", "Robot", "Camping", "Rocket", "Aliens", "Shipwreck", "Flying Creature", "Beach Creature", "Sea Creature", "Spongebob", "Car", "Potted Plant", "Weapons", "Christmas", "King", "Queen", "Angel", "Demon", "Halloween", "Tank", "Aeroplane"
"Rollercoaster", "Pokemon", "Pirates", "Vikings", "Dinosaur", "Dragon", "Toilet", "Farm", "Tree House",
"Cat", "Truck", "Bicycle", "Soda", "Music Instrument", "Statue", "Pot of Gold", "Shrek", "Fruit", "Breakfast",
"Toaster", "Robot", "Camping", "Rocket", "Aliens", "Shipwreck", "Spongebob", "Car", "Potted Plant", "Weapons",
"Christmas", "King", "Queen", "Angel", "Demon", "Halloween", "Tank", "Helicopter", "Knight", "Rabbit",
"Sandwich", "Snowman", "Basketball", "Ice Cream", "Sea Shell", "Lightbulb", "Rainbow", "iPad", "Crayon",
"Volcano", "Hot Tub", "Octopus", "Ghost", "Ant", "Cheese", "Kite", "Reptile", "Leaning Tower Pisa",
"Disney", "Space Ship", "Pixel Art", "Chicken", "Shoe", "Owl", "Bear", "Flower", "Teapot", "Lighthouse",
"Lion", "Grandfather Clock", "Nintendo", "Television", "Batman", "Tiger", "Computer", "Castle", "House",
"Bed", "Party", "Volleyball", "Toys", "Hula Hooper", "Bow", "Library", "Love", "Seasons", "Skull",
"Hat", "Snake", "Vacation", "Unbrella", "Magic", "Tornado", "Candy", "Dentist", "Pizza", "Bird",
"Superhero", "Turtle", "Chicken"
};
_mobShop = new MobShop(getArcadeManager(), getArcadeManager().GetClients(), getArcadeManager().GetDonation());

View File

@ -32,7 +32,8 @@ public class GroundPage extends ShopPageBase<ArcadeManager, OptionsShop>
new GroundData(Material.STAINED_CLAY, (byte) 0), new GroundData(Material.STAINED_CLAY, (byte) 15),
new GroundData(Material.STAINED_CLAY, (byte) 4), new GroundData(Material.STAINED_CLAY, (byte) 3),
new GroundData(Material.STAINED_CLAY, (byte) 5), new GroundData(Material.STAINED_CLAY, (byte) 6),
new GroundData(Material.QUARTZ_BLOCK)};
new GroundData(Material.QUARTZ_BLOCK), new GroundData(Material.ICE), new GroundData(Material.IRON_BLOCK),
new GroundData(Material.GOLD_BLOCK), new GroundData(Material.DIAMOND_BLOCK)};
private Build _game;