Fixed flowers dropping after chest is opened

This commit is contained in:
LCastr0 2017-04-04 22:58:43 -03:00
parent cb5b0a3c83
commit 27d7226712
1 changed files with 22 additions and 2 deletions

View File

@ -3,10 +3,15 @@ package mineplex.core.treasure.animation;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.block.BlockFace; import org.bukkit.block.BlockFace;
import org.bukkit.block.Skull; import org.bukkit.block.Skull;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockPhysicsEvent;
import mineplex.core.common.MaterialData; import mineplex.core.common.MaterialData;
import mineplex.core.common.skin.SkinData; import mineplex.core.common.skin.SkinData;
@ -16,7 +21,7 @@ import mineplex.core.treasure.BlockInfo;
import mineplex.core.treasure.Treasure; import mineplex.core.treasure.Treasure;
import mineplex.core.treasure.TreasureType; import mineplex.core.treasure.TreasureType;
public class BlockChangeAnimation extends Animation public class BlockChangeAnimation extends Animation implements Listener
{ {
private static final int MAX_RADIUS = 4; private static final int MAX_RADIUS = 4;
@ -31,6 +36,7 @@ public class BlockChangeAnimation extends Animation
_currentRadius = 0; _currentRadius = 0;
_blockInfoList = blockInfoList; _blockInfoList = blockInfoList;
_chests = chests; _chests = chests;
Bukkit.getPluginManager().registerEvents(this, treasure.getTreasureManager().getPlugin());
} }
@Override @Override
@ -302,7 +308,7 @@ public class BlockChangeAnimation extends Animation
@Override @Override
protected void onFinish() protected void onFinish()
{ {
HandlerList.unregisterAll(this);
} }
private byte getDirection(Block block) private byte getDirection(Block block)
@ -344,4 +350,18 @@ public class BlockChangeAnimation extends Animation
return BlockFace.SOUTH; return BlockFace.SOUTH;
} }
} }
@EventHandler
public void onFlowerDrop(BlockPhysicsEvent event)
{
for (Block block : _chests)
{
if (event.getBlock().equals(block))
{
event.setCancelled(true);
event.getBlock().setType(Material.AIR);
return;
}
}
}
} }